This is a build designed to farm events in Orr. You will be able to easily handle enemy groups of atleast 8-12 Risen on your own, while keeping every ally alive and giving 25 stacks of might to yourself and 5 others during combat.
The playstyle revolves around exploiting the single most overpowered trait in the entire game, no contest.
"Renewed Justice"; Virtue of Justice is renewed whenever you kill a foe.
Also; "Justice is Blind"; When activating Virtue of Justice, nearby foes are blinded. And "Inspired Virtue"; Justice applies 3 stacks of might to allies for 5 seconds.
Fights can be initiated with "Leap of Faith", or by simply using "Retreat!" to walk in. Then using "Binding Blade" to ball enemies up if they're not already. Folowed by Whirling Wrath, Virtue of Justice, (Leap of Faith if not used), Symbol of Wrath, Swap to Mace/Shield, Symbol of Faith, Protector's Strike.
After this combo, some things should have died or are very close to dieing. Right now is the time to..
SPAM Virtue of Justice like your life depends on it.
Hotkey Justice to a key you can easily spam as fast as possible. Every time something dies, you gain 3 stacks of might for ~8 seconds, blind every enemy around you, and apply a stack of vulnerabilty to every enemy around you.
Because of the recharge trait, you are completely invulnerable after the first thing dies. Enemies should be dieing one after another allowing you to spam blinds faster than any creature's attack speed.
Now about the utilities. Having a Swiftness in Orr is essential to farming events. You will be running around, hunting for contested waypoints, ores to mine and random events to do constantly. Having an extra Aegis is needed to block pulls. This makes "Retreat!" invaluable.
"Hold the Line!" allows you to maintain Regeneration on yourself and allies. Protection is needed to keep yourself alive before you can spam justice.
"Sanctuary" is a really nice safety skill to have in Orr. Almost everything is melee or uses attacks that can be blocked by sanctuary. If you feel like you're going to die before you can kill something, pop a sanctuary. Also nice to be able to mine ores without being interrupted.
Other tips; Always activate your virtues. The activation is way more beneficial to your allies and yourself then the passive will ever be. As soon as you lose ~3k health, use Resolve to heal back to full, and heal every ally. Also gives everyone ~10+(?) seconds of regeneration, further healing for ~ 270 per second.
Standing in a symbol will heal you for about 230 per second because of Writ of the Merciful. Standing in 2 will double that for a few seconds. Together with Regeneration and Protection from Hold the Line, and stronger passive Resolve, you will be healing for about 900 health per second for a few seconds. Enough to survive any amount of mobs. If your health drops low, pop all your virtues to give yourself some more time. If that's still not enough, you have Sanctuary and Renewed Focus.
With this build, I make a little under 1 gold per hour by trying to do as many events as possible and mining all the ores I see. Currently using Rune of the Pirate for Magic Find, but the runeset in the build would provide better combat effectiveness.
ocirne23Member Since 07 Apr 2011
Offline Last Active Yesterday, 02:53 PM
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