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Member Since 28 Mar 2011
Offline Last Active Jan 22 2013 03:56 AM

Posts I've Made

In Topic: The Current State of GW2 and its Future

26 November 2012 - 09:10 PM

View Postevilbob, on 26 November 2012 - 09:07 PM, said:

I am honestly really torn about the price of T6 mats.  On one hand, it sucks that it's such a grind for so little improvement - like you said.  On the other hand, farming T6 mats would be a great way to solve the problem you mention above:  that other players could actually make some money without just TP PvP.

Of course, if a casual player could make money that way then a hardcore player could still make more...  Maybe that doesn't solve anything.

Anet needs so stick content in zones that will keep casual players in those zones.  Make this content lucrative for casual players and all.  That way they can enjoy staying in zones while getting loot to sell to hardcore players, etc, etc....

To me, this is a casuals game that doesn't really appeal to as many casual players as it should.  Anet needs to help casual players, which in turn will help hardcore players like myself.

In Topic: The Current State of GW2 and its Future

26 November 2012 - 08:49 PM

View PostStellarthief, on 26 November 2012 - 08:44 PM, said:

It's a simple aspect of business you cant avoid though. The TP just makes it universal.

GW1 and EQ1 had no TP or AH or anything. You could still trade low, then wait for a desperate person or sell high for coin, buy other gear, turn a profit, etc.

A friend of mine in EQ did that and had enough plat to buy every major non BoP item on the server if he so chose. He spent his entire days (literally 6 hour days) standing there acting as a trading post.  The man was a machine, and thats how he enjoyed his time.

It will always be like that. It was like that in GW1 too.  It's actually easier without a TP because prices arent listed in bold text infront of you ;)

The problem isnt that TP is an amazing and easy way to make money.

The problem is that TP is the ONLY amazing and easy way to make money.

People who have money like me or even more money aren't going to care otherwise.  We'll just keep making money this way, but this isn't good for the game down the road if TP is the only way to make "GOOD" money.

I miss running through zones in GW1, doing chest runs, farming icy dragon swords, and mob specific greens to sell.  Can't do that in GW2.  Can only sit at an NPC to make that kind of money /:

EDIT: and by TP being the only way to make money, I mean you can't go to some zone and farm and expect amazing loot to sell on TP.  You can't farm dungeons for any items that you can sell for XX amount of gold.

In Topic: The Current State of GW2 and its Future

26 November 2012 - 08:43 PM

View Postevilbob, on 26 November 2012 - 08:18 PM, said:

Interesting that you see this as a gold grind.  I have wondered if Anet would try putting more high-level gold sinks into the game in order to encourage extremely wealthy players (like yourself) to cash out a bit and burn some gold, which would hopefully lower its total value (and, among other things, arrest the currently spiraling cost of gems).  Or they may just be trying to increase the value of farming.  I may just be connecting random things together, though.

As for your original question, I will say that I have about 1/10th the time played that you do and I am having a great time (and I also do PvE).  I'm not sure if that's the only difference, but that's a big one.  You can always try leveling alts (see if you can get your time played to be more than your total time on one character, which -is- honestly very weird) to see how other professions have it; I'm doing that too, now.  Maybe that will make your experience fresh again:  -not- focusing on the efficiency of your endgame grind, but seeing the world through the eyes of a new class.  Whenever I start to think about how I could be farming with my main instead of leveling alts in order to maximize profit, it just makes my stomach turn.  So maybe make a choice not to worry about that for a while.  (It's not like you're going to fall behind.)  Or even try more PvP or WvW.  It seems impossible that you could have mastered all three by now.

The main thing I am in complete agreement with you about is that you can make money 100x faster with TP PvP than by playing the game.  I have no idea how that could ever be changed, though.  I think that's just the way things will be:  rich will get richer and that's it.  That's basically how pure capitalism works, and they (especially John Smith) are very much in love with that idea.

I thought about some of those things before.  With anet adding something to decrease prices of t6 mats and ectos down the line, which im pretty sure will be the case.

However, I hope more speakers speak up and let Anet know somethings not right here with these additional layers of gold sinks/gold grind.

In Topic: The Current State of GW2 and its Future

26 November 2012 - 08:29 PM

View Postdeitiesforce, on 26 November 2012 - 07:51 PM, said:

i just don't understand why are you telling people how to think or what opinions they should have just because you play so much? I don't like the game because of ____and you are telling me that I can't because you played way more than i did?

not trying to tell anyone how to think. i want to know what other people think about the state of GW2 currently.  think you're missing something here.

Im neither disgusted or extremely excited about the game atm.  I'm merely pointing out where I think the game stands at the moment.

I do expect big improvements in the coming months, but some of the minor changes they've added recently have been somewhat questionable. I don't mind grinding, but I would like rewards to match up with time investment.

I believe legendaries are worth any amount of time investment to achieve.  On the other hand, the time it takes for me to farm(if i choose not to use any gold) mats to upgrade ascended pieces don't match up to the rewards or gains from the increased agony resistance.  So pretty much, IMO, grinds like that for upgrading ascended pieces should match the rewards, but it currently does not.  This is a not a good trend for anet to follow in the future.  Their decision to do this seems questionable TO ME

In Topic: The Current State of GW2 and its Future

26 November 2012 - 06:43 PM

View PostZosimus, on 26 November 2012 - 06:40 PM, said:

Developers in any MMO can't make all the player base happy. Did Anet make some promises and then welch on some of them? Yes but no difference than other game developers. Just remember, it's not a lie if you believe it. Most of the player base may not have knowledge of all what Anet says.

Things changed and if it doesn't sit well with some of the player base they raise their voices on the internets and hope they will be heard. I have been through enough MMO's that things do change and sometimes for the worse or better. I understand players frustrations because I been there. I really have fun in GW2 and thats what is most important to me. I am enjoying it.

so currently, the state of GW2 = fun for you?

Where are you having fun?  Why is it fun?  What do you want to happen to make it even more fun?  You have no problems in any aspect of the game yet?