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#1 nerfandderf

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Posted 20 March 2014 - 05:39 PM

If anyone had been waiting on precursor crafting - forget it it is dead.

We want to let you know that the ability to build your precursor will not be in our upcoming Feature Pack. The way progression and rewards work in Guild Wars 2 have changed quite a bit since we initially talked about that feature, and our main horizontal progression systems are about to get some additional updates in the upcoming feature pack. Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration. As always, we’ll share details on this system once it’s far enough along in production we’re ready to discuss it.

found here: necro'd a thread ta boot - he should be infracted as well:
https://forum-en.gui...anger-hunt-news

This was the one thing I was holding hope out for - a way to even the odds - one that has been in the works since just after the game launched and was slated to be added in last year.

O h well think I am now finished. - I hadnt logged in and played but followed the news in hopes that this would be in the patch. (feat)

Guess it is time to put it down now for good.

#2 Veji

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Posted 20 March 2014 - 06:00 PM

If one wants to "craft" a precursor, all one has to do is craft the same level 80 rare weapon type and use thy mystic forge!

It works.  Just takes time.  The same amount of time it would take one to craft one in the first place, so it is what it is.

#3 Mordakai

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Posted 20 March 2014 - 06:32 PM

It's not dead....  just delayed.  As always.

Frankly, after seeing the grind for Ascended, I've decided it wasn't going to be for me anyway.

#4 Alex Dimitri

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Posted 20 March 2014 - 06:34 PM

First of all it`s not same, someone can throw in 12 items and get precursor and i`ve seen people throwing few thousand and not getting anything ! It`s dumb luck (RNG) and your inner knowledge of "time needed" to craft precursor is mind bending, since devs never specified anything if even tried to make this feature (which i honestly don`t believe) !

I understand why people are frustrated, it`s just irritating if you want something and there is stupid RNG that blocks you or ridiculous price on TP. But then again it is what it is and we can`t do anything about it......

And when i say this i`m talking from the perspective of person who did got precursor as drop......helluva stupid way on random veteran kill in Malchors Leap, i was on 0 Luck (much before Luck was kicked as stat and added as %).

#5 Katsumi Kei

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Posted 20 March 2014 - 06:46 PM

I am very disappointed from this statement. I have the gifts just waiting for the precursor crafting since I just can't go trough the crazy mystic toilet RNG or money grind for the trade post.

This made me a sad panda. :(

#6 typographie

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Posted 21 March 2014 - 01:26 AM

Mark Katzbach said:

Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration.

That doesn't read as "Forget it, its dead" to me. But then, sometimes I don't think I'm very fluent in the speaking patterns of angry forum posters.

I really think you're setting yourself up for disappointment if you're hinging your enjoyment of the game on this completely nebulous feature. They've never really pinned down when it would come and we have absolutely no idea what the implementation will actually be. Logically it doesn't make much sense for crafting a precursor to be considerably easier than getting it the old-fashioned way, so I really don't think its likely that it will "even the odds" all that much.

Edited by typographie, 21 March 2014 - 01:26 AM.


#7 rukia

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Posted 21 March 2014 - 09:17 AM

Good, nothing legendary about crafting. Let's make it a series of quests, tasks, and achievements. (sounds like what they possibly could be doing - GOOD.) But don't put any faith in ANet, probably just an alternative grind.

#8 Desild

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Posted 21 March 2014 - 09:28 AM

An idea is only dead if we thow down our arms and accept it as dead. And I want to believe...

They also said they would NEVER make free trait refunds, and wouldn't you know, here it comes next April. Never take ArenaNet's word as final.

#9 Alex Dimitri

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Posted 21 March 2014 - 09:53 PM

View Posttypographie, on 21 March 2014 - 01:26 AM, said:

That doesn't read as "Forget it, its dead" to me. But then, sometimes I don't think I'm very fluent in the speaking patterns of angry forum posters.

I really think you're setting yourself up for disappointment if you're hinging your enjoyment of the game on this completely nebulous feature. They've never really pinned down when it would come and we have absolutely no idea what the implementation will actually be. Logically it doesn't make much sense for crafting a precursor to be considerably easier than getting it the old-fashioned way, so I really don't think its likely that it will "even the odds" all that much.

"Don`t die my sweet Donkey, green grass is almost here"....said the man

View Postrukia, on 21 March 2014 - 09:17 AM, said:

Good, nothing legendary about crafting. Let's make it a series of quests, tasks, and achievements. (sounds like what they possibly could be doing - GOOD.) But don't put any faith in ANet, probably just an alternative grind.

This was the original way they intended to make precursors available to more people, trough series of harder quests (dungeons and what not), but i guess that idea died out first !

View PostDesild, on 21 March 2014 - 09:28 AM, said:

An idea is only dead if we thow down our arms and accept it as dead. And I want to believe...

They also said they would NEVER make free trait refunds, and wouldn't you know, here it comes next April. Never take ArenaNet's word as final.

Yeah good for Anet, after year and a half they put free refundable, in all honesty that thing should have been from the start in game (going to specific NPC and paying symbolic summ was just pain in the butt) !

Edited by Alex Dimitri, 21 March 2014 - 09:54 PM.


#10 Desild

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Posted 21 March 2014 - 09:56 PM

View PostAlex Dimitri, on 21 March 2014 - 09:53 PM, said:

Yeah good for Anet, after year and a half they put free refundable, in all honesty that thing should have been from the start in game (going to specific NPC and paying symbolic summ was just pain in the butt) !

You know me. I've been whinning about that from day one. Heck, I whine and moan about plenty of things. Like not being able to sit on chairs.

#11 MazingerZ

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Posted 21 March 2014 - 09:58 PM

View Posttypographie, on 21 March 2014 - 01:26 AM, said:

That doesn't read as "Forget it, its dead" to me. But then, sometimes I don't think I'm very fluent in the speaking patterns of angry forum posters.

I think the proverb "Wish in one hand and crap in the other" probably applies here.  Without any details, it very much just words with no action.
It's okay to enjoy crap if you're willing to admit it's crap.
Every patch is like ArenaNet walking out onto the stage of the International Don't Kitten Up Championship, and then proceeding to shiv itself in the stomach 30 times while screaming "IT'S FOR YOUR OWN GOOD! IT'S FOR YOUR OWN GOOD!"

#12 nerfandderf

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Posted 24 March 2014 - 11:23 AM

View Posttypographie, on 21 March 2014 - 01:26 AM, said:

That doesn't read as "Forget it, its dead" to me. But then, sometimes I don't think I'm very fluent in the speaking patterns of angry forum posters.

I really think you're setting yourself up for disappointment if you're hinging your enjoyment of the game on this completely nebulous feature. They've never really pinned down when it would come and we have absolutely no idea what the implementation will actually be. Logically it doesn't make much sense for crafting a precursor to be considerably easier than getting it the old-fashioned way, so I really don't think its likely that it will "even the odds" all that much.

Come on they have been stringin us alone for how long now - 3-4 months after launch that they would look at it and started the initial sketch of how to evaluate and create. She got moved out and LS took over. Then they stated it was back on the board and would launch at the of 2013. Then Colin said it wont make it for the last update and now they come out and say that it wont be in this one.

How many times in the past year and a half it has been bumped? 2 many sorry - it is dead plain and simple - and I now highly doubt they were even working on it. I think they just strung people on and kept them playing like everything else.

CW in the CDI fracs did the same thing saying he would answer the reset issue and then ninja edited his post and said it was dead.
This is the company and the culture.

It is dead until it actually is in the game then next I guess they would ban people for exploiting since it really did create a precursor.

What is the point of dress up barbie? what is the best weapon? how do you create it? Fairness against the RNG harshness and the requirement to grind gold that was the issue - not a simple feature.

If people dont understand that was the point of endgame and not loot - to build it and to show proficiency as well as dedication. Not just grind and luck. People have 4000+hours and they are not worthy?
No says the farmer in tyria
No says anet in seattle
No says the board at NC SOFT (buy gems)
SO I built the - strung people along to keep playing and buying.

Edited by nerfandderf, 24 March 2014 - 11:30 AM.


#13 master21

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Posted 24 March 2014 - 12:28 PM

If someone thinks that if anet adds option to create precursor in some way (probably by mystic forge recipe) it will make this process easier, less grindy should just wake up and stop dreaming.
It will be even more grind, more work, more mats and more gold.

#14 typographie

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Posted 24 March 2014 - 01:47 PM

View Postnerfandderf, on 24 March 2014 - 11:23 AM, said:

How many times in the past year and a half it has been bumped? 2 many sorry - it is dead plain and simple - and I now highly doubt they were even working on it. I think they just strung people on and kept them playing like everything else.

I really don't see what they have to gain by plotting to keep their cancellation of the feature a secret. Its been shifted to the back-burner a lot, and yes that sucks, but its in their best interest to be honest about whether they're still considering it or not. We're going to find out sooner or later.

If anyone is actually still playing this game solely because they're waiting to see this feature go live, like I said, I think they're in for disappointment almost no matter what happens. I also don't think that's the sort of player spending copious amounts in the gem store in the meantime.

#15 Gilles VI

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Posted 24 March 2014 - 04:31 PM

View PostMazingerZ, on 21 March 2014 - 09:58 PM, said:

I think the proverb "Wish in one hand and crap in the other" probably applies here.  Without any details, it very much just words with no action.

It's actually "wish in one hand, crap in the other and see which hand gets filled first" :)

View Postmaster21, on 24 March 2014 - 12:28 PM, said:

If someone thinks that if anet adds option to create precursor in some way (probably by mystic forge recipe) it will make this process easier, less grindy should just wake up and stop dreaming.
It will be even more grind, more work, more mats and more gold.

Exactly, something with a guaranteed outcome should always be more expensive than something with RNG in it.
BUT alot of people (me including) actually prefer to know what they're up to. I prefer knowing I need to pay 1000g and get my dawn 100% than to throw in 500g and get nothing, or even throw in 1500g and get nothing.

#16 ChuyDog08

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Posted 24 March 2014 - 04:40 PM

View Postmaster21, on 24 March 2014 - 12:28 PM, said:

If someone thinks that if anet adds option to create precursor in some way (probably by mystic forge recipe) it will make this process easier, less grindy should just wake up and stop dreaming.
It will be even more grind, more work, more mats and more gold.

Perfect answer.

This topic has been around for over a year.  Players say they have everything for a Legendary except the precursor.  Some are still saying that after a year.  The most expensive precursor is Dusk at current list price of 778g.  Within the wait time for Precursor Crafting to go live, these players could have bought their precursor off the TP.  You could do it after 6 months easily if that is one thing that you've been "holding out hope for".

6 months X 30 days = 180 days
778g (dusk) / 180 days = 4.32g per day

4.32g a day is very easy to manage for a player that deserves to have one. Use GW2Stuff overlay and do world bosses.  Do temple runs and Arah events.  Get into Dungeons and run a few paths a day.  Sell everything.  If you already have all the gifts for the Legendary, then you should already be failure with these events.  I made 150g in the last 7 days doing exactly this.  I sold EVERTHING. Look at your collections tab.  If you have stuff in there, sell it.  If your not selling everything, then you must really not want it.

Legendary weapons are a long term goal for dedicated players.  Many players may covet a Legendary weapon, but they are not meant for everyone.

#17 Exo Dyo

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Posted 23 September 2014 - 07:56 AM

Precursors prices are rising and rising and rising.

Come on Arenanet. Must it really become an impossible task like it is now to get to the amount of gold? Please.. Give us more options!

#18 Katsumi Kei

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Posted 23 September 2014 - 09:13 AM

View PostChuyDog08, on 24 March 2014 - 04:40 PM, said:

Perfect answer.

This topic has been around for over a year.  Players say they have everything for a Legendary except the precursor.  Some are still saying that after a year.  The most expensive precursor is Dusk at current list price of 778g.  Within the wait time for Precursor Crafting to go live, these players could have bought their precursor off the TP.  You could do it after 6 months easily if that is one thing that you've been "holding out hope for".

6 months X 30 days = 180 days
778g (dusk) / 180 days = 4.32g per day

4.32g a day is very easy to manage for a player that deserves to have one. Use GW2Stuff overlay and do world bosses.  Do temple runs and Arah events.  Get into Dungeons and run a few paths a day.  Sell everything.  If you already have all the gifts for the Legendary, then you should already be failure with these events.  I made 150g in the last 7 days doing exactly this.  I sold EVERTHING. Look at your collections tab.  If you have stuff in there, sell it.  If your not selling everything, then you must really not want it.

Legendary weapons are a long term goal for dedicated players.  Many players may covet a Legendary weapon, but they are not meant for everyone.

I know the post is from March, but i want to add something to make your math more interesting.

The assumption is totally blown away , since the prices are over double since then.
I was saving money for ZAP, making ~9-10 gold a day from various tasks. Not playing every day, sure, but say 4 or 5 times a week. By the time i made 600 gold, the Zap changed in price from 850g to 1200g.  At the moment, the current price of that precursor is exactly 1345 gold. (I got lucky with the mystic toilet, so I am over it)

So yes, new way of precursor acquisition is needed. My hope it that it's not crafting, but scavenger hunting.
Still, I lost hope for that to be added. There is no information for future plans too.

#19 Kymeric

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Posted 23 September 2014 - 03:52 PM

View PostKatsumi Kei, on 23 September 2014 - 09:13 AM, said:

So yes, new way of precursor acquisition is needed. My hope it that it's not crafting, but scavenger hunting.
Still, I lost hope for that to be added. There is no information for future plans too.

Based on the recent development track record and the things they have said, I am pretty confident the new precursor system, if it ever arrives, will be heavily achievement based.

Unfortunately.

Making new checklists is so much easier than making new content, and seems to suit a portion of the player base just fine.

#20 ilr

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Posted 23 September 2014 - 06:26 PM

View Postnerfandderf, on 20 March 2014 - 05:39 PM, said:


found here: necro'd a thread ta boot - he should be infracted as well:
https://forum-en.gui...anger-hunt-news

What are you talking about?.... the last reply to it was only a month ago.   Timetable for Necro is generally atleast 2-3 months when dealing with any thread that had a direct C.R. response with pertinent information.   It's even longer when a Designer directly replied.

#21 davadude

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Posted 23 September 2014 - 06:29 PM

View PostExo Dyo, on 23 September 2014 - 07:56 AM, said:

Precursors prices are rising and rising and rising.

Come on Arenanet. Must it really become an impossible task like it is now to get to the amount of gold? Please.. Give us more options!

Apparently they were close to completing something, and then it got scrapped for a new loot system... a loot system we never saw.  Since then, silence.

View Postilr, on 23 September 2014 - 06:26 PM, said:

What are you talking about?.... the last reply to it was only a month ago.   Timetable for Necro is generally atleast 2-3 months when dealing with any thread that had a direct C.R. response with pertinent information.   It's even longer when a Designer directly replied.

Agreed, that's not a necro at all, it's entirely worthwhile to bring it up.
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#22 Exo Dyo

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Posted 26 September 2014 - 03:12 PM

Such a shame. I really want to build another legendary. Last time I went for one the price of a precursor was "only" 600g, which was 4 weeks of each day like every single dungeon path - praise the lord for the holidays -.

With the prices these days.. Please A-net.. DO SOMETHING!

#23 Kymeric

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Posted 26 September 2014 - 03:14 PM

I've always been fuzzy on the line between "Don't necro old threads" and "Don't create multiple threads about the same topic" forum rules.




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