Baron von Scrufflebutt, on 15 January 2014 - 03:14 PM, said:
By preventing mob skipping you hopefully mean that A.Net would completely redesign the dungeons, right? I mean, certainly you can't mean that the players would simply be slowed down, forced to fight every foe they run into, for that 1g?
Clearly the mobs are there to be fought.
If Anet intended them to be skipped they might as well not put them there. If the purpose is to be used as a race obstacle, traps and jumping puzzles would do as fine.
If rewards are not adequate for the time effort and difficult, they can be adjusted.
It would be nice if trash mob drops were improved, but that would lead to people just farm the early trash mobs.
That is why the rewards are at the end, but that leads to skipping because the rest is not worth the effort.
It would be nice if the reward at the end improved with the number of mobs killed on the way. I guess that is why they talking about vanquishing dungeon mode or something.
Which is why the posts were not removed as being off topic. That doesn't mean that general posts about the cash shop aren't off topic or that posts relating to the cash shop have a history of spiraling into off topic conversations quickly. It is a reminder that this is not a discussion about the cash shop.
Love the collection expander, absolutely hate that it is cashbound...
It isn't a vanity item, lots of items need 250 of them, so you can't say 250 of an item is plenty, it should have been 1000-5000 in the first place...
Oh that's great news. I hated the implementation of this character bound WXP crap from the very get go - I am actually surprised they decided against their previous model as Devon Carver seemed VERY adamant of keeping it the way it was.
I am very relieved though that they have picked the best imaginable way to do it as well. Pool ALL levels you had and let your characters still contribute them individually. That's as much as I hoped for and not necessarily a given - they could have aligned every character of yours to the level of your highest character, which would have sucked for a lot of people as well as that whole circumstance ended them up with a lot of low level wxp rankers.
But that way, superb. It seems they are really keen of announcing the stuff people want now all of a sudden. New releases breathing down their neck finally shows an effect?
GW2G is a discussion forum. This means that we expect a certain level of quality in our posts, but it also dictates how we expect our users to act. We try to allow you to discuss all subjects in a non-biased venue that supports those who want to take part in such a community. We don’t want users to bicker, pick fights, or take sides like some sort of political drama.
A discussion is a civil back and forth between posters that involves stating, comparing, and defending points. A discussion has a set of “soft” rules that are followed in order to keep the discussion on track and effective. The following graphic shows the basic structure and rules of a discussion.
Arguing is a throwing hissy fit, shouting match, or pissing contest. It is pointless and destructive to discussions. In an argument, neither parties are following the rules of a discussion, and communication has broken down to grade school “Nuh uh!” or “Jinx times infinity!” like comments. They go nowhere and only serve to make posters dislike each other and detract from the atmosphere of the forum as a whole. We don’t like arguments at Guru. We had enough of arguing over sharing the batmobile toy in daycare back in the day.
This is almost true, except that monsters really eat posters that argue. My best advice is to not argue, then the monsters won’t eat you.
Now that we know that discussing is good and arguing is bad, how do we have a good discussion instead of some bland circle of junk? The following graphic is an excellent, if slightly simplified, guide to discussions.
There are “levels” of discussions. At the bottom we have arguing where we get trash comments about the other poster, how the other poster is saying something, and the “Nuh uh. I did!” comments. You move up to the middle and you get to the level where people bring up opposing opinions to strike down that of the opponent in righteous written battle! At the top, you end with discussions that people attack and defend central points and use supportive evidence to prove their ideas. Think of the top as “discussion nirvana.”
By no means do we expect the average poster to be an expert debater. We do expect you to be able to have a discussion without devolving into argumentative and destructive behaviors. If you are unable to even post at the level of “contradiction” you need to seriously reevaluate what your post contains and type it all over again.
Now, there is a section in there that is going to upset some people: “Responding to Tone.” Yup, that is a no no. Don’t do it, it doesn’t do you any good. If you don’t like the way a person is saying something, PM them in a short, polite way that expresses your desire for them to reel in their mannerisms. Talking about how a person is talking is next to not talking at all. It is worthless and ends in flame, name calling, and discussions about a person’s worthiness or expertise.
If you can remember two things you can stay in that top half of the pyramid. Ignore who the poster is; discus the content of the post. Ignore the way the content is stated; discuss the content itself. Congratulations! A real discussion! We are on our way to enlightenment.
Moderators often talk about people “being constructive” when they post. The easiest way to ensure you are being constructive is to stay in that top half of the discussion pyramid. Avoid becoming emotionally invested in a post. Leave a post for a whole day before responding if you have to. This is the advantage of a forum environment. We do not have to respond immediately so there is no excuse for responding in a heated or negative manner.
Just because there isn't easily available proof of something doesn't mean it doesn't exist or that it shouldn't be taken seriously. For example, I can find articles written about America's war on terror killing civilians and kids by use of drones. Although, I can't find hard evidence of it because I'm just a guy behind a computer. However, that doesn't mean that those accusations shouldn't be taken seriously.
This is, again, another logical fallacy of yours.
No it's not, if you make an accusation and can't back it up, don't expect to be believed, end of story.
Strawberry Nubcake, on 16 October 2013 - 11:16 PM, said:
I hate to admit this, but I'm on the same page as Lordkrall. You guys are blowing this way out of proportion. Then again...
Well I kind of expected this, didnt even take a full 2 pages till it turned around to, Anet is a dead company, GW2 is a dead game, bailout, everything is a catastrophy, no matter what the reason what they are doing is wrong, abandon ship, woman and asura first.
Edit: And I personally would like to see someone type the type of comments from the official forums on here, directed to say the mods, and see what happens (not actually suggesting you do this, but look up the rules to see it wouldnt fly here either what your saying people should be allowed to do on the offical forums). People are going off about its overbearing etc etc etc, rules are the same here, surprise surprise, but I'm not seeing people going OMG Death of Gw2guru, conversation stiffled, end of debate and discussion. Abandon thread, bail out, ejector seat activated!
I was referring to Desert Rose who used the term "freedom of speech." It annoys me seeing that on forums as if American laws apply to the world.
Freedom of speech has been deemed as a Universal Human Right by the UN. Article 19 if I remember correctly. It is a world wide thing not just a couple countries and far from just an American thing.
That being said, there is no such thing as freedom of speech on a private forum. You abide by the rules of the space you are in and your rights are not protected there.
I personally find it odd that such a broad, ridiculously easy to over enforce rule carries such a harsh punishment. Then again, I don't know what the "base" punishment system on the official forums are as I have never run into them. Rules like this are iffy. Not because they are used to inhibit comments, but because they are perceived to inhibit comments. To post this so soon after saying they want increased communication is just ass backwards.
I can walk out of the dungeon, WP to town and do it, yes.
Clearly it was fully possible to complete every single dungeon in the game without this item before, so I don't see why it would suddenly be required.
You notice that this single change also bury all wishes of getting a template system like in gw1? Brilliant. You don't have to support every crap anet does just for the sake of defending them Lordkrall. This is not just a charge for convenience.