Jump to content

  • Curse Sites
Help

davadude

Member Since 20 Aug 2009
Offline Last Active Today, 09:04 AM

Posts I've Made

In Topic: The Off Topic Thread Part iki

18 December 2014 - 10:08 PM

University here in The Netherlands continues, so I'm off Christmas, 2nd Christmas day, new year, and 2 days after that.

In Topic: Introducing the New Daily Achievement System

17 December 2014 - 09:27 PM

View PostKonzacelt, on 17 December 2014 - 09:19 PM, said:

2 comments:

1) Sorry, thanks for the heads up, and...

2) That is pretty darn hilarious.

I remember that in 2000 a few European countries (Sweden, The Netherlands/Crack central, Norway) adopted or seriously planned laws that required interactive entertainment such as games to warn users after certain intervals of exposure, as it was strongly believed at that time that games led to violence.  Compare it to the debate that always starts in the United States on the "anniversary" of the Columbine shootings.  "Video games kill people," "I killed my mother because of video games," etc.

The Netherlands abolished that law in 2012 when a right-wing government claimed evidence suggested the 1-hour-leads-to-violence claim was bogus.  Sweden never made it into a law, and Norway abolished their law in early 2013.  I believe the notice was removed right after Norway abolished that requirement, as it was the last country that required this.

Might be the reason, don't know.

In Topic: Introducing the New Daily Achievement System

17 December 2014 - 07:46 PM

View PostKonzacelt, on 17 December 2014 - 06:41 PM, said:

As an amusing comparison, GW1 actually encouraged you not to play the game too much.  I still remember those "You have been playing for X hours, please take a break." reminders.  Not a chance in hell GW2 ANet would have the balls to implement that.  One can almost hear the pinkslip from NCSoft landing on that poor employee's desk in Bellevue.

Or, you might know GW2 does have that feature...  The warning is given after two hours of playing time in the dark-grey emote color, on intervals of two hours.  Disabling game messages disables the warning, though.

EDIT:  Just found out it was removed in a patch a long time ago.

In Topic: Introducing the New Daily Achievement System

13 December 2014 - 08:55 AM

View PostNeo Nugget, on 13 December 2014 - 01:19 AM, said:

This is a big relief. Honestly, I was a little afraid they were going to go down the whole consecutive log-in route here.

Same here, made me agree with this update.  Had it not been this way, that it was consecutive, I would've been really upset.  It's also good its 28 days, so that even poor ol' February is accounted for.

In Topic: Introducing the New Daily Achievement System

11 December 2014 - 08:26 AM

[quote name='Mordakai' timestamp='1418266542' post='2344235']
Where are the major game-changing new professions, races, or at least weapons needed to breathe new life into this game?
[/quote]

If season 1 was permanent, [url="http://wiki.guildwars2.com/wiki/Release/Features"]we'd be quite close[/url].  Must say though, if they can keep up the first year of update types, we might get there before the summer break of 2015.