Very simple proposal that could fix many (but not all) the problems plaguing WvW at the moment.
Give death more meaning.
Specifically what I propose is the following; When you are killed in WvW, you are kicked out of the WvW map and put back into the bottom of the queue. If there is no queue, you're free to play as normal.
I think something like this could be a very interesting change to the WvW scene. It promotes smarter play, not just zerging. It would keep incompetent commanders and players out of WvW due to the "survival of the fittest" type scenario. Additionally, it would add a new aspect where players have to try to keep an active commander alive due to him/her losing the ability to lead temporarily if he/she dies. Other new dynamics added to this would be things like "commander sniping," etc. It would make having an active commander title both a boon and a liability, because honestly as of now, there is no logical reason to turn off the commander title.
As a side effect of this, I can see many players moving on to worlds with smaller queues, thus fixing many population imbalances as well.
ReikouMember Since 09 Aug 2011
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