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Jan Breydel

Member Since 16 Aug 2011
Offline Last Active Oct 22 2013 05:58 AM

Posts I've Made

In Topic: Bugs/Exploits should go first, but then... mounts?

16 December 2012 - 10:59 PM

View PostmadmaxII, on 16 December 2012 - 05:27 AM, said:

Just out of curiosity, do mounts even exist in the world of GW? Maybe I am missing something, but I have seen beasts of burden, various vehicles but I have yet to see a mount.
The stone summit dwarves used mounts(dolyaks, giants). Other than that there were some undead horsemen, but never any other living creatures than the stone summit.

Technically tho gw2 already has mounts in the form of golems, though this is very limited

In Topic: Best dungeon experience ever!

17 November 2012 - 12:20 PM

I can't decide which is more astonishing, the exceptional diversity in landscapes and area effects or the exceptional diversity in boss mechanics and fights.

Though I have to agree that voice chat is to be advised very much. Figuring out how bosses are to be killed usually doesn't take that very long, but it does require some organisation.

In Topic: Criticism of personal storyline

16 October 2012 - 12:08 AM

The story is too black and white for me. You are with the unquestionable good guys fighting the evil threatening to destroy the world.
Guild wars 1 did this alot better imo. You get the white mantle, the vizier etc who turn out to be enemies instead of friends. The guild wars beyond had it good as well. In some of the story quests in this game you do get options like 'save your friend or save the town' but eventually you're still fighting the big villain no matter what you do.

Guild wars 1 didn't give personal choices and decisions, yet I felt alot more connected to the characters and the story.
However the originality in the objectives and goals during the personal storyline were very good and lots of the quests were alot more fun to do.

In Topic: A Historical Guide to Tyria, GW1 locations in GW2 [Map]

26 September 2012 - 10:33 PM

Gah! I spent so long searching for anvil rock in gw2, but now with this map I see its outside of the currently included zones :( .

Awesome work though, kudos!

In Topic: 60 marks per first run? Yeah, right...

26 September 2012 - 06:14 PM

View PostInvahale, on 26 September 2012 - 04:39 PM, said:

Well, theory above is terribly wrong. It's CLEARLY written in the patch notes, that you DO NOT get marks per boss. You should get everything @ the end of run.

you can get all the tokens at the end and still get rewarded / boss you know. Someone who joined the party and run when you go to last boss shouldn't get the full 60 tokens, ergo at the end of the run you get 15 (or 5) X <amount of bosses participated in killing> . But this system seems to be bugged.
However in my party just now someone who afk'd through one of the bosses only got 45 tokens whereas others all got 60, so it does seem to work as intended sometimes.

Your concern about me not being able to read the patch notes is quite charming..