Stupid bookah, obviously the asura will be dominant in the end. We are superior in every respect.
We control the safest and fastest transportation network in Tyria. It not only gives us an edge against any military threath, but it's also economically beneficial. The currency income gained from waypoint fees alone would melt your brain. Believe me, it has even happened to our calculation golems. That bring me to my next point: superior technology. Need I say more?
However, even if none of that existed we would still triumph. None of the advantages listed above existed just a couple of hundred years ago. It is because our superior intellect that we've risen and it's because of our superior intellect that we will keep doing so. No other race can rival even our lesser geniuses, not to mention me.
But fear not, join my army today and get an experimental cookie for free! The radiation is perfectly harmless and once you've eaten it you'll even get to join my undea- I mean, undefeatable hor- err.. special forces!
and its not about popularity ofthe dungeon, look at the demands i nthe first screenshot.
im talking about the personality of player base, not preferred dungeons
These are two totally separate issues and we must be careful in trying to relate them. Does assembling a specific team equal bad personality? Not at all. There are many valid reasons for restricting the team composition.
So we are left with two separate questions:
1. Have meta team builds replaced the ability of a regular pugger to find a dungeon group? My experience says no. I pug 99.5% of my dungeon runs. I pugged my way to Dungeon Master. I do random pugs in FotM regularly. In over a thousand runs, I have never been kicked from a group.
2. Is the personality of dungeon runners bad? You'll find jerks anywhere in the game. Actually, I have found fewer in the organized teams than in random pugs. I can remember only one occasion where someone was setting up a CoF speed-farm group and being a jerk about it.
By setting a minimum bar to entry you eliminate the players who don't care enough to work hard for something. When I first started running CoF, I didn't have the gear or skills to run at the level I do now, so I invested time and effort to getting what I needed. Now I run with pro groups.
Profession restriction has no definite link to the personality of a player or group. If you want to run with the designed teams, meet the requirements and they will be happy to have you; the majority are quite friendly. If you can't be bothered to put in the effort to meet the requirements, there are plenty of random pugs that run dungeons perfectly well.
Why does it matter to you? you don't need to get the armour. It's optional, even if its the stats are slightly better. Legendaries are also better and they were in before ascended. No one whined about that?