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Zora_diem

Member Since 22 May 2011
Offline Last Active Feb 18 2013 12:34 PM

#2151966 Reputation?

Posted Calypso589 on 27 January 2013 - 03:49 PM

Remember when the OP was about faction reputation?

Those were the days.

God this community can be moronic.....


#1844533 Whats the point of joining multiple guilds if they require you to represent t...

Posted Sheepski on 30 August 2012 - 12:10 AM

2 points I'd raise as a guild leader.

1) At this time a lot of people aren't even aware of how the represent/multiple guild things work.. so I remind my members to represent so that they get access to the guild benefits, and not for our own intentions. Although it would be annoying if people left because it "wasn't active enough" yet they weren't representing lol...

2) Why should all the freedom be on the members' side... if a guild allows them to join other guilds, and to represent freely, then I think it's only fair that the members are upfront and say "hey look I've joined/am joining other guilds (with friends, wvw, pvp, change of scenery) etc". This gives transparency for both guilds, illustrates how active people and guilds are and allows both parties to make decisions on whether to stay or not.

For example I have members who have freely stated they're joining other guilds too, so if I see they're not representing then fine, I know why... and they won't expect as much from our guild either. But someone who joined, didn't represent even when online then moved server, I made the judgement that he was in another guild/wasn't fussed about ours so removed him. But without the knowledge behind it it's a very confusing state.

So in my opinion, multi-guilding is fine as long as it's open. Why bother joining a guild if you don't plan to represent and do plan to join other guilds that are the same? How will you ever contribute to their communities?

*rant over :P*


#1784235 New armour skins "apply appearance once per item"

Posted Chalky on 22 August 2012 - 07:18 AM

I'm confused as to why anyone would assume this would work any other way.  Is this just a case of getting carried away with wishful thinking?  No other system in the entire game works this way, I don't understand who out there would say "oh, yes, but when it comes to cash shop armour skins I bet they're going to let us use them on an infinite number of items for ever and ever!".

It's surreal.  When ArenaNet announced the cash shop they said it would be used for cosmetic items.  Now they're announcing cosmetic items and people are apparently astonished that they'll have to spend money if they want them - this is how it works!  It's a cash shop!


#1787866 First Person View, like, seriously, Anet, just ...

Posted leongrado on 22 August 2012 - 04:39 PM

Would be nice to have but not a gamebreaker by any stretch. Give them time. If enough people ask for it, they'll do it.


#1787338 First Person View, like, seriously, Anet, just ...

Posted Dilbon on 22 August 2012 - 03:37 PM

View PostHibiki, on 22 August 2012 - 03:33 PM, said:


Also a view where you can free-move the camera and get good angles for screenshots.

Like when you press the left mouse button down?


#1772028 Simple AutoIt Script for Launch nite! :)

Posted Elker on 20 August 2012 - 04:09 PM

Part of the experience is breaking your keyboard and mouse trying to log in :)


#1712133 Was yesterday a 'successful' stress test for the NA servers?

Posted justaguy on 11 August 2012 - 01:17 PM

A big part of testing is to look for the unexpected so you can adapt and find better ways to deal with it.  Whether or not the lag was intentional, I was glad we saw it.

So, as a test, yes, it was extremely successful. They were able to test their equipment and software during a period when the Internet wasnt behaving perfectly.

Hopefully, it allowed them to plan for the contingency when it happens post launch. That said, of course, sometimes the Internet just happens. That may have very well been the case last night.


#1647780 Fastest Leveling Methods?

Posted MSpurrier24 on 28 July 2012 - 07:08 PM

1 word. Crafting. when you discover new recipes in crafting you get alot of xp and since there are what? 4 ( check? ) it will be able to get you alot of xp before you level all of them up to max


#1584198 So what's your pick?

Posted Freelancer604 on 09 July 2012 - 05:21 AM

View PostMaal, on 07 July 2012 - 09:34 AM, said:

Probably a Norn, engineer. Will try to make him dwarf like...

You will be the biggest dwarf ever concieved


#1584462 So what's your pick?

Posted Maal on 09 July 2012 - 08:26 AM

View PostFreelancer604, on 09 July 2012 - 05:21 AM, said:

You will be the biggest dwarf ever concieved

All hail the Great Dwarf


#1582468 Guild system potentially fragments large communities

Posted Shock_Treatment on 08 July 2012 - 03:46 PM

View PostMister_Smiley, on 08 July 2012 - 03:35 PM, said:

Don't know, something about guilds and how they are two small and hes pretty much saying the way they are put together in GW2 suck and it will cause Gw2 to fail. But it seams people forget that before Factions game, there was no alliance and guilds where single, no alliance and only 100 people, giving that anet has increased the cap already is a improvement and i'm sure we may have no seen everything Anet has to offer to Guilds yet.

Oh, thanks :D

I know I'll get flamed for saying this... but.

I'd rather they didn't put this in.  I'd like to see many more smaller guilds.  I have a whole bunch of reasons for this, but I don't want to spend the time worrying/arguing about it.

/Dons flame retardant fuzzy bunny slippers.


#1579442 Perhaps bad jumping mechanics?

Posted Chalky on 07 July 2012 - 11:56 AM

View PostMagnetaire, on 07 July 2012 - 02:49 AM, said:

A balance choice? That's a bunch of balogney. How does being able to use your skills when jumping throw off balance?

To others;
I'm not talking about bunny hopping here. I'm talking about using skills in mid air.

You can use skills while jumping.  I just said that.  Clearly they have decided to prevent some skills from being used while jumping, and they will have made this decision for a reason.  What is your explanation as to why they would do this?  I think the most likely reason is balance.  I don't understand what you think the reason is, your OP seems to say "but I wanna!" which doesn't really attempt to address the reasons why the game is the way it is.  You need to consider this when making suggestions.  The developers don't just put in restrictions because they have nothing better to do.

The only way you could argue that it has no effect on balance is if you're saying that using skills while jumping has no gameplay consequence what so ever.  If it affects gameplay at all by giving any sort of advantage, it is legitimate to decide to remove this advantage for a particular skill for balance reasons, just like it is legitimate to decrease the power of a skill in any way for balance reasons.  That's how balance adjustments work.

Some skills can't be cast while moving as well.  This is also a decision made for balance reasons.  Usage restrictions are a common form of balance.


#1546029 Arenanet has destroyed local server economies. Is this a good or bad thing?

Posted Bilateralrope on 24 June 2012 - 09:22 PM

View PostMrIllusion, on 24 June 2012 - 08:15 AM, said:

Whether Anet rises to the challenge to solve the issue (impossible to tell from beta) or whether one type of economy is better than the other (subjective and too many variables) is a different discussion. I never took a position about that.

Fair enough then. Unless you take a position on if global is better than server economies or not, I'll let our argument end here.

View PostTrei, on 24 June 2012 - 10:41 AM, said:

Maybe it's just me, but I find it deliriously amusing whenever I see people relate the terms "Auction House" and "undercutting" in the same paragraph or sentence.

Beyond that, I totally agree with your post :)
That's because people keep calling it an auction house when it isn't. Because it doesn't have auctions.

View PostLethality, on 24 June 2012 - 01:29 PM, said:

One downside is for low population servers having to deal with market prices that may be out of their reach... as they may not have as much coin available.
They can make coin just as fast as anyone else. Just farm places that get farmed on other servers. If anything, a player on a low population server will have an easier time farming coin, because there will be less people farming the valuable runs.

Sure, they start out with less coin. But that's always going to be the case when you start the game later.

View Postvylettes, on 24 June 2012 - 01:45 PM, said:

its called the auction house.
It is not an auction house. It does not have auctions. It is not called an auction house.

Why do people keep calling it an auction house ?


#1545013 Arenanet has destroyed local server economies. Is this a good or bad thing?

Posted Spenn on 24 June 2012 - 08:40 AM

A bigger market results in more competition, less manipulation and fairer prices.

The lack of direct p2p trading actually prevents scams, because no one would be foolhardy enough to trade directly with strangers with the insecure system.


#1542012 Arenanet has destroyed local server economies. Is this a good or bad thing?

Posted Denny1969 on 22 June 2012 - 07:12 PM

View PostMrLarone, on 22 June 2012 - 03:06 PM, said:

you're sitting on a pristine, white sand beach, the sun shines up on high with a radience that soothes your soul and the sound of distant birds can be heard on the cool winds tumbling from serene mountains behind you...

where's the beer?