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dss_live

Member Since 05 Mar 2011
Offline Last Active Yesterday, 07:18 PM

#2205370 You know you should have quit when...

Posted Smallie on 23 May 2013 - 09:11 AM

I thought this would be a game where you get to finish the sentence.

You know you should have quit when...
...you spend more time whining on the forums then playing the game.


#2205374 One Year Later

Posted Sheepski on 23 May 2013 - 10:06 AM

View Postdimiguel, on 23 May 2013 - 07:24 AM, said:

I can't tell if sarcastic... or just brainwashed.

Well as that user prowls the forums looking for any and every way possible to have a go at the game or anet, instead of just moving on and playing something they enjoy, I'd say sarcastic.


#2204297 Why play anything other than War, Guard, or Mesmer?

Posted Digilodger on 21 May 2013 - 01:34 AM

I supposed you get the idea that it's either those "pseudo trinity" or nothing else from here.  While many serious players gather here, keep in mind, however, that the people on these forums are only a very minority of the GW2 player population.

Even the general level 48 Fractals groups don't ask for a perfect 2 wars, 2 guards, 1 mez team.  (They do generally ask for at least one guardian in the party though.)

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Many of us play the game for the enjoyment.  We don't farm Orr; we don't farm CoF.  We don't care which class other members of our party play; we don't care about speed runs.  

As long as everyone in the party capable of carrying his/her own weight, it's a happy run, even with a few wipes.  

Actually, the ones that spoil the fun are usually the elitists that want the entire party to accommodate their playstyle; the elitists that refuse to adapt and want things their way or the highway.

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Currently, the only place in the entire game where I've observer frequent requirement of party composition is CoF path 1 . . . and only CoF path 1.  That's it!  Most high-level fractal teams generally ask for at least one guardian, but the other 4 members could be any class.

Let's put it this way:  Able to carry your weight and not being a jerk . . . these are much more important qualities than which class you play.  As long as you are a competent player, you can play any class with any build you prefer.  Most of the general GW2 populace won't mind.


#2204998 Last Stand at Southsun

Posted Johny Bravo on 22 May 2013 - 01:08 PM

Good start and ANET continues to move in the right direction.  While the game is far from perfect it is sill fun to play with enough "carrots" or goals to keep you coming back for more.  

I still can't understand why people put such a negative spin on Zergs.  Tactically it makes sense to group your forces to overpower the enemy, we see it in real life.  Small groups have their place, such as scouting and taking small objectives but in real life would send a small squad to take out a defended and fortified position?  Zergs are like the army and Small groups are like the special forces each have their purpose and should be used accordingly.  
That being said I like the idea of rewarding tactics and smart play so maybe you assigned a certain reward to each objective and that reward is divided evenly among the players (obviously with a min so that if you are running a zerg you still get something).  That would incentivize  (I either misspelt this or made up a word) small group play in taking tactical objectives such as supply camps.


#2201825 ITS MY LEGENDARY!

Posted Korra on 14 May 2013 - 09:34 AM

Perfect example of why it's good to inform yourslef before starting something.


#2201822 ITS MY LEGENDARY!

Posted Digilodger on 14 May 2013 - 09:28 AM

Why not just simply use Transmutation Crystals?  

For the price of 10g (that you suggested above), we could get ~5 to ~10 transmutation crystals (depending on gold-to-gem exchange rate).

The legendary still retain its looks and effects, plus the purple rarity; only the stats are different.

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Edit:  Proof

Incineator originally have soldier stats (power/toughness/vitality) and Superior Sigil of Fire.  

If we want to, we can change it to berserker stats (power/precision/crit-dmg) with Superior Sigil of Bloodlust using transmutation crystal (source).

Posted Image


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I suggest you to cancel that petition and let this mistake be a valuable lesson to remember.


#2201392 Creating Outside Characters in GW2

Posted Tien on 13 May 2013 - 12:52 AM

Wow, nicely done! That helmet you used is pretty much perfect.

Here's my attempt at a Marvel superhero. I actually posted images of my toon in another thread but with a different color scheme, so I tweaked the colors and ended up with a female version of Flash:

Posted Image

Posted Image

Armor I used: Norn T2 helmet, T2 gauntlets, T2 boots, Whispers chestpiece, Dark leggings. The shoulders are hidden. I was thinking of using the guild chestpiece, but unfortunately there's no guild logo that resembles a lightning bolt (afaik).

Now that I think about it, the helmet I used would be perfect for a "Lady Thor." I just wish there were capes available, lol.


#2201196 How well do you think the GW2 story compares to the GW1 story?

Posted Kraviec on 12 May 2013 - 09:17 AM

It's not as good as in GW1. Here you want to fight the dragons and you do things to defeat them. The threat is known and exposed from the beginning. In GW1, however, your first objective is to flee Ascalon. Then you are to serve the White Mantle as a favor in return for guesting Ascalonians. Then you uncover the truth, are forced to flee again and then everything slowly unfolds. The PC is actually sucked into the events taking place. You start off as a volunteer that wants to defend his country and with time you are forced to do much more. This is way more dramatic than being an adventure-hungry munchkin.


#2201070 What is to come of Cantha?

Posted EyeOfBast on 11 May 2013 - 08:06 PM

Funny thing is that the Charr are shown invading Ascalon on a semi-religious Crusade to retake their homeland at the behest of their gods. The Humans of the game are obviously the bastions of European culture. But the Charr seem to represent the belligerent greedy industrial complex that arose in central Europe over the centuries. The humans seem to follow more the old stereotype of Mediterranean folk. Art, science, beautiful countryside, and assassin('s creed) style personal story.

In GW1, each campaign was about internal political struggle. Every place you went to was beautiful and filled with a variety of people, but always imperfect. We fought for Ascalon even though Adelbern turned out to be suicidal and stubborn. We fought for the Krytans until they turned out to have questionable morality. The Istanis really wanted to maintain their alliance with Kourna until we found out demons were involved. You might as well say that the Kournans were a military junta and the Istanis were fighting with the UN Peacekeeping force to keep the country from embezzling all its funds on portals of mass destruction. What about the correlation between Vabbi and Dubai with their lazy aristocrats who got their wealth from a trove of natural resources?

It wasn't until Eye of the North that they started to simplify it down to the "you and your supporting characters will never make mistakes. You are always 110% good and blessed by the gods." There was the internal struggle with the Charr, but we already knew that the priest class was evil from Prophecies. There was never any point in Eye of the North where you thought "Gosh! That wasn't what I was expecting!" The main story was pretty formulaic, really, even though I loved everything about the details.

Then there's WiK where Princess Salma was bent on restoring the monarchy. But how did we know (aside from GW2 news) the monarchy would be a good thing? She had crowned herself by the end, and the White Mantle turned into the rebels that we originally were. By the time you get to the Keep, it's all about appeasing Salma's bloodlust by squashing the rebel forces in the jungle. The morality of the storytelling is blue and orange.

Then again, I think it's silly that we always have to justify warfare by fighting for "the underdog." It's very inconsistent with the way our governments are currently handling things in west Asia: where the underdogs are the local tribal militias. That's probably why Anet switched over to factionless dragons, because they're big, vague, and animal enough that you don't care what happens to them.

Another thing: The biggest Japanese/Korean/Chinese MMOs have this weird obsession with European culture and they depict it with absolutely no regard for function or historicity. I feel that, in a lot of ways, the art style of GW2 was influenced by these depictions.

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#2201022 What is to come of Cantha?

Posted Gerroh on 11 May 2013 - 05:05 PM

View PostYui San, on 04 May 2013 - 10:56 AM, said:

Congratulations, it only took you a few lines to insult the majority of Asian people. It might seem "illogical" for us but for gamers in e.g. Japan, South Korea, China it isn't.

Being offended by Cantha is flat-out stupid. It is. There is no rational defense for this. You want a comparison? Look at Western culture and historical parallels in Western RPGs. Does it bother anyone? No, because it's f'ing fantasy.


#2201051 The Living World: Pivot Point

Posted El Duderino on 11 May 2013 - 07:02 PM

View PostLordkrall, on 11 May 2013 - 06:51 PM, said:

And yet his post showed nothing of any kind of concerns, it was simply whining about ArenaNet adding stuff that he don't like (which is quite funny, since he haven't seen it yet).
For some people the living story is very important to the game.
Who are you to decide what is most important?

Again, your use of ad hominem style arguments to attack posters and not actually address the concern or the meaning of the poster's argument is just flawed logic in response to your eagerness to defend the game.

It is not simply "whining" as you always like to put it when you disagree with someone. Give me one good reason why the living story is more important than fixing parts of the game that, although you may not care to admit it, are either broken or so poorly implemented, that the continued development of the living story (which is pretty disappointing thus far) is a continuous black eye to the customers that bought the game hoping that it would be, I don't know, not in beta when released and still in beta 8 months later.

So, you are right, I don't get to decide, but you also don't seem to understand that simply attacking a poster with the notion that they can skip content, instead of addressing the poster's concerns, either in agreement or disagreement, is not constructive.

If you want to have an argument about a topic, then you should do it. If, instead, you want to harass posters with ad hominem, expect to be called out on it.

View Postdavadude, on 11 May 2013 - 07:00 PM, said:

Just like how some find the living story to be interesting and important enough to focus on besides the normal updates.

Then say that. Say WHY it is more important than say, making PvP or WvW or PvE or class balance better. Lowering yourself to the use of ad hominem is not productive or intelligent use of your words. It is just being condescending and rude because you decided not to say anything more intelligent or constructive.


#2201045 The Living World: Pivot Point

Posted davadude on 11 May 2013 - 06:42 PM

View PostDark, on 11 May 2013 - 06:26 PM, said:

Oh god.. more useless living story..

You know what the beautiful thing is?

You don't need to play it!  :surprised:


#2085181 Extraordinary, Interesting, or down right silly finds on the internet

Posted Hika on 17 November 2012 - 07:59 PM



Mr. Men Show meets Happy Tree Friends?


#2200785 Birthday 2013

Posted Rumstein on 10 May 2013 - 09:29 PM

A good present would be the introduction of worthy content and/or the scavenger hunt.

A LIKELY present would be a random mini again.

View PostJust Horus, on 10 May 2013 - 05:38 AM, said:

After the abomination that is the Male Profane set, I'm apprehensive over porting GW1 armour skins.

Speak for yourself! My power ranger is a badass!

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#2200745 Birthday 2013

Posted Mordakai on 10 May 2013 - 07:18 PM

Well, one cool thing about minis in GW1 was they were a great source of wealth for casuals.   I was able to afford my first FoW set by selling minis....  so, by that account, I do not expect birthday presents to be worth any gold like they were in GW1.


Still bought 10 char. Slots just in case though....