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AmyLynn

Member Since 13 May 2011
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#2204416 Dare to Criticize Guild Wars 2

Posted Kaaboose on 21 May 2013 - 10:39 AM

I'm probably going to get shot down for sharing this but:

The guy is more direct then I'd ever be in my videos but it really makes me feel better knowing there's somone out there genuinly invested in GW2 and is not afraid to show his rage at being let down by the promises that were made to us prior to this games release.
Just to set the record straight I don't agree on the endgame grind mentality of other MMO's as he does.
However I agree hand down there NEEDS to be some challening content put into this game.


#2203639 I finally get why you can easily rep more than one Guild

Posted Susanoh on 19 May 2013 - 10:52 AM

I personally find multiple guilds far more efficient than limiting the player to one only. Guilds are created with different purposes in mind, and not all of them are good at fulfilling every purpose. I have a guild for my family and friends who like to level up together and do dungeons together. If any of us want to try a guild for, say, coordinated WvW tactics, we have that option. If we were limited to one guild only, this would be impossible. Yes, we could settle and attempt to find ways around this issue if we're limited to one guild, but it's much more efficient to have to option of creating or joining more than one guild if your current one does not fit all of your needs.


#2198481 Anyone else have trouble with their guild?

Posted MisterB on 04 May 2013 - 06:39 PM

The concept of holding any guild member accountable for mandatory attendance in a video game is absurd.


#2198450 Anyone else have trouble with their guild?

Posted Sparrwen on 04 May 2013 - 05:04 PM

Thanks for your replies.

It made things a little bit clearer now. Also I realized I probably demand too much of my guild leader and officers. Too much that a mere human can live up to. Thanks for that insight Darkobra. Actually, nothing stops when they are unactive, the only thing that happens is that the guild dies. Pretty much the same when a teacher never shows up for their class. You know what happens then? The class disbands. What I wanted from the guild was community. Nothing else actually. So Darkoba you lead a guild I see. Have you had people leaving?

A guild doesn't actually need a program such as teamspeak but it makes things alot easier such as doing dungeon runs with the guild. Though not everyone wants to use it. Some people are too shy to use it and some... just doesn't want to use it. But I've seen it happen aswell when officers use a voice chat program and disregard on what the others say in guild chat. That's a shame.

Guess it's time for me to move on and find a new territory.


#2198418 Anyone else have trouble with their guild?

Posted I'm Squirrel on 04 May 2013 - 03:36 PM

well.. I got a couple problems in my guild concerning 3rd party programs such as teamspeak.

-the guild leader rarely plays the game

-the officers only use teamspeak and disregard everyone in guild chat

-this is the BIGGEST guild on the server ( [BURN] ); 500 members per guild (1500), we have 60+ players on at all times, yet none of the officers participate in guild chat.

-NO other members use teamspeak

-we require representation at all times, which makes multiple guilds unviable

I would leave, but this is the biggest community on the server... and my server is half brazillian (no racist/I mean absolutely no offense).

Anyways, I think it's pretty dumb for officers and leaders or GUILDS in general to use teamspeak. I was in all the major guilds in GW1 (KISS and The Raven Alliance for example) and we NEVER used teamspeak and NEVER had any problems and the guild chat was really entertaining because everyone was participating. Completely ruins the social factor of the game.

EDIT:

also we have a website where all members are REQUIRED to register on, which is completely pointless; nobody even looks at it; we can simply just use the message of the day text box


#2197790 T1 WvW: The Big Three Olympians

Posted TW_LetoII on 02 May 2013 - 05:22 PM

Losing a high caliber GM like Smokee will put a big dent in a guild. But in a small guild the size of TW or HB the guild itself is made of people who know each other and are used to playing together. FOO is massive, guilds of that size have cliques and factions. People who don't like or even know each other. Their binding force is the GM's force of personality.

Personally I'll be surprised if they're done fissioning at 2. But they did have a strong organization and hierarchy so maybe I'm wrong. Asian cultures do seem better at stability then us rebellious westerners.


#2196649 Your Recommendation for a Great Chair

Posted pumpkin pie on 30 April 2013 - 12:55 AM

I think you should ask your therapist since this is a medical/physical condition, and not everyone has the same "physical alignment" and I am pretty sure I am not qualify to answer this question.


#2195240 Chat filter, why even put it in game?

Posted chiclet on 24 April 2013 - 10:01 PM

View PostI, on 24 April 2013 - 09:35 PM, said:

that really doesn't make sense

...Just because you can be a jerk doesn't mean you should be a jerk. Being polite goes a long way to making friends and minimizing enemies. And, in the OP's case, keeping him off the temp ban list.

I can't believe I had to explain that.


#2195223 Chat filter, why even put it in game?

Posted Whitey on 24 April 2013 - 09:31 PM

Why have a pottymouth when you could have proper manners instead?


#2195306 Legendary let down?

Posted ShezuTsukai on 25 April 2013 - 01:52 AM

The possible scavenger hunt for the precursors would be an excellent time to delve deep into lore and story for each legendary.

I hope: 1. Anet makes a scavenger hunt 2. That they take the time to make some story/legend for Legendary.


#2194070 Why do people congrats Boston Authorities at all ?

Posted Grim_Ling on 22 April 2013 - 03:13 PM

View PostLordkrall, on 22 April 2013 - 02:51 PM, said:

Ah.. don't throw stones in glass houses now. The biggest attacks on innocent civilians in modern times have after all been done by the US.
Sounds more or less like classical US propaganda, as always when it comes to questionable stuff done by the US.

No, Soviet would have beaten the German Army sooner or later anyway, no matter the weather. It would have taken longer, but they would have won.
What have Sweden to do with anything at all? Just because I live here?

first you need to read up on your history books about how the wars were actually fought and won... watch actual footage if you think the books don't report it correctly...
2nd Vietnam was never actually declared "war" it was a "conflict" (i know that is a minor detail, but it does actually make a difference)
3; I agree with both sides of the fire fight arguement... that was alot of gun fire to survive, but i have never been in a real gun fight before (the paintball reference was not bad... it is a lot harder to hit someone when you are trying not to "die")
and finllay I am glad they caught these guys and hope with the one alive we can catch all his friends before they do anything else...


#2193053 Game Exploit Closed

Posted Al Shamari on 18 April 2013 - 08:28 PM

View PostMisterB, on 18 April 2013 - 08:25 PM, said:

That analogy is invalid and exaggerated. It's more comparable to a mistaken price posted by a retailer.
Exactly, and when this sort of mistake occurs in real life, more often than not the retailer will accept fault at that point in time, allow you to purchase the item at the discounted price knowing that it was the reason you made the purchase. They will then go fix the price so that others may not fall into the same scenario.


#2188672 Do any of you miss heroes/henchies?

Posted Gerroh on 07 April 2013 - 07:38 PM

Heroes and henchmen would not work in GW2. Possibly in dungeons, but I don't think Anet would implement something so big for only one part of the game. Even then, we all know Anet's AI programming is terrible and that wasn't much of a problem in GW1, but in GW2 it would be nothing short of a disaster each dungeon run.

I don't miss heroes or hench, I like that I have a guild full of people I can play with at any time. I like that because of the way the game is designed, you don't have to be a certain build or profession to join a dungeon party; you can play whatever you want.

What I do miss about GW1 is how much more "necromancer" necromancer was. In GW1 I could spread horrible misery and make my opponents weak as babies, or as fragile as wet paper. I could also put on a creepy outfit that would be useable by only my profession. I could wear spikes, and tentacles, and bones, and tongues. In GW2 I have to share my armor with the two ninny-frilly-pants professions; mesmers and elementalists.

So now nec is something mostly different, and while I still enjoy it, I liked it more in GW1.


#2188660 Do any of you miss heroes/henchies?

Posted Dasviidonja on 07 April 2013 - 06:57 PM

and wish you could have them in this game? Ima go yes on heroes. The game just feels so empty without them now. I end up playing GW1 more than this now because of the heroes and the Zashien quests and Nicholas the Traveler quests and taking the with me and watching the slaughter everything because of the builds I gave them. That was the FUN of GW1 I think most was building characters skill bars. This game seems to have 1 or 2 templates of skillbar and yer done.


#2189035 New Shirts and Vests in the Gem Store

Posted Khalija on 08 April 2013 - 05:38 PM

View PostKumori Tensei, on 08 April 2013 - 05:32 PM, said:

Same company, and as such the priorities are not where people want them. NO ONE should be working on town clothes...ugly ones at that whenever you have much more pressing issues like say, events not working, anything halting progression, broken mechanics, broken skills, you know important game stuff...but hey if you do preface your posts, I bet you will hear less opinions, so have at it mate :D

Now if town clothes was allowed to be worn as armor, there could be a ton happier people with releases of new town clothes and stuff

Sorry, but this line of thinking makes no sense. I'm pretty sure the people designing town clothes don't have the same skill-set as those working on other things, hence why they are on the "design" team and not the "game bug" team. And I seriously doubt me prefacing the articles would prevent people from voicing their opinion. My comment was geared more toward the unnecessary whining and ranting.