Very unlikely. I have had enough! 5 straight days of not being able to do the dailies and finally there's a day I can and the game crashes and I lose the rewards. And this from a "game" that makes you pay up front and then also has extreme monetization crap too.
Meanwhile costs to use waypoints is skyrocketing. If I wanted to be the victim *all* the time I wouldn't bother playing games. This is far cry from the quality game Guild Wars was.
What in the blazes are you talking about? I think you're getting so wrapped up in your animosity over tech issues (sorry to hear about that, but most people haven't been having this issue so it might just be your computer on the fritz) that you're imagining things to complain about.
Tech issues: Contact support and run some tests on your end to make sure it isn't just your computer. Haven't heard a lot about these problems, and they rarely persist that long if its on ANet's end.
Waypoint fees: You a new player? Waypoint costs are derived from a "distance fee" (basically; it costs more to go farther) and a set base fee based on your level. Even with the cost going up as you level your character its hardly a lot, and at max level the base fee is only like 1.4 silver. That's chump change. Couch cushion money. I'm what most GW2 players would call "broke" 99% of the time and even I can handle max level waypoint fees; just go out into a zone and sneeze at a few moas or something. Seriously; grind random mobs for five minutes and you can cover fifty waypoint jumps.
"Monetization crap:" Excuse me while I laugh hysterically. First off GW2 is probably the least predatory cash-shop funded MMO on the market right now. Period. All it sales its skins and a few unnecessary (and frankly kind of pointless) account upgrades. Don't let your assumptions fool you; those boosts are worthless. As I said before "mobs are worth crap exp and the boosts don't help; +50% nothing is still nothing." Beyond that you're actually going to complain about the game being buy-to-play as if 99.9% of all triple A MMOs on the market don't "make you pay up front" AND charge a monthly subscription fee? Hell most of them even ALSO have cash shops.
You think GW2 is asking a lot of money? Try $60 for the base game, plus $40 for multiple MANDATORY expansions, plus $15 A MONTH for a sub fee, PLUS a cash shop. You're new to this whole "MMO" thing aren't you? Guild Wars 2 is practically free by MMO standards. And yes; it actually costs LESS than most so-called "free-to-play" games when you stop to consider everything those games ask out of its players.