I want a nice build that wouldn't be all about just support seeing as im not in a a big group, i roam around with just one other person.
I'm interested in a good power build that isn't for 1v1 because when more than 3 players come into a fight its just running around hoping not to die...
This is the build I use most of the time:
The skills can change, signet of air could be swapped for another cantrip, but I generally like the constant speed buff. You can also change cleansing wave to vital striking, but I find having a way to quickly ditch a condition like cripple is better. Attune to water when you need help surviving. Mostly stick to fire attunement for constantly stacking might, which works with a conjured weapon as well.
Me and my brother can duo cap supply camps with this. He runs his defensive guardian and pulls everyone and I aoe bomb them. It's better against large groups of enemies than in small fights, but it works. What I like is earth staff and water 4 help us make a quick get away if need be.
If you want more survivability, run sentinel's gear instead of soldiers, and switch trinkets to more defense based as well. Just try to keep a power stat boost on everything.
If your partner fights in melee range, then you can use lightning hammer instead of ice bow and take down individuals faster.