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KodakMoment
Member Since 20 Aug 2009Offline Last Active Today, 04:14 AM
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- Member Title Seraph Guardian
- Age 22 years old
- Birthday July 29, 1990
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#2209543 GW2 Evolution to
Posted
assyrian dragon
on 06 June 2013 - 04:48 AM
read this before you answer.
after almost a year and we still have
1- Game mechanic broken (support /control).
2-Condition damage broken (why Anet bother with balancing, this should be the first thing because if they fix it, which I doubt they will they will need to do rebalancing again.
3-Boring skill system.
4-living story.
now why the living story because it is Anet giving us a clear indication to the future of GW2.
GW2 has evolved to be a game built around the cash shop. Everything in the future will be about limited time shiny skins and RNG with RM.
Your Journey as a hero has ended.
It is time to dress your avater with RM if you get lucky with RNG.
#2202178 When will GW2 get real PvP?
Posted
Illein
on 15 May 2013 - 10:12 AM
Lordkrall, on 15 May 2013 - 08:54 AM, said:
There are people that are fast learners and that don't actually need to actively play in order to learn stuff. If someone knows how the skills and the maps work they can quite easily figure out strategies and plans to counter an enemy and win, no matter which rank he/she is.
No, it is not reasonable to assume someones skill is based on the rank, since the rank have nothing at all to do with skills. I have seen quite a few rank 1-2 players that have owned rank 20 players, but going by your logic that would be impossible because they are 19 ranks lower?
It's like talking to a box of rocks.
Read what I wrote not what you want to argue against. Interpreting, rather simply written, paragraphs to suit your argument is not really a basis on which I am interested in discussing with you.
#2197291 Frost and Flame Finale - Why 13 Days?
Posted
MazingerZ
on 01 May 2013 - 01:23 PM
Thus you have people logging in and increasing your POTENTIAL GEM CUSTOMER BASE and your profits unless you're a total idiot at running the cash shop will get a bump of some sort. This is probably their attempts to fight off attrition in a F2P game where people are free to come and go as they please.
#2181395 One sentence that defines GW2
Posted
Shayne Hawke
on 20 March 2013 - 02:56 AM
#2179940 Quantifying fun: Checklist vs. Experience
Posted
El Duderino
on 16 March 2013 - 01:43 PM
Furthermore, many people have likened their experience in GW2 to a giant checklist, which means that they keep trying to figure out how fast they can get things done.
So, my question is this:
Doesn't it seem strangle to quantify our fun in a game by the number of things we can do rather than the experience we have doing those things?
Basically, if you log in to have fun - and the content you play, regardless of how much you can do in a session, is fun - then isn't that good enough?
#2163946 Arathi Basin, Alliance Battles and GW2
Posted
Zhaitan
on 14 February 2013 - 01:59 PM
#2157162 Has anyone bought the Laurel gear packs yet?
Posted
Gileas898
on 03 February 2013 - 02:03 PM
Lordkrall, on 03 February 2013 - 01:39 PM, said:
Sure, you might not be able to use a few of them but seeing as they are not soulbound you can sell them and buy another piece if need be.
Selling a rare does not equal buying an exotic. Do you honestly think buying those boxes are worth it?
Be honest now.
#2157845 xpac worth of content, so far
Posted
Gileas898
on 04 February 2013 - 05:31 PM
Basically we will get 2-3 new events in Orr, another useless NPC who runs around and drops crap items, and a reform of the WvW achievement system.
2/3 of these features will be broken, obviously, and they will have no ETA on when it will be fixed.
Add to this a couple of nerfs to drop rate that are called bug fixes, along with a nerf to ranger Longbow damage by 10% and we are ready to call it GW2 version 2.1.
#2155156 Allowing anyone into any level of fractals: WRONG
Posted
Resolve
on 31 January 2013 - 11:24 AM
#2152883 Massive guardian nerfs
Posted
Lordkrall
on 28 January 2013 - 11:53 PM
GuanglaiKangyi, on 28 January 2013 - 11:52 PM, said:
So it is basically a fix to a formerly broken mechanic?
#2140595 Snowflake: Just got resolution for my banned account...
Posted
TGIFrisbie
on 11 January 2013 - 09:26 PM
#2106290 Vote Guild Wars 2 !
Posted
Bloodtau
on 03 December 2012 - 10:03 PM
Sorry but it's a great game.
#2094545 Where has everyone gone?
Posted
Nox_Aeterna
on 24 November 2012 - 04:47 PM
Silvercat18, on 24 November 2012 - 04:39 PM, said:
I am a fan of WvW and i still have much fun when i do it.
....though i wish arenanet paid more attention to that fact and gave us proper rewards....
Nop they are not.
I came to a game that promised me no gear grind for TOP stats armor , just for looks...
Wait , what do i see now? Gear grind at its best. WoW style.
So nop , people that came hoping Anet would keep their promises like me are also on the quitting stage now.
#2089239 What happened with Tyrian assembly?
Posted
Reikou
on 20 November 2012 - 01:24 PM
#2087216 Worth coming back, or is the game still bad?
Posted
Arquenya
on 19 November 2012 - 09:34 AM
Killyox, on 19 November 2012 - 09:14 AM, said:
What's a good challenge and what's not? It's a matter of taste I guess. DE's where the main challenge is to tag a mob before it's devoured by the zerg definitely isn't a "good" challenge, if any at all. I also don't find instant death traps, dodging red circles and billion+ hp bosses in dungeons good challenges either. Grinding legendaries and ascended gear instead of cosmetics is also very disappointing. Running around maps to get your POIs and vistas isn't a challenge either, because it doesn't require any skill, in the end it's just a time grind.
What I really miss most of all is FoW like dungeons where teamwork and player skill matters more than the rest.
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