- Viewing Profile: Posts: KodakMoment
KodakMoment
Member Since 20 Aug 2009Offline Last Active Yesterday, 03:18 PM
Community Stats
- Group Members
- Active Posts 1142
- Profile Views 1944
- Member Title Seraph Guardian
- Age 22 years old
- Birthday July 29, 1990
-
Gender
Not Telling
-
Location
Toronto
-
Interests
Chasing Squirrels
-
Server
Crystal Desert
Contact Information
134
Excellent
User Tools
Friends
KodakMoment hasn't added any friends yet.
Posts I've Made
In Topic: Yo, how are thieves not crazy OP?
19 May 2013 - 03:03 AM
I think the issue is theives have unlimited get out of jail cards. They can keep stealth up for a very long time and during this period you dont know if they are attacking or retreating. They also use it if they fail a burst so that they can try it again after they've healed up. Then they have the long range blinks which can be used to go through terrain. A decent theif is pretty much unkillable
In Topic: When will GW2 get real PvP?
16 May 2013 - 02:08 AM
This happens to me a lot I mostly solo queue because most people I play with quit or timezone/work differences. They were a full premade btw. There also isn't a secret society of people buying other accounts playing on rabbits it is extremely rare
In Topic: When will GW2 get real PvP?
15 May 2013 - 12:13 AM
The Shadow, on 14 May 2013 - 04:54 PM, said:
GW2 PvP
Good things:
- Tournaments
- Necessitates communication
- Necessitates individual skill
- Necessitates knowledge/ understanding of all classes/ builds and roles
- Can relatively easily switch builds/ gears/ class (though templates would be lovely)
- Allows you to progress; Leaderboards, as a player, as a certain class, at communication etc...
Bad things:
- SPvP
- RNG for gear
- Most maps suck
- There are objectives on most maps that are simply annoying
- There are too many hot-join heroes in soloq
- It's unfair to pit pre-made teams against randoms (I say this as someone who enjoys premade and soloq)
- It's un-rewarding to play the important builds in soloq (why run bunker? Not like you'll get any glory)
I think perhaps the worst thing about GW2 PvP is the ranking system. I've seen rank 50s who suck ass and rank 10s who have been really quite good. I don't think rank should matter. I think your win/ loss ratio should dictate your rank not how many hours you spend in hot-join spamming skills against bad players in order to rank up.
Other than that, they simply need to offer more variety. I like GW2 PvP but I can see why a lot of people don't. Why aren't there 1v1s, 3v3s, 5v5s, GvGs, TDM, SDM, KoTH, CTF?
It's not as though these things would be hard to implement. I just don't see what anyone could possibly have against more variety as it would be optional content anyway.
Good things:
- Tournaments
- Necessitates communication
- Necessitates individual skill
- Necessitates knowledge/ understanding of all classes/ builds and roles
- Can relatively easily switch builds/ gears/ class (though templates would be lovely)
- Allows you to progress; Leaderboards, as a player, as a certain class, at communication etc...
Bad things:
- SPvP
- RNG for gear
- Most maps suck
- There are objectives on most maps that are simply annoying
- There are too many hot-join heroes in soloq
- It's unfair to pit pre-made teams against randoms (I say this as someone who enjoys premade and soloq)
- It's un-rewarding to play the important builds in soloq (why run bunker? Not like you'll get any glory)
I think perhaps the worst thing about GW2 PvP is the ranking system. I've seen rank 50s who suck ass and rank 10s who have been really quite good. I don't think rank should matter. I think your win/ loss ratio should dictate your rank not how many hours you spend in hot-join spamming skills against bad players in order to rank up.
Other than that, they simply need to offer more variety. I like GW2 PvP but I can see why a lot of people don't. Why aren't there 1v1s, 3v3s, 5v5s, GvGs, TDM, SDM, KoTH, CTF?
It's not as though these things would be hard to implement. I just don't see what anyone could possibly have against more variety as it would be optional content anyway.
Yes it is true rank doesn't mean much but when you get rank 1's on your team that type in chat what do i do then there is a problem...
In Topic: When will GW2 get real PvP?
14 May 2013 - 03:37 AM
deluxe, on 07 May 2013 - 06:23 PM, said:
So another month has passed, has anything changed for the better?
No nothing has changed and I wouldn't get your hopes up. Anet releases 1 patch a month which 99% of the time is a pve patch it's quite simple math.
I constantly get pitted against full premades consecutively with a pug. It seems the matchmaker doesn't like putting a premade up against another premade. I don't get how anet thinks this is fair and there wasn't a lack of players because this was during the busy hours. 3 different premades yet the system can't match these premades against each other. Then there are the leavers/afkers but lets not punish them at all
In Topic: Details on Upcoming Custom Arenas & Spectator Mode
23 April 2013 - 08:14 PM
[quote name='Lordkrall' timestamp='1366739722' post='2194660']
Hmm?
I have yet to change a single gold to gems, and yet I have quite a few gem-store only things on my account. How would that work if I had "no chance to buy the cash shop stuff"?
It was also possible to get gems as reward for certain PvP matches earlier, so they might take that back.
[/quote]
Re-read what I posted where did I say it wasn't possible to obtain gemstore items through pvp only?
Hmm?
I have yet to change a single gold to gems, and yet I have quite a few gem-store only things on my account. How would that work if I had "no chance to buy the cash shop stuff"?
It was also possible to get gems as reward for certain PvP matches earlier, so they might take that back.
[/quote]
Re-read what I posted where did I say it wasn't possible to obtain gemstore items through pvp only?
- Viewing Profile: Posts: KodakMoment
- Privacy Policy
- Forum Rules & Guidelines ·

Find content