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Member Since 03 Mar 2011
Offline Last Active Mar 06 2013 10:43 AM

Posts I've Made

In Topic: GW2 endgame = jump puzzles and mini dungeons.

16 December 2012 - 04:56 PM

I did get my lvl 80 in the first 2 weeks, didn`t play for about a month and came back to have fun again and I still do.
I think some people don`t like jumping puzzles, like me. They are frustrating and simply not fun for me, I did some and I quit doing them because they don`t interest me. Just this makes me not want to do a HUGE amount of contect.

In Topic: How/When will you purchase GW2?

06 June 2011 - 09:27 PM

Preorder the CE and then camp the whole night with my friend for the local shop to open to get my hands on my copy.

In Topic: ArenaNet: Introducing the Engineer

19 May 2011 - 06:14 PM

fundayz said:

That is a perfectly valid opinion, but it is quite surprising you would think this way NOW considering the devs have constantly used the metaphor of FPS in GW2.

Downed mechanic from L4D.
Energy that is similar to Ammo.
Active combat and dodging.

You like all these features but you don't like only the ones that TF2 has?

Actually those 3 you mentioned aren`t that quite FPS like. Active combat is seen in some RPG's like The Witcher. Energy being like ammo is just then giving us a long term resource and I don`t really have a set opinion on the downed mechanic. They just don`t seem too FPS like, and compared to the ones from TF2 they seem perfectly acceptable.

In Topic: What will be your main profession?

19 May 2011 - 05:24 PM

The thing that was played to death in all games... a Human Warrior... Damn they were the majority of nearly every game.

In Topic: ArenaNet: Introducing the Engineer

19 May 2011 - 05:19 PM

fundayz said:

You call Anet unimaginative for taking ideas from completely different genres and using their creativity to make them work in an MMORPG...

Some of us don`t want to see FPS or TPS ideas implented into GW2. I think that they shouldn`t do something like an engineer in an MMO, it just doesn`t fit for me.


If you don't like those mechanics (which are one of the major reasons TF2 was such a success) then don't play the class instead of pretending the sky is falling.

Those mechanics are also one of the major reasons some people stay away from TF2.

This is by far the worst reveal about GW2 for me.