- Viewing Profile: Posts: oxylus
oxylus
Member Since 20 Aug 2009Offline Last Active Yesterday, 10:51 AM
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- Group Members
- Active Posts 27
- Profile Views 620
- Member Title Fahrar Cub
- Age 34 years old
- Birthday October 2, 1978
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Posts I've Made
In Topic: The big "What armor is this?" thread
09 May 2013 - 07:35 AM
Could anyone tell me what set this is? I'm particularly after the legs:
In Topic: My Final Axe/Mace DPS Dungeon Build
04 January 2013 - 09:42 PM
Hey Strife! Nice build - I've been playing around and found this to be a really nice fit for how I play.
I noticed you updated the build to axe/mace + axe/axe with a 20/10/0/10/30 spread in the last video. Did you change armour and trinkets around as well? Or are they the same as from the original post?
Thanks!
I noticed you updated the build to axe/mace + axe/axe with a 20/10/0/10/30 spread in the last video. Did you change armour and trinkets around as well? Or are they the same as from the original post?
Thanks!
In Topic: Is anyone else's quest "Forging the Pact" bugged?
17 September 2012 - 01:23 PM
Yes this is still happening to me. Very annoying.
Reported in game as well.
Reported in game as well.
In Topic: Chef / Cooking 0 - 400 Guide
08 September 2012 - 08:08 AM
So how do I get butter now?
So far Butter and Black Peppercorns are no longer at the vendors...? (plus other stuff, I'm sure)
So far Butter and Black Peppercorns are no longer at the vendors...? (plus other stuff, I'm sure)
In Topic: What do GW1 players think of GW2?
07 September 2012 - 05:42 AM
I've played GW1 for 7 years+ - I don't think (at this stage) that I will be playing GW2 for 7 years. So I think that tells something right there.
GW2 feels very "user friendly" (if I was being non-PC I would say "dumbed down"). The builds are very forgiving, the weapon locked skills mean that you won't be seeing ham-storms or healing breeze + mending wammos - but it was that flexibility that I liked in GW1.
I've done some SPvP and I don't think it has the same urgency or tactical nuance that GW1 had. The bar is a lot lower, and it feels more forgiving. Maybe that might change as the next generation of [Evil] or [iQ] or [rawr] comes out.
Personally I find playing a melee class to be a lot less fun in GW2. In PvE the effects spam and bosses are just ugly and distracting. In PvP I don't quite feel like the backliners or mid-liners really fear me.
Anyway, GW2 is good. Very good even. But I don't think it will draw me in like GW1 did.
GW2 feels very "user friendly" (if I was being non-PC I would say "dumbed down"). The builds are very forgiving, the weapon locked skills mean that you won't be seeing ham-storms or healing breeze + mending wammos - but it was that flexibility that I liked in GW1.
I've done some SPvP and I don't think it has the same urgency or tactical nuance that GW1 had. The bar is a lot lower, and it feels more forgiving. Maybe that might change as the next generation of [Evil] or [iQ] or [rawr] comes out.
Personally I find playing a melee class to be a lot less fun in GW2. In PvE the effects spam and bosses are just ugly and distracting. In PvP I don't quite feel like the backliners or mid-liners really fear me.
Anyway, GW2 is good. Very good even. But I don't think it will draw me in like GW1 did.
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