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shillo

Member Since 19 Aug 2009
Offline Last Active Aug 05 2013 08:22 PM

Posts I've Made

In Topic: Guild Wars 2 status - Thursday, August 30

31 August 2012 - 09:18 AM

View PostWoopsah, on 31 August 2012 - 08:20 AM, said:

Well I'm a so called 'normal' player that doesn't try to find exploits or anything.
Though I did hear something about players being banned for 'boss camping'?
Does this mean that if i see a random event that gives good exp and loot and I do it several times in a row I will get banned?

What happened was a group of players standing in one spot, spamming attack skills as fast as they could (botting might have been involved, I don't know). The boss would be instantly killed as soon as it spawned. The bug was that it spawned every 2 minutes or so.

Basically, it wasn't exactly difficult to tell that there was a problem. :)

In Topic: GW2 Moving Problems - Need Serious Help!

24 August 2012 - 11:14 AM

View PostComplexityGW2, on 24 August 2012 - 11:06 AM, said:

My dodging is on one of my mouse buttons. In total I have 6 extra mouse buttons (2 on the left side, 2 on the right side and 2 on the top). I use the front ones from the left and right sides to strafe left/right, and I use the 2nd button on the left side to dodge. This works fine for me ^^

Why not use the 4th button to move forward?

In Topic: GW2 Moving Problems - Need Serious Help!

24 August 2012 - 11:00 AM

View PostComplexityGW2, on 24 August 2012 - 10:50 AM, said:

Yeah i've been thinking about that. But what then happens to all my spells? I can't press 1-6, q,e,r,t,y with the same hand? My mouse doesn't have enough buttons to account for all these spells.

Currently I use 1-5, QEZXC for skills. I got used do that, but then, I've played FPS games - non-competitively, but enough to be able to instinctively wriggle my hand to the right key combination on demand. There is a bigger problem with class mechanics stuff, because that's on F1-F4. Occasionally I have to slow down to reach those, but I didn't find it too uncomfortable. However, you might want to try something like SHIFT+zxcv for those instead.

Also, I wonder if teamlegacy.net forums have some good suggestions.

You should also keep in mind that there is very little skill spamming in GW2, it's much more about precise timing. So plan accordingly, you don't need to keep your fingers on the skill keys all the time, you just need to have the correct hand movement ready on demand.

In Topic: GW2 Moving Problems - Need Serious Help!

24 August 2012 - 10:48 AM

View PostComplexityGW2, on 24 August 2012 - 10:27 AM, said:

Has anyone got a soluition to my problem? At the moment i'm pretty much screwed :/

Movement control during jump is fundamental game mechanics, it's needed for precision jumping.

Not sure why jumping cancels, but my guess would be that it's meant to stop habitual bunny-hopping (yeah, no need to tell me that what you're doing is a different thing). Even if it didn't cancel, you'd still stop in the air if you stopped pressing forward key, due to the above.

Solution to your problem: get used to WASD for movement, move forward with W. Bind A and D to strafe if you haven't already. Once you do this, ground-target placement just stops being an issue. And yes, as a competitive player, you -should- be willing to change your habits if old ones don't work.

In Topic: What was performance like in the last stress test?

05 August 2012 - 03:51 PM

View PostElo001, on 05 August 2012 - 12:54 PM, said:

I'm one of the unlucky guys who had to struggle with major performance problems in bwe3 and i didn't get to play in the stresstest event that followed

I measured fps in BWE1, BWE2 and stresstest but not in BWE3. For Divinity's Reach, next from max settings, BWE1 -> 15 fps, BWE2 -> 25 fps, stresstest after BWE3 -> 40-60 fps. Specs: Phenom 2 940, ATI 5850. So performance was constantly improving for me.

Are you using NVidia drivers version 301.42? From 304.* beta drivers release notes:
  • Key Fixes
    • Fixes an intermittent vsync stuttering issue with GeForce GTX 600-series GPUs.
    • Fixes an issue where some manufacturer’s factory overclocked cards default to and run at lower clocks.
You may be hit by this bug.

Edit: I forgot to mention that I updated Catalyst to 12.6 before BWE3. That also might have affected the fps.