Jump to content

davadude

Member Since 20 Aug 2009
Online Last Active Today, 01:18 PM

Topics I've Started

Flashpoint Announced

25 April 2017 - 04:19 PM

gallery_3318_164_174056.png

S3E5: Flashpoint

 
Arenanet has officially announced the second to last episode of the Living Story, "Flashpoint."  In Flashpoint, players will discover breakthroughs in Taimi's research, and the continuation of the story of Lazarus, the supposed Mursaat.  The episode will launch on 2 May, 2017.
 
The price of Heart of Thorns has also been permanently reduced.  The standard edition now costs 30 dollars, while the digital deluxe and ultimate editions now cost 55 and 80 dollars, respectively.  The full press release can found below.
 
 
Unmask Deception and Help Save Tyria in
the Next-to-Last Episode of Living World Season 3: "Flashpoint"
                                                                                                                                                 
We've reached a crossroads in Guild Wars 2: Heart of Thorns Living World Season 3. "Flashpoint," the last episode before the season finale, will be live in-game on Tuesday, May 2. "Flashpoint" finds the forces of good fighting a battle on two fronts. The fight against the now more powerful Elder Dragons seemingly has turned in their favor with news that Taimi's research has resulted in a machine that can stop them with a single decisive blow. Meanwhile, the powerful mursaat Lazarus – who returned mysteriously purporting to be an ally - has been revealed to be an imposter. Marjory Delaqua attached herself to him to investigate and is now headed back to Rata Novus without discovering much about the truth of his identity. Both paths converge as Lazarus is on his way for a confrontation; in "Flashpoint," players will uncover shocking secrets and come face-to-face with a threat unlike any they've seen before.
 
"Flashpoint" represents the perfect time to jump into Heart of Thorns, as ArenaNet has now permanently reduced the price of the game! Starting today, all editions of the game have been lowered by $20 apiece; this means that the Standard Edition will now cost $29.99 (down from $49.99), the Digital Deluxe Edition is now $54.99 (down from $74.99), and the Ultimate Edition is now $79.99 (down from $99.99). More information on pricing for other currencies can be found here: http://buy.guildwars...:::Global:40:::
 
To access new Living World episodes, players must own Guild Wars 2: Heart of Thorns; by simply logging in, they can bank episodes to play later. They don't need to have completed the storyline in the expansion to enjoy Season 3. Season 3 content is intended for level-80 characters. Every purchase of Guild Wars 2: Heart of Thorns comes with a Level-80 Boost, which will boost one character to max level and equip them to enjoy all the content available in Guild Wars 2, including Season 3.

Head of the Snake Launched + Impressions

08 February 2017 - 05:27 PM

gallery_3318_164_174056.png

The Head of the Snake

 

Arenanet has released the fourth update of the third season of the Living Story, "The Head of the Snake."  Full update notes can be found here.  Below are my impressions after having played the content a week ahead of launch.

 

----------

Lake Doric

 

Although it may come as a bit of a surprise to many after the remarks of Linsey Murdock that the scrapped map Lake Doric would not make it into the game in the datamined state, the Head of the Snake release adds it to the game.  Located to the East of Divinity's Reach, Lake Doric has changed somewhat from the datamined versions, featuring less underwater content and having added larger hills and forests in the northern area of the map.

 

Lake Doric focuses on a fight between the seraph, led by Logan Thackeray, and local centaur bastion, who are now being openly supported by Caudecus' followers within the White Mantle and experimented on with Bloodstone.  A large meta event covers the middle and southern area of the map, in which players must push back advances made by centaurs and the White Mantle, and hold strategic locations such as bridges and towns.

 

As players venture towards the north of the map, the centaur dominance becomes more clear.  Bloodstone crazed centaurs stampede around the map, and getting caught in this stampede a single time is an almost certain death.  We approach a centaur camp, where all centaurs drop a form of leather material.  The developer leading us mentions that this is "the new leather farming location."

 

The developer team and I venture further north, to one of the famed watchtowers of Guild Wars 1 fame.  Working up the hill, we are attacked by hordes of centaur snipers and stampeders.  The developers quickly mention that getting to the watchtower "is a minidungeon of sorts."  Inside of the watchtower a world boss appears, mimicking the human starting area boss and the copy of the boss that exists in Harathi Hinterlands, with the exception that after the initial phase the boss stampedes around the watchtower.

 

The developers also gave hints of a secret jumping puzzle underground, which takes place in a house found in the North-Western part of the map.  The inhabitant, a descendant of Aidan, is an excellent trapper and wanted by the White Mantle, leading to a major siege of his house.  Although I was unable to gain access to the jumping puzzle (it requires access with a 'trapper's pass,' the developers were very giddy about it), the theme seems very intriguing.

 

References to the Past

 

The story was playable, but I opted not to, to prevent major spoilers for myself.  However, the story opens with a call from Queen Jennah, requesting the assistance of the heroes in Divinity's Reach.  The trailer provided last week by Arenanet starts at around this point.

 

I did run into a few names that seem familiar to many players of the previous seasons of the Living World.  The mysterious "E" makes an appearance in a collectible treasure hunt, akin to that of the journals in Bloodstone Fen.  Paging together the pages I found seems to suggest that more hints will be given as to E's past, but not a direct reveal of who or what E actually is.

 

Blast from the Past

 

A new raid was released with this update, Bastion of the Penitent.  Although no walkthrough was provided of the raid, I did enter the raid to get a taste of the first boss.  It seems that this raid consists of a chain of four smaller bosses, all with some relation to Mursaat and White Mantle lore.  The raid is located at the heart of Bloodstone Fen, and looks the part.  The first encounter consists of a blast from the past, Cairn, a jade armor of Guild Wars 1 fame.  Sadly, no other members of my press session were prepared to take a gander at the raid, and thus, it remains to be seen what the rest entails.  However, there are strong suggestions that Mursaat and Saul d'Alessio, the original worshiper of the Mursaat on behalf of the White Mantle, acts as one of the bosses.

 

Treasure Hunting

 

As the developer guided session came to a close, one of the developers made it clear that they expect this release to last a while, due to the many treasure hunts and hidden details hidden within this release.  At the end of the session, we managed to defeat the boss within the watchtower as a developer-press hybrid team.  Upon completion, we glided down to find a hidden spurt of growth guarded by a spirit, which provided the player with peaches that provide buffs.  The map is loitered with these secrets, and it will be interesting to see which other secrets are discovered as the playerbase gains access to the map.


The Head of the Snake

31 January 2017 - 02:17 PM

gallery_3318_164_174056.png

The Head of the Snake

 
Arenanet has officially confirmed the next episode of the third season of the Living World, Head of the Snake, will be launching on February 7th 2017.  The release will feature the continuation of the ongoing story, starting with a plot arch with Queen Jennah, and a new raid wing.  The full press release can be found below.

The White Mantle has slithered into the cracks in Krytan society, and now in Guild Wars 2: Heart of Thorns it’s time to expose them. The next episode of Living World Season 3, “The Head of the Snake,” is coming Tuesday, February 7. “The Head of the Snake” sees the advancement of the story as Queen Jennah summons players to her side, where they'll act as her personal witness in uncovering the nest of corruption in Divinity's Reach.
 
Along with “The Head of the Snake” will come the brand-new raid wing “Bastion of the Penitent”. The destruction of the Maguuma Bloodstone has opened a mysterious portal in Bloodstone Fen, and beyond it lies a sinister and ancient place with little chance of escape. This raid will provide players with four bosses to overcome as they discover what mysteries are still chained behind its walls.
 
In preparation for this new, exciting content, ArenaNet will be holding a sale for the Heart of Thorns expansion! Guild Wars 2: Heart of Thorns is now on sale at 50% until February 8, for anyone who wants to join in and explore. To access new Living World content players must own Guild Wars 2: Heart of Thorns; by simply logging in they can bank episodes to play later. They don’t need to have completed the storyline in the expansion to enjoy Season 3.
 
Season 3 content is intended for level-80 characters. Every purchase of Guild Wars 2: Heart of Thorns comes with a Level-80 Boost, which will raise one character to max level and get them equipped to enjoy all the content available in Guild Wars 2, including Season 3.

 


Cracks in the Ice

15 November 2016 - 05:39 PM

gallery_3318_164_174056.png

Cracks in the Ice

 
Arenanet has announced through the press channels that the next Living Story episode, titled "Cracks in the Ice," will launch on 21 November 2016.  The release includes a new map in the shiverpeaks, and a new nightmare fractal.  The press release is found below.  
 

 


“The next episode of Living World Season 3, A Crack in the Ice, is coming next Monday, November 21. The season follows the aftermath of Heart of Thorns – a flood of unbound magic, the rise of two Elder Dragons, and the birth of the dragon Glint’s child, Aurene. In “A Crack in the Ice,” players will follow that story into the Northern Shiverpeaks, territory of the Elder Dragon Jormag. Along with “A Crack in the Ice” comes the brand-new Nightmare fractal. This five-person, instanced dungeon takes players on an upward climb through a massive tower, which is heavily guarded by powerful abominations and their toxic experiments.”


Rising Flames Release

20 September 2016 - 05:12 PM

gallery_3318_164_174056.png

Rising Flames Release

 
Arenanet released the newest Living World update today, Rising Flames!  Read the full press release below.

Today, ArenaNet has added the next episode of Living World Season 3 to its award-winning, industry-leading MMO, Guild Wars 2. Rising Flames is set in a location that is familiar to fans of Tyria’s lore and players of the original Guild Wars.”
 
In the previous Living World episode, Legate Minister Caudecus revealed himself as the leader of the nefarious White Mantle, but his plans for the organization were thrown into disarray when one of their ancient gods, a mursaat called Lazarus, reappeared and accused him of being a heretic. And the tumult in Tyria burns even hotter with the discovery that the Elder Dragon Primordus is stirring once again. Will players be consumed by the flames?
 
Along with Rising Flames comes a new PvP map called Eternal Coliseum. In this new conquest map, players will fight for the favor of a roaring ravenous crowd inside an arena inspired by the real-world Roman Coliseum. Players attempt to gain control of three capture points. Each conquest map features a unique secondary objective that gives the map additional strategic, tactical depth and can change the tide of battle. At set intervals during the match, artifacts of the gods will become available for capture. Capturing the Sword of Reaping will automatically defeat any downed enemies that you strike and provide a 20% damage bonus to your entire team. Capturing the Shield of Life will give the player that wields it a free resurrection when downed in addition to 5000 bonus health and 100 toughness for the entire team.
 
The release of both Rising Flames and Eternal Coliseum is in keeping with ArenaNet’s stated cadence of providing new Living World content on a 2-3 month schedule. The bundling of a Living World episode, a new PvP map, and updates to other areas of the game such as Fractals is designed to truly give a wide swath of our player base more of what they want and love on a regular basis.