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davadude

Member Since 20 Aug 2009
Offline Last Active Yesterday, 10:51 PM

#2342990 Update Notes for November 18th, Tangled Paths

Posted Thorfinnr on 18 November 2014 - 06:49 PM

Posted Image


LIVING WORLD
Tangled Paths
The war against Mordremoth rages on in the Silverwastes as a new mystery arises. The Zephyrite Master of Peace has taken his precious cargo beyond the front lines. Where has he gone, and what answers will he give if he’s found?

Achievements
After completing “Tangled Paths,” showcase your tactical mastery as a hero of Tyria by completing challenging, episode-related achievements.

Rewards
  • With the release of “Tangled Paths,” players can continue to build their Carapace and Luminescent armor sets by collecting the light, medium, and heavy gloves.
    • Carapace gloves are obtained by completing the new Silverwastes reward track, completing the storyline, and exploring the Silverwastes.
    • Players will once again have the chance to prove their mastery of the region by unlocking all three weight classes of Luminescent glove armor to complete the Luminescent Gloves collection.
  • Explore the newly discovered labyrinth, and find nightmare pods full of rich rewards.
    • Nightmare fragments can be found in small pods throughout the maze. Combine them with a bandit skeleton key to open the greater nightmare pod.
    • The greater nightmare pod contains rare and masterwork gear, dragonite ore, and a chance to discover new recipes for Bountiful and Furious Maintenance Oils, Sharpening Stones, and Tuning Crystals.
BALANCE, BUG-FIXING, POLISH
  • Fixed a bug that prevented players from assigning, removing, or reassigning healing, utility, or elite skills while in a cosmetic transformation (e.g., during the siege of Ascalon in the Urban Battlegrounds fractal).
World Polish
  • Silverwastes
    • The cryptobotanist now correctly indicates the parts he is looking for.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • World Tournament finishers are available to support your favorite region in the World Tournament Finals. Players purchasing the winning region’s finisher before the finals will receive three Celebration Boosters after the event. Each region’s finisher is available in the Upgrades category of the Gem Store for 600 gems each.
  • A new Pact weapon set is available at Black Lion Weapon Specialists for a limited-time price of one ticket per weapon. Tickets can be found inside Black Lion Chests.
  • The Jungle Explorer outfit is now available in the Style category of the Gem Store for 700 gems.
Source.


#2342705 Is GW2 dead now or is it just the forums?

Posted Phineas Poe on 14 November 2014 - 10:58 PM

View Postdavadude, on 14 November 2014 - 10:03 PM, said:

I've been keeping this up for a while.  Have you played since the last update before that huge break of Season 2?  The LFG tool is out of beta and it works much better.  Opening it up defaults to the "open world events" tab which is filled with meta bosses and difficult content.

I got into the AA alpha around July and just logged in for the LS2 content. I kind of stopped doing Teq/Wurm with EG around that point. Glad to hear the quality of life surrounding that content is better; it got kind of fatiguing knowing if I showed up five minutes late to the overflow, it'd fill up and I'd have no chance at a decent kill.


#2342918 GW2: Master of Salami Slicing

Posted Satenia on 17 November 2014 - 06:14 PM

View PostKonzacelt, on 17 November 2014 - 04:32 PM, said:

So...it's a non-issue only if you are playing the game with the mentality that you need to continually be getting in-game gold.  Because let's face it, 95% of the drops in the game are crap.

You make it sound like you constantly had to convert gold to make up for "leftover" gems. Are we playing the same game really?

The large majority of (useful) gem-store stuff sells for an "even" amount (several 100 gems) or an amount of x+5. Neither of that will put your total gem amount into a situation we're talking about here.

That said, if you have 5k hours played and 10+ ap, why exactly would you regularly be in a situation where this change even affects you the slightest? As I've pointed out earlier in this thread, a long-term player would not want to convert leftover gems. There is no logical reason to do so as you'll need them again at a later point.

(If this bothers you on a visual level or whatever, well, then you "pay" for the cosmetic change to your gem amount :P )

Since Phineas Poe actually pointed out that there still is a custom conversion option (thanks for that, I use the conversion feature so rarely that I took the wrong information others posted for a fact), it should now be plain obvious that there isn't any salami slicing in terms of buying gems with RL money happening...


#2342903 GW2: Master of Salami Slicing

Posted Phineas Poe on 17 November 2014 - 04:11 PM

View PostBaron von Scrufflebutt, on 17 November 2014 - 11:13 AM, said:

From the OP:

Not my monopoly money! I'll pull another random quote.

Quote

Hypothetically, if GW2 has 1 million players spending at least $10 a month on the game, and if they have 9 left over gems per each of those months, then The Master of Salami Slicing’s income is $112,500.

He's equating this in the sense of real life money, bringing up an issue that is commonly exhibited in other in-game marketplaces like Xbox Live Microsoft Points. I can buy 400 MSP to pick up some Dragon Age DLC or some shit, but if it's 360 MSP I've got 40 leftover that I can do ♥♥♥♥-all with. That's salami slicing.

The point I'm making is that GW2 actually doesn't have this problem. He's criticizing a developer by calling them greedy when they, in fact, have the best cash shop model I've ever seen.

View Postraspberry jam, on 17 November 2014 - 11:27 AM, said:

But... Your 7 gems is worth 0.7 gold... If you buy 3 gems that's 0.45 gold and then sell the 10 you have that's 0.55 gold. That is a 0.15 gold "slice".

You can recover that loss opening a couple champ bags.

Non-issue.


#2342912 GW2: Master of Salami Slicing

Posted Phineas Poe on 17 November 2014 - 05:06 PM

View PostKonzacelt, on 17 November 2014 - 04:32 PM, said:

It's a non-issue for farmers.  For non-farmers it is an issue.  If you need to farm to recover your losses, however benign you may think that it, then that's a problem.  For players (like yourself mind you) that routinely farm big DE's and WB's, that's a non-issue because you are constantly making money through decent loot drops.  For many others who don't routinely run dungeons or champ trains, gold is hard to come by.

So...it's a non-issue only if you are playing the game with the mentality that you need to continually be getting in-game gold.  Because let's face it, 95% of the drops in the game are crap.

Dude, come on. It's 15 silver. You spend more way-pointing around the world map in a single session.


#2342834 GW2: Master of Salami Slicing

Posted Phineas Poe on 17 November 2014 - 10:24 AM

View PostBaron von Scrufflebutt, on 17 November 2014 - 09:11 AM, said:

http://www.gw2spidy.com/gem
10 gems sell for 1g.
You need 1,5g to buy 10 gems.


Which means that contrary to the idea of "just letting the gems in your Wallet - saving them for some other time", your idea means you are ACTUALLY wasting gems.

"My idea" was a response to the claim that ArenaNet designed a system where you cannot convert all of your gems back into gold. I don't really care if you're dissatisfied with its effectiveness; this is literally a false controversy.


#2342822 GW2: Master of Salami Slicing

Posted Phineas Poe on 17 November 2014 - 04:15 AM

View PostBaron von Scrufflebutt, on 13 November 2014 - 02:41 PM, said:

The first system had a certain level of consumer friendliness.
The new system is definitely less consumer friendly.  Heck, it was changed with the SOLE purpose to be less consumer friendly.
Clearly, consumers should support or at least not mind the change. Right?

What's so amazing about this system: a system that grants less options to a consumer than the previous one, that consumers feel the need to oppose its critique? What are the benefits of players not being allowed to sell their excess gems?

Do you guys just spin up controversies without actually testing these systems out?

If you have 7 gems leftover from a purchase, you can convert X amount of gold into 3 gems and then convert the 10 gems into gold. This idea of "salami slicing" in GW2 is a myth.

Since they re-introduced the custom conversion rate, not only can you easily transfer any quantity of gems into gold, but specifying how many gems you want is far easier than it used to be. Rather than punching in a set amount of gold and seeing how much you get back, you just say how many gems you want. I actually find this system a lot more convenient; I just hated that it didn't have the custom conversion rate at first.

This is a non-issue.

View PostVeji, on 14 November 2014 - 12:41 AM, said:

So, excuse me, if i want to immerse myself in a hobby where i don't have to deal with that greed.

Then I suggest excusing yourself from not pushing 'O' in the future? Problem solved.

There is literally ♥♥♥♥ing nothing on the gem store that you need to buy for your account outside of character slots. If you hate it so much, don't use it. You seem to have an awful lot of pent-up rage about the fact that ArenaNet has their own bills to pay.


#2342798 Where did Blizzard go wrong with D3 and what A.Net could learn from it.

Posted Phineas Poe on 16 November 2014 - 06:58 AM

View PostVeji, on 15 November 2014 - 08:46 PM, said:

Wasn't Fractals kind of an after-thought for those that wanted to spend 4-5 hours in one dungeon, wiping?

Only if you're bad.


#2342681 Is GW2 dead now or is it just the forums?

Posted Shayne Hawke on 14 November 2014 - 05:20 PM

View PostPhineas Poe, on 14 November 2014 - 04:42 PM, said:

Please cite one PvP team that has veered away from the meta and won a tourney.

Late Edit - And RE: WvW, there are plenty of zerg-busting guilds that wipe out other servers 30v50 all the ♥♥♥♥ing time. This is a game that gives safety in numbers, but if someone knows that they're doing they can win 1v2s all the time. This game rewards players who think and who build correctly.

This game has its issues, but let's not be absurd about it. Competitiveness is what drives PvP, not rewards.

Please explain to me how PvP tourneys and 1v2s in WvW are representative of how the whole of GW2 caters to the individual.  Please explain to me which individual in the 30v50 is responsible for the fundamental outcome of one side wiping in that engagement, how removing them from either side or adding one player to either side will change the outcome, and how that player is rewarded or punished for that responsibility compared to others in the group.


#2341946 Logged on after 6+ months.. ran level 50 Fractals

Posted Kattar on 04 November 2014 - 12:48 AM

This is a quality thread.


#2341922 Logged on after 6+ months.. ran level 50 Fractals

Posted Katsumi Kei on 03 November 2014 - 05:03 PM

I ate an apple today. It was delicious.

Related Trivia: It was yellow.

I will try a peach tomorrow. May be good too.


Since we are sharing stuff and not aiming for a dialogue this seemed like the most fitting comment.


#2342552 GW2: Master of Salami Slicing

Posted Satenia on 13 November 2014 - 07:01 PM

View PostBaron von Scrufflebutt, on 13 November 2014 - 02:41 PM, said:

The first system had a certain level of consumer friendliness.
The new system is definitely less consumer friendly.  Heck, it was changed with the SOLE purpose to be less consumer friendly.
Clearly, consumers should support or at least not mind the change. Right?

What's so amazing about this system: a system that grants less options to a consumer than the previous one, that consumers feel the need to oppose its critique? What are the benefits of players not being allowed to sell their excess gems?

My comment wasn't in defence of the gem purchasing change. Personally I think it's fairly obvious that this didn't happen cause multiples of 10 are so nice to look at.

My comment was entirely aimed at the absurdity of this thread. Here are a few pointers:

1. If you bring maths into the deal, at least try to make the numbers work out in your favour. Arguing about a potentially lost $0.1125 per month in a MMO environment doesn't qualify.

2. You realize that no gems are lost till the day you quit for good? If you're a long-term player, converting "leftover" gems after a purchase is possibly the worst thing you could do. Coming to think of it, how come none opened a thread crying about how Anet let him do that prior to the change? :D

3. Are you familiar with the concept of gift cards? Do you rage at the giver suspecting him of having shares with the store in question and all he wants to do is trick you into losing money?

4. You are potentially being overcharged for all kind of things throughout your daily life. For some reason however, you choose to complain about it when it involves a computer game where you spend 10$ a month and waste a potential 0.1125$ (numbers based on OP).

:rolleyes:


#2342516 GW2: Master of Salami Slicing

Posted Satenia on 13 November 2014 - 01:42 PM

Now all the kids who might actually care about this will have to ask their parents for a monthly increase of their pocket money by $0.1125 to deal with this great injustice. Clearly, another financial crisis is at our doorstep...

Next thread, thanks.


#2342396 Tangled Paths Begins November 18

Posted Robsy128 on 11 November 2014 - 06:44 PM

Well, I'm excited! Especially considering the last patch and generally the entire season as a whole has been AWESOME.


#2342369 I get the feeling GW1 lore is incoming...

Posted rusticgamer on 10 November 2014 - 11:48 PM

My best guess is that it would've had a connection to the bloodstones (a more in depth one than what we see in EotN) and ergo a connection to Abaddon.