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Yol

Member Since 19 Aug 2009
Offline Last Active Yesterday, 12:40 PM

#2199404 The Secret of Southsun Update

Posted Elder III on 07 May 2013 - 05:27 PM

Sounds like a good update and the removal of culling in PvE is MUCH desired on my part.  As long as they give the same options for it in the F11 menu that they have for WvW culling there's no reason for anyone to complain about it.  The other WvW changes sound pretty good too.  As for the Living Story content - I think it's cool - so what if you probably don't ever do it again, it's still fun and telling a story.  Pretty darned nice for not having to pay anything for the gameplay (hundreds of hours) since release.  *if you buy gems, fine, but they don't have much to do with actual gameplay do they? :P


#2187366 Why so much hate?

Posted Captain Bulldozer on 04 April 2013 - 01:48 AM

There's obviously a lot of back-story here that's easy to miss.  Its easy to over-simplify and say, "eh, GW1 fans are just jaded and hateful because this isn't exactly like GW1."  However, that misses the mark, and to see how you have to go back to the founding of Anet and their original design philosophy.  The company was originally founded by three guys who had previously worked for Blizzard and helped design WoW.  They saw a lot of promise in the game, but thought there was a lot of trash in there too... Seemingly, they had fundamental disagreements with a time > skill philosophy, vertical progression, subscriptions fees, gear grind and treadmill as well as cartoonishly lacking graphics.  They set out to create something better, and after some trial and error and a good amount of ironing, they succeeded massively.  Guild Wars 1 was a revolution in so many ways its impact is still unclear... but due to the fact that WoW hit the scene first, it never got the attention it deserved, despite being extremely highly reviewed, having a fanatical fan-base and even winning game of the year status for the original.  

As time went on, 2 of the three founders of anet moved on, (or were forced out ... its not 100% clear) and NCSoft slowly exerted more control.  After all, they continues to pay for the operating costs of a game that accounted for a tiny amount of their sales while eventually funding a fairly large scale sequel as well.  When publishers get too involved, and the original design philosophy loses two thirds of its original vision, it CAN occur the other considerations, like profit and universal appeal, take center stage while quality and uniqueness get pushed back.  This, I believe, is the case of what happened to GW2.  Its not a new story, really... we see it all over American society (think about television programs for example... Firefly gets tossed out after 17 episodes, and how many seasons has "Dancing with the stars" been on?).

Where GW2 could have fixed the problems with GW1 and kept to the same core philosophy, we increasingly see evidence that the sole remaining founder now disgarees with that philosophy more and more.  We see the introduction of all the things that were originally considered to be bad design: time > skill, gear treadmills, meaningless grind; we see story take a back seat and systems which both built and required skill reduced to mostly random button mashing.  

When Lucas announced there would be a new Star Wars trilogy, (Episodes 1-3) people were incredibly excited.  But when it became clear sometime later that those movies were compromised financially motivated rubbish (more or less) how did that affect your feelings?  While Episode one really isn't completely horrible, doesn't anyone remember the Jar Jar Binks controversies?  What you see here is people who feel let down and even betrayed by designers who couldn't follow the most basic idea: if it anit broke, don't "fix" it.  GW1 was just a tiny little bit broke, (in ways that were largely fixable if given the time/resources) so they threw it out completely, build a fairly generic MMO with newish exciting combat and slapped the lore of GW1 on it to insures good starting sales.  Once they had sold the game to as many GW1 fans/vets as seemed likely, they slowly started to visibly go against the GW1 design philosophies.  You can't blame people feeling negative for what they feel is a classic bait-and-switch.


#2155640 Mandatory Password Change is Coming

Posted Dosearius on 01 February 2013 - 12:00 AM

View PostBohya, on 31 January 2013 - 11:51 PM, said:

I like to have a constant password for everything


Wait...wut?  Are you basically saying that you would use the same password you use for your guild wars account with say, your email account and your guru account??


If so then THAT is exactly why Anet feels the need to do this.


#2083273 New Chest - The Consortium Chest

Posted Jairyn on 16 November 2012 - 03:14 PM

I would drop more money than sounds sane on *pretty* gear, that I'm guaranteed to get. I will spend $0 on things that are ugly and RNG. I wish their cash shop "expert" understood this.


#2042058 Why do you all still play this game?

Posted GrandmaFunk on 25 October 2012 - 01:36 PM

A better question would be: "Why do all these people that quit the game weeks ago continue to post on a fansite's forums?"


#2041435 Why do you all still play this game?

Posted Juanele on 25 October 2012 - 05:43 AM

Because I still have fun, nothing more, nothing less.


#2036511 Shadow of the Mad King scavenger hunt guide

Posted dulfy on 23 October 2012 - 05:56 AM

Hey everyone, I wrote up a pictorial guide of the shadow of the mad king scavenger hunt guide for those who are having issue finding the ghosts, This guide currently covers part I and I will update it soon with the rest :D

ACT 1

http://dulfy.net/201...ger-hunt-guide/

ACT 2

http://dulfy.net/201...es-act-2-guide/


#2010583 Seriously, how are people making money?

Posted XgreatArtist on 11 October 2012 - 09:10 AM

If you are close to 80, hit frostgorge sound/malchor/cursed shore and grab the 12 daily orichalcon ore nodes, as well as several onoms and orrian sapling. It will only take about 30min and i earned average 1.6g per day just from this.

Farming: Cursed shore is an excellent place. Dont join a zerg though. Instead, form a party of 5 and just go around killing stuff and doing events. Events like grenth, plint etc give a lot of loot! In fact, i was dying to hope that Grenth fails everytime so that i get all the pretty pretty loot. But eventually DR will hit...

Save money by walking instead of using the WP. If you want to go to lions arch from cursed shore, just go to PVP or wvw, then transfer to LA. It can save some silvers.

I dislike the idea of flipping. it might work, but not worth it.

Savage whites, and sell the mats, or if u craft, keep it if you want. You may also want to salvage blues for mats, but i will just npc both blue and greens. Sell yellows to the TP and exotics, either keep them(lv 80) or sell them to the TP.

Dye gambling? If lets say, you get 100 unidentified dyes just by hunting. You can sell them for 4g total atm, or you may want to risk it and hope for a rare dye. I would prefer to just sell the unidentified dyes. If you are buying the dyes however, and hoping you get a rare dye, not worth it. The chances of getting one is extremely slim.


#1923114 Hunting 'Bots: taking back our Tyria

Posted Trife on 12 September 2012 - 04:36 PM

View Posta kawaii weedlord, on 12 September 2012 - 04:31 PM, said:

What is the problem with botting? If anything, it's helpful for you since they help you complete events.

They can't kill steal from you, they can't take your drops, what's the problem here?

Bots have no place in games. If you can't be there to play the game, you should be logged out, period...


#1902623 ArenaNet lied. It's NOT going to be easy to reach the "Power Plateau...

Posted TheGizzy on 08 September 2012 - 03:45 PM

View PostThe Prestige, on 08 September 2012 - 03:31 PM, said:

Fact: You will have to settle for sub-optimal gear and grind for weeks/months to get the best gear and hit the power plateau. Yes, sadly ArenaNet lied to us. It was all pipe-dreams.

Fact:  If you skip massive amounts of content in a rush to reach level 80, you will have to settle for sub-optimal gear...etc. etc. etc.

Fixed that for you.

I'm currently level 41.  I've just now finally started exploring the Kessex Hills, a 15-25 area.  I got to level 41 by exploring the cities and exploring the 5 starter zones.  I don't just mean getting 100% on the maps - but also doing events and talking to NPCs to see what neat little stuff they had to say... and by finding a really cool & rewarding little cave maze thing in Queensdale (in addition to two in LA).  I still have to do the one in Metrica Province and poke around further in the other starter areas to see if I missed any more of those puzzles.

It's a good bet I'll be level 80 by the time I finish with the 15-25 areas.  Even the cheapest, crappiest level 80 armor & weapons is going to put me miles above the content I'm doing... thus making it quite easy to rack up karma & gold & mats so that I can actually buy the best armor & weapons by the time I reach the level 80 content.

You may count that as grind... I call it actually playing the game I paid for.

I don't feel lied to one bit.


#1902594 ArenaNet lied. It's NOT going to be easy to reach the "Power Plateau...

Posted Minami Kaori on 08 September 2012 - 03:36 PM

View PostMetameta, on 08 September 2012 - 03:33 PM, said:

You are assuming that most people care about getting the absolute best stat gear in PVE when it doesn't even matter.

This. I am not even a 100% sure what my level is right now, since I don't play for the level. I play for the fun.


#1722674 Do you think the developers of GW2 like us?

Posted Colin Johanson on 13 August 2012 - 03:14 AM

We love you!

But we do feel the need to see other people.


#1714511 Clean exploration videos

Posted NomaD on 11 August 2012 - 08:29 PM

Hey everyone,

I've made several videos based on puzzles and hidden areas found in Guild Wars 2. I try to present the game in a clean and orderly manner, that means no UI, commentary, or non-related music.They've recently become somewhat popular, so I do intend to cover launch and find as many areas as we can.

Since I will be making a marginal amount of videos after launch, I'd like to ask you guys if there's anything that I could improve on. I have some personal rules to my channel. I currently hide locations, and request that you send me a PM if you do want the location. I cover up parts of the puzzles that may seem extremely spoiler-ish, but I'm always available through messages if you need help. I try to make my runs errorless, so that the video doesn't take too long to watch. Do you feel like anything is missing, or could be improved on?

For those interested, here is my channel: http://www.youtube.com/user/xARxNomaD

And some videos I've put up -

Underwater organ:


Spekks' Lab:


Goemm's Lab:


This is something that I enjoy doing and I don't take it too seriously. Any critiques or opinions given are very appreciated.