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davadude

Member Since 20 Aug 2009
Online Last Active Today, 09:33 AM

Topics I've Started

Hylek in the Heart of Thorns

16 April 2015 - 03:12 PM

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Hylek in the Heart of Thorns


Arenanet has revealed what types of Hylek will exist in the upcoming Heart of Thorns expansion.  It has been revealed before that mastering their languages will be part of the new masteries that will be replacing levels after level 80.  You can read the entire announcement blog post here.

The jungle in Guild Wars 2: Heart of Thorns™ has Mordrem aplenty, but it’s also filled with strange and exotic natural creatures—including the Itzel and the Nuhoch, two brand-new hylek tribes. The Maguuma Jungle’s lush but dangerous environment has shaped and influenced these physically unique tribes to develop their distinct weaponry, community, and spirituality.

Gameplay Features: Making the Most of Maguuma

03 April 2015 - 02:45 PM

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Gameplay Features: Making the Most of Maguuma


Arenanet has revealed some new features and ideas behind the making of the Heart of Thorns regions in the Maguuma jungle.  The blog post outlines the biomes, themes, and some mushroom action.  The blog also outlines a new voice based system for characters that allows order to be shouted and world interaction to occur more.

From the very beginning, Guild Wars 2: Heart of Thorns™ was designed to maximize every player’s jungle experience. Gameplay, story, and the terrain itself were all conceived, fleshed out, and woven together to create a unified and immersive world that hooks players and keeps them hooked. Under the steady hands of Matt Wuerffel and Jon Peters, the Heart of Thorns team collaborated, iterated, and executed on a series of features and themes that deliver our most satisfying and comprehensive gaming experience to date.

Gold Transfer Changes

30 March 2015 - 08:54 PM

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Gold Transfer Changes


Arenanet has announced that change are coming to the ability to move and send in-game gold between accounts using non-trade post system.  Gaile Gray from Arenanet has outlined the incoming changes in a forum post.

  • Each account will have a limit on how much gold can be moved from its mail in-box and Guild Vault into its wallet each week.

  • If you receive more gold through in-game mail than you can accept in a week, the gold will remain attached to the mail in your in-box and can be retrieved up to the limit the following week or in subsequent weeks.

  • For the purposes of this limit, a week begins at 12:01 AM UTC each Sunday (5:01 PM PDT/4:01 PM PST Saturday).

  • Gold received from the Trading Post is not subject to this limit.

  • The maximum amount of gold that can be sent via a single in-game mail will be 500 gold.

  • The maximum total amount of gold that an individual player account can accept in a week will be 500 gold.

  • We will monitor this system and may make changes to the limits if we find that changes are necessary.

A Legendary Journey

26 March 2015 - 04:26 PM

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A Legendary Journey


Arenanet has revealed their plans for precursor crafting in the upcoming Heart of Thorns expansion pack.  The crafting will be done through recipes and perofrming numerous random tasks, such as clearing certain dungeons or dance for Queen Jennah.  You can read the full announcement on the official website.

For the Moot, this is where the celebrating starts. Since the Moot’s theme is all about partying, you’ll participate in a range of activities that include dancing with world leaders, setting off fireworks for the Spirits of the Wild, and sampling delicacies and libations from around Tyria. This final collection unlocks the recipe to craft the polished final iteration of the precursor. For all of our existing precursors, this is a tradable exotic weapon, but they will all be updated to use new skins that look much like the legendary weapons they’ll one day become. We like to think of these new precursor skins as the legendary weapon before it is embodied by its soul. Unlocking one of these new skins in your wardrobe will also unlock the two previous tiers of skins. So, should you get lucky and find a precursor out in the world, you won’t miss out on the skins.

So, they got rid of the condition limits...

24 March 2015 - 09:13 PM

So, I'm in the first stress test, and something was noticed by myself and many others...  Condition limits have been removed.  Someone else took a picture.


How do you think this will affect how the game is played/meta?Posted Image