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What skill would you like to see in GW2?

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#1 Knuckle Joe

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Posted 07 September 2009 - 06:39 AM

What skill/skills do you totally want to survive 250 years so your descendants can use it/them too?

I would personally love:
Animate Flesh Golem - Come on, when you think in Necromancers, the first thing that comes to your head is this big fella.

Escape - Rangers = Survival. I think there's not another skill that defines a Ranger better than Escape

Word of healing - Need i say more?
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#2 Crook


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Posted 07 September 2009 - 07:00 AM

Aura of Displacement - Assassin : Months & Months of fun
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#3 Razon


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Posted 07 September 2009 - 07:11 AM

Before everyone starts saying shadow form or ursan blessing, i'll hope that we could still use shock axe :)
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#4 kzaske


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Posted 07 September 2009 - 07:12 AM

For Rangers, Trolls & Barrage. As for Escape, Run as One is suits my needs better. Rez pet, use Run as One then run away while pet is being pounced on. Go back and clean up the mess the over-agroing warrior made, simple and easy.
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#5 moriz


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Posted 07 September 2009 - 07:13 AM


only so i can have the frenzy argument with my friend all over again

"butbut... DOUBLE DAMAGE TAKEN!!!"

some people are never meant to understand how it use it apparently.
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#6 Kurpitsa


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Posted 07 September 2009 - 08:42 AM


only so i can have the frenzy argument with my friend all over again

"butbut... DOUBLE DAMAGE TAKEN!!!"

some people are never meant to understand how it use it apparently.

Agree with this. Only skill I wanna see is frenzy.

Ah, all those fun times with frenzying monk.
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#7 silavor


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Posted 07 September 2009 - 08:50 AM

I personally would prefer a skill somewhere along the lines of distracting shot. This kinda goes along with the idea of the shock axe, where the skill (or build) isn't that effective for most people, but when you get experienced with it, the skill can help make or break a round in PvP. Skills like this, which promote skill and tactics rather than how much you have ground for levels in the game, are to me the essence of what Guild Wars is all about.
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#8 Wraithmare


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Posted 07 September 2009 - 09:04 AM

hmmm there's a few skills I can think of but since you made me pick one...

Air of Superiority: Any skill that has my character mouthing off like a cliche' super-villain is pure win in my book :D
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#9 NamelesS


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Posted 07 September 2009 - 09:08 AM

shadowform? ^^
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#10 Lonewolf


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Posted 07 September 2009 - 09:15 AM

Definitely Radiant Scythe and Lyssa's Assault. I hope gw2 still has dervish as profession.
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#11 Etta


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Posted 07 September 2009 - 09:24 AM

Can't Touch This!

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#12 Super Igor

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Posted 07 September 2009 - 09:26 AM

Mending :3
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#13 Bampire


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Posted 07 September 2009 - 09:52 AM

Pain Inverter. :D
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#14 Kwintpod


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Posted 07 September 2009 - 09:59 AM

Any and all necro minion skills, solo MM'ing should be a blast
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#15 Squishy FTW

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Posted 07 September 2009 - 10:22 AM

Frenzy. Of course.
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#16 Redfeather


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Posted 07 September 2009 - 10:40 AM

There has only ever been 1 skill. :eek:

The Signet...of Illusions!

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#17 Tortoise


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Posted 07 September 2009 - 10:47 AM

I third Frenzy. But also Gale. Ooh, and RoF and PS. You just gotta have some PS...
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#18 Loat


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Posted 07 September 2009 - 11:14 AM

Frenzy, Blackout, Gale.
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#19 T J


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Posted 07 September 2009 - 11:18 AM

Resurrection Signet, Black Out and Lightning Reflexes.
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#20 Cantos


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Posted 07 September 2009 - 11:31 AM

Frenzy, Infuse, Final Thrust
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#21 PwnyRide


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Posted 07 September 2009 - 11:54 AM

Power Spike, Distortion, Shield Bash.
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#22 Count Von Luthien

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Posted 07 September 2009 - 12:03 PM

Spiteful Spirit, I am in love with that spell, first elite I used on my first character which was necro that I created three years ago, and it's still the only elite I'm using and he's the only character I'm playing, it must be in GW2 so I can use it for another three years.
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#23 Eanny


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Posted 07 September 2009 - 12:41 PM

Spiteful Spirit

Works in every situation
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#24 Simath


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Posted 07 September 2009 - 01:23 PM

Reversal of Fortune
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#25 Phoenix Tears

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Posted 07 September 2009 - 02:03 PM

3 Examples for all Classes except Paragons and Dervishs, as i couldnt tell, which crap of them should stay

Meteor Shower (or maybe better named as Meteorite Shower, because thats it what we get, if this Skill would really let shower METEORS, the world would be doomed !!!)

4+ Years of Skill Naming mistake ftw and never they've seen it, that the name of the skill doesnt fit to its Name XD

Firestorm ..for the LOLZ (hopefully in GW2 then with a way better looking Skill Animation, as that of the one of GW1 looked like more of a Fire Rain, than of a Firestorm,,when I think about a Firestorm, I expect some kind of huge area Inferno

Lightning Orb

Hoepefully in GW2 also too then with a better Skill animation and with a Skill Effect, that fits to the Skills name, as a Lightning orb hits many multiple foes at once and ot just only 1 Target. A Lightning orbshould be a Lightning AoE-Spell, that will hit all foes multiple times as long as foes are in the near of the Lightning Orb, because the Lightnings of the Orb will jump over to nearby foes as the orbs flies slowly forward before it explodes after some seconds in a big bang of a shockwave that it will emit circular

Thats for Elementalist

Ray of Justice
Hopefully then in GW2 with a forward motion beam animation, that will hit all foes in a line instead of a beam pillar >.> A ray is a forward beam, no pillar ANet !!!
Was so disappointing to see, that this Skill hasnt looked like a GW-Version of a Kamehameha or somethign similar XD

Protection Spirit
Simple the best monk skill...

Word of Healing
One of the best Heal Skills

So far for the Monk

Dragon Slash
Hopefully in GW2 then improved with a trigger effect, that it will deal burning to a foe, if a certain condition is met, its so obvious that this skill should have a burning effect !!
Otherwise rename that Skill to Dragonslayer Slash, then its not anymore obvious

Hundred Blades
One of the best Warrior Skills...

Sun & Moon-Slash

Everything that makes the Warrior hit multiple times is very nice ^^

So far for the Warrior

AoE Skills for the Ranger are just super N1C3

Burning Arrow

One of the nicest Damage Pressure skills of the Ranger

Troll Unguent
This so simple Skill has so many times saved my Ass in GW1, i can't count it anymore and its so damn reliable..just in kind of Activation Time its imo underpowered, should be 2 or 2 1/2 Seconds, but 3s is too much
For reducing it from 3 to 2s, say reduce Duration then from 13 to 12s...

Thats it for the Ranger

Spiteful Spirit
obvious...best Necro Skill of all

Well of Power
A very underestimated very good Support Skill

Death Nova
So funny when you see that everything goes around you BOOM and due to your minions going back to hell you take all your foes around them with them to Hell ^^
Chain Reaction Deaths of many foes are 1337 *g*

so why didnt I wrote Flesh Golem some may think???
Because i found this Minion total ugly and crap..the Necro (Occultist) in GW2 should have way better looking creatures to summon, than this thing

I think of Bone/Zombie Dragons, Hell Hounds, Ghouls, Phantoms, Fleshreavers, Vampire Bats and other Creatures of the Night beneath their old simple Skelleton Minions.
Was disappointing that in GW1 all their Minions were in 99% just only skelletal things, from which again 3 of 4 worked very similar ... thats boring...

so far for the Necromancer

As my concepts dont see a Mesmer in for GW2, those owuld be skilsl id give over to other classes:

Empathy over to Necromancer

Chaos Storm over to Elementalist (Energy Storage)

Visions of Regret over to Assassin renamed as "Neurotoxicosis-Needles"

so far for the old dumb Mesmer

Flashing Blades
With a little change so that this skill works also for an interactive gameplay, sure still a nice skill

Way of the Assassin
increases critical chance and improves attack speed by 20%
A nice standard Sin-Skill

and as for third...any Shadow Step Skill, but hopefully has GW2 instead of the retarded Shadow Step mechanic the way better balanceable and more fun to play "Stealth Mechanic"

Makes alot more fun, if you can sneak up the back of your foe to surprise them, if you get not detected by for an example by an ranger with their sharp eyes...
As long as the other classes have some kind of detection skills..stealth skills wont be never overpowered and then there also the Skill recharge Time, so that sins cant stealth permanently...

so far for Assassins

Ritualist get hopefully fusioned with necromancers and become Occultists, then it would be these 3 Skilsl Id like to see again:

Spirit Rift
Juts a nice AoE Damage skill with that you can nicely spike, if timed good

Splinter Weapon
obvious XD

Painful Bond

The perfect addition to Spirit Spammer builds ^^ with Attack Spirits to be a monster on the battle fields versus single targets XD

and the last ..Ritualist
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#26 Fenrid


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Posted 07 September 2009 - 02:11 PM

Final Thrust but the character actually performs the animation (as in the skill icon) then you are dead.

Barrage, a lot of people using it at the time, like in the movies.
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#27 pumpkin pie

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Posted 07 September 2009 - 02:14 PM

none! i like to see how creative they can be to come up with new ones!
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#28 Doc Zenith

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Posted 07 September 2009 - 02:30 PM

Nada..i wanna play Gw2 not 1
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#29 Malchior Devenholm

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Posted 07 September 2009 - 03:36 PM

Absolutely NO skills that are the same as the GW 1 skills in terms of name and effect

New game, let's have all new skills

If you want to make Flare, give it a new name like Ignite or something.

Let's make everything fresh

I'd rather prefer no skill effects transfer over, let's make completely new stuff...But if something must transfer then change it's name
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#30 Epoch


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Posted 07 September 2009 - 03:40 PM

Dragon Slash :D
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