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A Cigar

Member Since 09 Feb 2011
Offline Last Active Dec 18 2013 04:49 PM

Posts I've Made

In Topic: Fractals: The source of the problem

20 November 2013 - 02:12 PM

View PostArkham Creed, on 19 November 2013 - 07:11 PM, said:

Were it not for Fractals I wouldn’t have to grind dailies and monthlies for a month or more just to get a damned amulet I don’t want only to be told I still can’t PUG because I don’t have the rings that go with it. So you’ll forgive me for being a tad bitter.

Just run around in white armor and QQ about people who have better gear. Ascended jewelery is not hard to get in this game. There is a small "grind" to reach it. I will NEVER join a party with people like you who don't even try to get Max stats on gear.

Your post is just a lot of QQ without knowing what you are talking about. You don't need instant repair cans, if you die alot just go back to LA and repair, it will take 2 minutes max, and you are already wasting time by dying so much.

In Topic: Toxin; the anti-zerg?

28 October 2013 - 10:35 AM

View PostTevesh, on 28 October 2013 - 10:14 AM, said:

Anti-zerg condition? You must be kidding. Contagious aoe poison is not going to stop any zergs anytime soon especially with the abundance of mass condition cleanses zergs run.

Three easy steps to remove zerging from the game:

1. Remove aoe target cap. You get into range = you get hit. Enough with this casual stuff.
2. Make all attacks hit friendlies if they are in range.
3. Remove downed state from the game. If you die, you die.
4. Remove the combo fields from the game, they do nothing to incenitive a skilled and strategic combat pace but rather lead to mass abuse and degenerate uses.
5. Make some weapon skills that are not just 'DUUUUU DOMOGEZ' but have actually complicated and strategic effects. Combat system as it is now is complete and utter failure.

In other news:

None of these will ever be implemented because of their shitty netcode and server architecture and total pandering to casuals, which renders anything but encouraging blob zergs near impossible.

1. Could work, but why would anyone use non-aoe skills? Aoe will always be better.
2. Worst idea ever!
3. The downed state is what makes this game unique and interesting.
4. Combo fields make combat fun, it is some thing extra.
5. We have that, strategic effects like combo fields.

Your options will not only remove zerging, but also all the fun of the Guild Wars 2 combat system.

In Topic: Polymock Arena & Getting There in BWE3

05 April 2013 - 09:04 PM

View PostPerm Shadow Form, on 05 April 2013 - 08:59 PM, said:

Yeah, I was there too 2 days ago. I used Res Orbs
Kinda funny isn't it? Year later we still have no Polymock.

Yeah, jump down and res orb. Was fun to walk there.

In Topic: Polymock Arena & Getting There in BWE3

05 April 2013 - 08:56 PM

View PostKhrushchev, on 05 April 2013 - 08:44 PM, said:

How? I tried for half an hour or so (jumping from Rata Sum itself, the method shown here, and none of it worked.
Even if I survived the fall, it TP'd me back to the Rata Sum jail every time, and the path these 3 took was blocked by an invisible wall.
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There is a portal to the left of "Riven Valley" and it brings you there.

In Topic: Polymock Arena & Getting There in BWE3

05 April 2013 - 07:48 PM

I got there today :-)