Jump to content

  • Curse Sites
Help

pswendel

Member Since 06 Mar 2011
Offline Last Active May 29 2013 11:47 PM

#2161169 Neverwinter

Posted Eon Lilu on 09 February 2013 - 06:06 AM

Is exactly what I expected from fail cryptic studios, bland, copy and paste, dull gameplay and lazy programming. Also it will be very heavy on microtransactions and limited products only available to those that pay etc, is the way of cryptic, super heavy on monetizing everything and restricting what you can get for free very heavily. Definetly not a game for completionists or collectors either.


#2123281 Am I the only one sick of the addition of more and more tonics?

Posted Khlaw on 19 December 2012 - 06:11 PM

Not worth caring about; if you don't like them, delete them.  If you do, then great.

They're using existing skins, so I highly doubt there is much development time involved so...  why care?


#2113199 Where has everyone gone?

Posted Dasryn on 09 December 2012 - 11:13 PM

if you guys really wanted ANet to improve this game, you wouldnt be on Guru whining about it.

plain and simple.

seriously guys, ANet is not reading this, they are not seeing anything you write. and even if they did, like i said, they wouldve tuned you out a long time ago.

ive seen devs reply more to twitter posts and facebook posts than in Guru.

so my point still stands, you guys really have nothing productive to say.  just a few broken records trying to fight what you think is the righteous fight when all you are doing is polluting the Guru community.  you paint this grim dark picture for the future of GW2, and in the end, it doesnt really matter.

no one that enjoys GW2 wants to see it close its doors, but if it did, there is nothing that you or i can do about it.  

i say, just let things run its course. let those that want to enjoy the game to enjoy it.  stop blowing things out of proportion and making it seem like ANet is this evil empire intent on CONning you out of your money.

just move on.  please, do this community a favor and move on to your next big expectation.


#2093671 Current State of the Game. Fun? Population? Will you continue to play?

Posted moomooo1 on 23 November 2012 - 06:04 PM

I have to say that the new buff to dungeons is a great step in the right direction, Some encounters are genuinely fun, and to be rewarded for them is even better. Towards the 2 month mark I was worried that I would have to continue farming Cursed Shore to make any serious money but smashing out paths in 15-20 mins and netting 70s-80s each time is a very good rate. It's not too much, but enough to make money spendable(that is to bust it on WP jumping, buying gear for it's look only and not its functionality etc.). Very very happy with that.

Sadly, some dungeon encounters are still drop dead boring, but Anet has shown that they're aware of this, and I can only hope in the coming months their changes to this aspect of the game rewards us with shorter, but more intense boss fights that result in well-earned loot!

Whilst Lost Shores was generally a flop, it tells us that they aren't going to go quiet for months without new content. At least they have plans for more content. And the changes to dungeons tells us that they know the game isn't where it should be right now, but it could very well get there. The implementation of ascended gear, I'm a bit on the fence about. But I'll wait to see what happens with them in the future.

Overall, still playing madly, kitting out my 2nd 80 and finishing off T3 cultural on the main. Still finding the game has a lot to improve on, but that's better than it being an inherently unplayable game.


#2089335 Perfect example, terrible reward for decent effort

Posted raspberry jam on 20 November 2012 - 02:34 PM

View PostXodiak, on 20 November 2012 - 05:00 AM, said:

All garbage loot. (I just tallied my rewards up.. if I sold on the TP, I'd net 5silver.)
Did you do the content to get the reward, or was the reward just something that you happened to get as you played the game?

Think carefully about that question.


#2089196 Perfect example, terrible reward for decent effort

Posted Shadowrose on 20 November 2012 - 12:51 PM

You're not special, stop feeling so entitled.

Geez.


#2084633 Fractal - First impressions

Posted vbleep on 17 November 2012 - 08:39 AM

View Postpswendel, on 17 November 2012 - 06:21 AM, said:

That was the first one I had. It was easy. I used my eyes and previous gaming experience to discern the proper way to complete it.

Have you played the other dungeons before jumping into this one?

Also, you are playing a massively multiplayer game but you remain alone (for storage space). Meet some friends.

I would love to be in a good guild.  I was in a guild before.  As a female player in a guild with mostly guys, it wasn't easy to be taken seriously.  In a party one night, with no provocation on my part, the 2nd in command of the guild asks me was I DTF (sexual; use your imagination).  I left.  As for the other dungeons, every experience I've had with them has been awful and not able to complete because of people quitting or the dungeon being bugged.  That just happened to me again tonight in AC.  People tend to not understand that enemies need to be tackled as a group.  Rather, they just wp back and return to fight with half the team being dead and in the process of traveling back from a wp.  Not organized.  So no, I haven't done a lot of dungeons.


#2082567 Ascended items appear to require an insane grind...

Posted Sans on 16 November 2012 - 05:04 AM

You guys make up "facts" in you mind, then get so angry/concerned/flustered that you have to make a thread about it.

Why can't you guys just wait for real facts.


#2059696 The new endgame dungeon on 15th Nov.

Posted Gileas898 on 03 November 2012 - 02:54 PM

I can't identify myself with all of you guys who complain about the current dungeons being bad? Sure, there are a couple of paths that are broken but they already stated that they are working on fixing them. You can't ask for more.

- If you think mobs have too much HP, you are lacking DPS.
- If you think you get one shotted for no good reason, fix your gear / traits / pay more attention / l2p.
- Waypoint too far away? Be glad they didn't pull a GW1 on you guys (something I personally had hoped for) where wipe = restart area.
- Too many mobs? Just run past them, like you did in every dungeon and elite area throughout GW1.

I understand that ArenaNet wants everyone to be able to take part in everything they develop, but allowing for the current behavior / attitude among players in dungeons is just pitiful. When Arena Net claims that explorable mode dungeons should not be for pugs, and that they should take a substantial amount of time, and people are able to complete these dungeons in 12 minutes with 2 players, what's their credibility like for the future? If you tried to go into UW / DoA in GW1 with a crap build and poor attitude, you would get instawiped so hard on the first quest that you never dared set foot in there again. This allowed for an overall high quality in dungeon players in GW1. I really do hope that they actually dare exclude a large amount of the player base from the final rewards of this new dungeon.

A player will never ever improve if his poor play is not punished harshly. The people who wish to learn will eventually get better, and the people who don't will be left in the dust, QQ'ing on the forums about how elitist this game is blah blah blah - just the way it should be.


#2048763 Unable to log into servers?

Posted MandraxUK on 28 October 2012 - 08:38 PM

View Postpswendel, on 28 October 2012 - 08:37 PM, said:

No, your perspective is a mess. The event is fine.

Though a bit buggy.  I downed Thorn though, bit easy but was fun messing with a few friends to do it.


#2034067 Halloween Skins from lottery / casino style grab bags

Posted MFGrady on 22 October 2012 - 02:56 AM

View PostRabidusIncendia, on 22 October 2012 - 02:13 AM, said:

I just don't get how this is any different from chest only objects before halloween.

People had already complained that version of the topic into the ground. The halloween chests just revived it.

You see, forums are a game of their own. You win by getting your reply count in the hundreds. People who play these games generally can't afford the actual game or they aren't competent enough to actually play it. They tend to get off on other people's misery. It's like the kid who goes around pouring cold water on people. They know it's annoying and an inconvenience for the person they are doing it to. Any mature person in their right mind would not purposely push another person's buttons. "har har har the game you like sucks" = "high I'm a sad excuse for a person who can't find something to enjoy of my own, so I will try to ruin your fun".

As for the chests themselves, hell the actual costume are cash shop items that you buy. Only the weapon skins are slated to appear in the chest. This also doesn't take into account that the event has not even started yet.


#2032603 Thief needs to be nerfed!

Posted DataPhreak on 21 October 2012 - 05:31 AM

Enough already.

If you've got any significant amount of toughness AND vitality, theif burst is not going to KO you. I play multiple classes and have never had a problem with glass cannon theifs. (Ranger,Warrior, and Theif) Do they win? About 50/50. Usually I can attribute it to something I've done wrong. But I don't run a glass cannon build myself. Last night there was a theif in Kyhlo using the treb almost exclusively, and I trolled him all night long. Classic stealth backstab glass, and he was good. I was running theif at the time too, a SB power/vit/toughness build i've been kicking around. Out of 5 rounds i lost 1.

The thing about glass cannons is if they don't kill you in the first 10 seconds, they aren't going to. The problem is that everyone else is running glass cannons also. The other classes are not designed to be glass cannons. You know who you never hear complaining about theifs? Necros and guardians. Cause they spec defense. Mesmers just stack confusion and pop clones, by the time the theif finds you, they've already burned all their ini and are almost dead anyway. If you play a ranger or ele, put 15 seconds of burning on them, gg. In all honesty, a crit/crit damage warrior with a rifle will outburst a theif any day and can keep the burst up longer while still having 25k health and 1500 toughness. Grenade engi with high toughness will never see a theif cause they are going to run like the wind. And slot some defense utilities already. HS, clusterbomb and Pistolwhip have already been nerfed. You want us to hold your hand while you PvP too??

And for those of you complaining about stealth bugs, bind 'target closest' to 'X' FFS and L2AOE/Condition damage. These theifs don't have that much health, and stealth doesn't stop damage coming in, it only keeps you from targeting. Also, don't evade in the same direction every time. Don't run backwards cause its slow. Infact, the best way to mess up a bs/stealth theif is to evade forward as soon as they cloak and just keep running. In fact, never stop moving ever. The range on backstab is short, they won't be able to catch up before they uncloak. Theifs that can keep stealth up for 45 seconds and backstab 3 times in 5 seconds actually have skill. Again, they have 14k hp and no toughness slotted. So why can't you hit them? Cause they are evading and blowing cool downs on everything you do. Yeah, you're right, totally unfair that you should have to evade, stack 2 defensive utility slots, and L2Play. Defense>Power>Healing>Defense>Nooberty It's rock/paper/scissors and every class has an answer.

Jesus, people. You sound like a bunch of babies.


#2026504 Abyssal Scepter Recipe Bugged, A-Net says "oh well"!

Posted Shadowrose on 18 October 2012 - 12:56 AM

Can I have that mystic wand?


#1961364 Cursed Shore and how to farm effectively

Posted GenericBadGuy on 23 September 2012 - 06:52 PM

I am also convinced (with no proof) that the amount of damage you have to do is relative to the amount of damage other players are doing to it.  If other people are frontloading tons of damage in a huge zerg, sometimes you just can't get kill credit on something.


#1852854 How to get UNpermabanned (anet)

Posted sifr on 31 August 2012 - 05:14 AM

View Postbhavv, on 31 August 2012 - 05:13 AM, said:

Yup, a game thats already getting its reputation ruined due to its incompetent developers.

Only with people like you.

With the millions of people sick of exploiters and foul-mouthed immature griefers, their reputation is absolutely sky-high.

Guess it all depends on whether or not you're a decent, honest human being or not.