But regardless of the stealth players and the community, it's obviously unimportant for gameplay and thus should be removed from the game completely. Visibility advantage full stealth provides is insurmountable by conventional tools without making other classes overpowered to compensate. Stealth offers little to no gameplay in itself and only forces people out of their preferred build to be competitive, while itself adding nothing to balance and diversity.
An example of stealth done right would be Planetside1, where being a stealth class limited your weapon choice to pistols and your inventory to 4 slots, compared to 16-24 slots other classes have. When translated to gw2 terms, it means reducing thief damage by 70-80%, removing utility skills altogether and slicing the health bar in half. Of course all of the stealth fan crybabies will instantly bail, since the only reason they are playing stealth is because it is inherently OP.