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oxylus

Member Since 20 Aug 2009
Offline Last Active Yesterday, 12:12 PM

#2129086 Screenshot Your Elementalist

Posted HurricaneMP on 27 December 2012 - 11:25 AM

View PostRickter, on 27 December 2012 - 06:14 AM, said:

what boots are those?
They are Vigil Order boots, available from an npc inside Vigil Keep.


#2200071 What is each classes "Job" in a dungeon?

Posted Strife025 on 08 May 2013 - 10:36 PM

View PostKichwas, on 08 May 2013 - 10:06 PM, said:

The zerker-DPS as the perfect efficient method mantra starts to break down when you look at the larger game.

You will notice these people tend to stick to a very narrow scope of the game: a single path of CoF, and that's about it.
- One dungeon is "broken" in such a way that you can glitch, fly past, or speed skill its content and not have to worry about surviving.

This does not mean that this is the best way to run the game, it means this crowd has found the best way to do one repetative task. Like the person on an assembly line conveyor belt who turns a wrench on a car part 700 times per day exactly 3 cranks clockwise...
- That person cannot reasonably speak for how the whole factory runs.

These streamlined DPS only zerker builds start to break down when out of their comfort zone. Its one thing to have one zerker in a group, but when you get more, it gets pretty painful for the group. And when you get a whole pack of them, that is when you start seeing things like silly forum posts complaining Cursed Shore is too hard or lowbie event veterans and champions are impossible...
- Because these folks fail to realize their one-trick-pony is not ideal when faced with challenging a second trick.

That mantra breaks down if you're a bad player.

Since personally run dungeons/fractals every day in organized groups, and have been since November, with 4/5 and sometimes 5/5 berserker dps specced classes, I can say that everything you said is false.

See I don't throw out baseless assumptions, I prove and educate people on how to do things. Since I have proved and continue to prove/improve on strategies, tactics, and general speed run times I 100% know that you are incorrect.


#1932518 The Endgame Reimagined

Posted TheHanzou on 14 September 2012 - 09:55 PM

Yeah its actually worrying me that they call these dungeon modes, but most importantly the world bosses endgame content for PvE Players.

The dungeons are not really challenging or interesting, bosses are lame, the normal mobs are way harder. The problem is with this 'no trinity' philosophy you gotta wonder what do u do then?

Well as youd expect it comes down to kiting kiting kiting, and DYING a lot. Pair that with the rez mechanic and you got a bad PvE mechanic system right there, making it basically impossible to implement challenging raid or even group content.

Basically, without healer or tank, theres only kiting and running and pressing dodge, and rezzing. It completely removes the teamplay cooperation aspect in that sense, couple that with the non progression rewards and the non existing raid content and no PvE player could play this for more than a week.

In WoW, when u talk about Endgame and you started say Cata, you knew that even at the start there were 3 big Raid Dungeons that all are challenging and will take not days, but Months, to 'finish'. Guild Wars doesnt really have something like that. SWTOR didnt have that either, and guess what, Players left because there was no incencitive to keep playing/paying.

The Dragons and such are even worse, they dont even FACE the group, they are completely scripted events that you can go AFK at most of the time. If you script a Dragon to have 5 Front abilities that are aimed at killing the group why do you not force the group to stay in the front and 'work for their loot'. Not saying that they are hard even if you did expose yourself to actually fighting his abilities, i mean the only mechanic you can construct to kill a raid with this kind of rezzing mechanics is massive AOE damage and overwhelming Adds, nothing else is even possible. And that doesnt make for a lot of challenge. On top of that since you should be able to play with 'any class' according to Anet, they cant even introduce mechanics that require specific abilites, like AoE condition removal etc.

The game is simply not designed for challenging group PvE content in any way shape or form. As such id hope that they really focus on PvP, but with current state even that gets old fast since there is no ELO system, no matchmaking system, and pretty bad balance issues in the classes and maps, and very little varity.

Others have said if this game had a subscription fee it would have lost 90% of subscribers and its simply true. Not that im saying that the game is bad, its not. Its 'ok' for a release state game, just not 'pay monthly' ok, which for most players no game was after the free month of all MMOs in the last couple years (compared to WOW), thats why all these games lose so many subscribers so fast.

And lets be honest the 'dynamic event' system is not new, or special, or even cool. Its just like rift basically and after you have completed 1 or 2 zones you realize its always the same. 3 Stages defend kill small kill big, or escort. The hearth system is also just a quest system nothing more, but in that sense its actually worse than WoW PvE quests since those tell a better story.

Of course it has its good parts as well, like jumping puzzles and vistas etc, its not that bad. Of all the MMOs released in the last couple of years it probably has the best release state. But MMO Players, at least PvE, dont really care about the flashy stuff and when it gets down to the core of PvE most games failed so far, GW2 is no exeption.

PvP on the other hand, even if it gets constantly getting improved, for an MMO i expect lasting consequences, huge feuds, intrigues, basically consistent stuff that has a lasting impact. If i wanted to play 5vs5 in a controlled environment i could just play LoL, Dota, CS or whatever. For me MMOs PVP needs to be different to be interesting, like the WvW, but i would have expected more of an lasting impact of that. Especially with Guild vs Guilds, Guilds Castles and real incencitives for players to emerge into the game world, like EVE Online.


#1895514 What do GW1 players think of GW2?

Posted LIVESTRONGG on 07 September 2012 - 04:12 AM

I have an attachment to GW1 that no game will ever surpass. I really like GW2 though.


#1839559 Chef / Cooking 0 - 400 Guide

Posted Hatberg on 29 August 2012 - 08:11 AM

Chef / Cooking 0 - 400 Guide, Version 1.5
Hatberg, Dragons In Exile, Far Shiverpeaks @ 14-09-2012

Special thanks to: Simeon, bordot, Mattspire, ZeiMyName, Synvilla, Zygorian, Cassium Vanderbilt, Washi and others from this thread.

Important update: as of September 7th, 2012 a lot of the vendor ingredients are no longer sold by the named NPCs but can be found through harvesting, logging and monster loot bags instead. Possible locations have been added to the guide. Click here for the "Patch Notes".

"SPOILER" WARNING: A lot of the joys of Cooking (and Guild Wars 2 in general) come from discovering stuff for yourself. Cooking is a fun craft on its own, but this guide has tried to minimize the effort, cost and bag space required to quickly grind Cooking to 400.

I haven't included the exact number of materials required as it varies per person, depending on luck (bonus experience on "criticals"), or if you're using a Craft Booster. This guide assumes you know how Renown Hearts and karma work, and that you already know how crafting in general works. For a great video tutorial on crafting basics please visit Enigmius' Guide.

Please note that there are two different tabs in your crafting interface, a Hammer symbol for recipes you already know (inluding the ones that will unlock for free), and an Anvil symbol used to Discover new recipes. In the event you cannot discover a specific recipe mentioned below, chances are you already received it for free when reaching the numbered skill level. Please check your recipes under the Hammer tab.

(0) Ball of Dough - (R)
Bag of Flour (80 copper per 10) - Chef crafting vendor
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Jug of Water (80 copper per 10) - Chef crafting vendor

(0) Pile of Salt and Pepper - (R)
Packet of Salt - Chef crafting vendor
Black Peppercorn, can be Gathered from Young Herbs in low and mid level zones (1-45).

(25) Bottle of Simple Dressing - (R)
Jar of Vinegar (80 copper per 10) - Chef crafting vendor
Jar of Vegetable Oil (80 copper per 10) - Chef crafting vendor
Pile of Salt and Pepper (80 copper per 10) - Premade

(50) Ball of Cookie Dough - (R)
Bag of Flour (80 copper per 10) - Chef crafting vendor
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Egg, can be looted from birds, drakes and kraits.
Bag of Sugar (80 copper per 10) - Chef crafting vendor

(75) Bowl of White Frosting - (R)
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Bag of Sugar (80 copper per 10) - Chef crafting vendor
Jug of Water (80 copper per 10) - Chef crafting vendor
Vanilla Beans, can be gathered from Herb Seedlings in low and mid level zones (1-45).

(100) Pile of Paprika - (R)
Bell Pepper (28 karma per 25) - Chef crafting vendor
Chilli Pepper, can be gathered from Young Herbs and Herb Seedlings in low and mid level zones (1-45).

(125) Bowl of Chocolate Frosting - (R)
Bowl of White Frosting - Premade
Chocolate Bar, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.

(150) Chocolate Cherry - (R)
Chocolate Bar, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Cherry (150 karma per 25) - (Renown) Lieutenant Summers, Nightguard Beach, Harathi Hinterlands (Level 35-45 zone)

NOTE: The following two recipes need to be combined. Create Bowl of Grape Pie Filling in moderation
(175) Bowl of Grape Pie Filling - (R)
Bag of Sugar (80 copper per 10) - Chef crafting vendor
Bag of Starch (80 copper per 10) - Chef crafting vendor
Lemon (21 karma per 25) - (Renown) Eona, Mabon Market, Caledon Forest (Level 1-15 zone)
Grape - Harvested from Gathering nodes at the following "farms":
  Lornar's Pass:  West of Greybeard's Landing
  Fields of Ruine: Southeast corner near Wildlin Narrows

(175) Grape Pie - (R)
Ball of Dough  - Premade
Bowl of Grape Pie Filling - Premade

(200) Bowl of Chocolate Cherry Frosting - (R)
Bowl of Chocolate Frosting - Premade
Cherry (150 karma per 25) - (Renown) Lieutenant Summers, Nightguard Beach, Harathi Hinterlands (Level 35-45 zone)

(225) Bowl of Chickpea Salad - (R)
Chickpea - (Renown) Naknar, Grostogg's Waypoint, Iron Marches (Level 50-60 zone)
Green Onion - Harvested from Gathering nodes in Iron Marches (Level 50-60 zone), Bloodtide Coast (Level 45-55 zone) and Timberline Falls (Level 50-60 zone)
Bottle of Simple Dressing - Premade
Cumin  - (Renown) Sagum Relicseeker, Agnos Gorge, Plains of Ashford (Level 1-15 zone)


(250) Ginger Pear Tart - (R)
Ginger Root (9 karma per 1) - Chef crafting vendor
Pear - (Renown) Braxa Scalehunter, South of Scalecath, Iron Marches (Level 50-60 zone)
Bag of Sugar (80 copper per 10) - Chef crafting vendor
Ball of Dough - Premade

NOTE: The following two recipes need to be combined. Create Bowl of Blackberry Pie Filling in moderation
(275) Bowl of Blackberry Pie Filling - (R)
Blackberry - Harvested from Gathering nodes in Iron Marches (Level 50-60 zone) and Timberline Falls (Level 50-60 zone)
Bag of Sugar - Chef crafting vendor
Bag of Flour - Chef crafting vendor
Lemon (21 karma per 25) - (Renown) Eona, Mabon Market, Caledon Forest (Level 1-15 zone)

(275) Blackberry Pie - (R)
Bowl of Blackberry Pie Filling - Premade
Stick of Butter - Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Ball of Dough - Premade

(300) Peach Cookie - (R)
Note: When going to Fireheart Rise to unlock this Renown heart bring a Mithril Sickle. Harvesting Asparagus will really help out at skill 325.
Ball of Cookie Dough - Premade
Peach (150 karma per 25) - (Renown) Nocroc Chief, Fireheart Rise, Apostate Waypoint (Level 60-70 zone)

(325) Roasted Artichoke - (R)
Note: This cheap recipe requires venturing into dangerous high level areas
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Garlic - Harvested from low level herb Gathering nodes
Lemon (21 karma per 25) - (Renown) Eona, Mabon Market, Caledon Forest
Artichoke - Harvested from Gathering nodes at the following "farms":
1. Mount Maelstrom (Level 60-70 zone) - Island south of Oxbow Isle Waypoint, guarded by a level 67 Veteran
2. Straight of Devastation (Level 70-75 zone) - NE corner of the zone, under a waterfall

(325) Plate of Steak and Asparagus - (R)
Note: Same cooking level, but safer alternative.
Slab of Red Meat - Loot from beasts and wildlife like Drakes, Deer and Cows
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Pile of Salt and Pepper - Premade
Asparagus Spear - Harvested from Gathering nodes in Fireheart Rise (Level 60-70 zone), Mount Maelstrom (Level 60-70 zone) and Straight of Devestation (Level 70-75 zone).

(350) Peach Tart - (R)
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Bag of Sugar (80 copper per 10) - Chef crafting vendor
Ball of Dough - Premade
Peach (150 karma per 25) - (Renown) Nocroc Chief, Fireheart Rise, Apostate Waypoint (Level 60-70 zone)

NOTE: The following two recipes are the same level and need to be combined.
(375) Bowl of Peach Pie Filling - (R)
Bag of Flour (80 copper per 10) - Chef crafting vendor
Stick of Butter, can be obtained from loot bags from humanoid monsters such as bandits and centaurs.
Bag of Sugar (80 copper per 10) - Chef crafting vendor
Peach (150 karma per 25) - (Renown) Nocroc Chief, Fireheart Rise, Apostate Waypoint (Level 60-70 zone)

(375) Peach Pie - (R)
Ball of Dough - Premade
Bowl of Peach Pie Filling - Premade