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Rukioish
Member Since 16 Feb 2011Offline Last Active Apr 23 2013 03:19 PM
Community Stats
- Group Members
- Active Posts 604
- Profile Views 1518
- Member Title Sylvari Specialist
- Age 20 years old
- Birthday October 26, 1992
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Gender
Male
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Location
Black Citadel
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Interests
Charr, sleeping, creating things, writing.
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Profession
Ranger
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Guild Tag
OMNI
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Server
Ferguson’s Crossing
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#2181353 One sentence that defines GW2
Posted
I'm Squirrel
on 20 March 2013 - 12:19 AM
#2178277 Taking the R out of RPG
Posted
Heart Collector
on 12 March 2013 - 07:14 PM
Rukioish, on 12 March 2013 - 03:40 PM, said:
In large part, developers get carried away with the idea of choice, and end up ruining great things. In this case, they made very shallow classes that have very little differentiation. Part of trinity systems is the feeling of importance and usefulness, the healers, dps, and tanks all know what to do, and feel like they are contributing meaningful things to groups. You can argue all you want that the gw2 system allows the same thing, but that is an illusion players cast upon themselves. Being able to be swapped out with any other level 80 player in pretty much any gear doesn't make me feel like a hero or a part of the group.
By offering this "choice" of "play how you want" they made what could have been a deep and meaningful tactical MMO into a zergfest of the same class with different skins running around doing stuff for no tangible gain.
Some will argue that the game is more tactical than other MMO's, but that is still an illusion gamers cast upon themselves. Real tactics come from players with different strengths and weaknesses coming together and fighting towards a common goal.
With no feeling of community or class differences, gw2 falls way short as a meaningful MMO game with any real goals.
I know it's hard for new gamers to understand, and your logic will dictate that everything I say is wrong, but just remember we come from different generations of gaming.
I find tank/dps/heals in itself to be rather one dimensional. I would be much more accepting of the "holy trinity" if it were one of many possible strategies and the entire PvE content was not designed exclusively around it, and of course if there were many more deciding factors in the combat... The MMO genre could really take some cues from strategy games for truly deep and varied group strategy and tactics. And why not, more stuff from classic timeless games like chess. And they really could use a proper AI.
I can understand what you mean about GW2 though, I think it's gone rather far down the other extreme. I just feel that a lot gets lost in translation, leading to a kind of "flat" feel in terms of group combat.
All this is just personal opinion of course, not necessarily objective fact.
#2178193 Taking the R out of RPG
Posted
Jump_N_Move
on 12 March 2013 - 04:10 PM
XPhiler, on 11 March 2013 - 10:38 AM, said:
I am sorry but I dont agree. Just cause it is not necessary to play at your best to win a fight all the time it doesnt mean you shouldnt play at your best all the time. PvE is death easy in this game there is no doubt about that. You can win most of the fights by spamming all your skills as they come out of cool down no problem does that mean thats what you should do though? I dont think so. If you play smart rather then spamming skills you'll learn to use your build properly and in some fights that will come in useful not to mention that playing smart will also speed up combat considerably.
No. I'm sorry. I can't take it anymore. I don't know I can make it any clearer. You apparently lack the ability to think on the level that I'm trying to initiate and steer the discussion. You're getting close but you just aren't there.
You can't kill the trinity. You won't kill the trinity. The trinity will always be there in soul. You can only expand upon the trinity into more defined specialized roles that function around the core values of the trinity. For the trinity is utmost simplification of a combat system into a _combat strategy_.
Any notion that the trinity was removed is an illusion, which by converse means YOU ALL ARE DELUSIONAL.
#2151336 Hottest character in GW2
Posted
Bender222
on 26 January 2013 - 01:30 PM
#1992907 Cutting to the chase.
Posted
Waar Kijk Je Naar
on 04 October 2012 - 06:40 PM
GW2 is a PvP game, I agree.
#1992588 Cutting to the chase.
Posted
Sieran
on 04 October 2012 - 04:39 PM
#1990828 Anet: "DR hitting normal players is a bug, we are not against farming"
Posted
Red_Falcon
on 04 October 2012 - 01:21 AM
#1955946 I am female and play female character - you?
Posted
aux
on 21 September 2012 - 05:23 PM
#1935352 Gold seller's are Anet's fault
Posted
Neato
on 15 September 2012 - 08:48 PM
#1933720 kind of getting bored already.
Posted
Sheepski
on 15 September 2012 - 08:01 AM
Rukioish, on 15 September 2012 - 04:18 AM, said:
I've been enjoying wandering around the other zones, even ones long since completed. I do events, farm materials, randomly gather or just ya know... play the game
I feel right now that I'm the only one who realises just how much content there is, and am overwhelmed by it, whereas in other MMO's it's always been the usual; get to max level, raid... done.
#1922327 visually beautiful, but lacks structure.
Posted
Lordkrall
on 12 September 2012 - 01:20 PM
#1923371 Disappointed. Possible to get a refund?
Posted
Red_Falcon
on 12 September 2012 - 05:46 PM
I bought a pair of boots a couple weeks ago and I realized just now they don't fit my feet.
Yes I admittedly didn't inform myself on the measures nor test them, but so what, I spent my money.
I'm going straight to the shop and demand a refund, and also create complaint discussions with the other customers I find on my way about how the shop doesn't make all shoes fit my size.
#1902623 ArenaNet lied. It's NOT going to be easy to reach the "Power Plateau...
Posted
TheGizzy
on 08 September 2012 - 03:45 PM
The Prestige, on 08 September 2012 - 03:31 PM, said:
Fact: If you skip massive amounts of content in a rush to reach level 80, you will have to settle for sub-optimal gear...etc. etc. etc.
Fixed that for you.
I'm currently level 41. I've just now finally started exploring the Kessex Hills, a 15-25 area. I got to level 41 by exploring the cities and exploring the 5 starter zones. I don't just mean getting 100% on the maps - but also doing events and talking to NPCs to see what neat little stuff they had to say... and by finding a really cool & rewarding little cave maze thing in Queensdale (in addition to two in LA). I still have to do the one in Metrica Province and poke around further in the other starter areas to see if I missed any more of those puzzles.
It's a good bet I'll be level 80 by the time I finish with the 15-25 areas. Even the cheapest, crappiest level 80 armor & weapons is going to put me miles above the content I'm doing... thus making it quite easy to rack up karma & gold & mats so that I can actually buy the best armor & weapons by the time I reach the level 80 content.
You may count that as grind... I call it actually playing the game I paid for.
I don't feel lied to one bit.
#1883267 How did you come to a conclusion on your profession choice?
Posted
Moress
on 05 September 2012 - 10:09 AM
#1882049 Beyond Frustrated
Posted
Shamadamun
on 05 September 2012 - 04:43 AM
Luckily, by some divine intervention from the six gods, I popped into a random match with the same person. He killed me right as the match was over, so I got this name down this time and it's all good. The crashes are still annoying, and the lack of /who is still irritating, but my anger has been quelled.... for now
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