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kendro1200

Member Since 28 Aug 2011
Offline Last Active Feb 12 2014 02:33 AM

Posts I've Made

In Topic: is Arena Net losing it?

05 September 2013 - 04:37 AM

View Postcarnifex2005, on 05 September 2013 - 04:03 AM, said:

I love the temp content. The grand majority of "permanent" content in MMO's is abandoned after a couple of months anyways. It's a waste of time and fragments the community. This two week schedule of content is the most fun I've had in a MMO in ages. As for SAB, I'm not a big fan but I don't care because I know there will be something new for me to do in two weeks anyways.
It's abandoned by some, but it's visited for the first time by others months or years after everyone else has seen it for the "first time".  Best way to look at this is people running older raids in other mmo's for cosmetic or achievement purposes.  Within those groups of people there are those that did the content when it was current, or slightly past current and those that are doing it for the first time, or second time.  Cutting out content because, "People will just eat through it in a few weeks or months anyways." is a horrible excuse/reason to remove finished content from the game.  By the logic of cutting stuff out after people have been through it, why don't we cut out Queensdale?  It's been around since the very early portions of the game, nearly everyone has seen it, and despite all the polish and hard work that went into it, not to mention new players that have yet to join the game that still haven't seen it yet, Queensdale has lived past its use for a majority of the playerbase, so just delete it from the game.  That argument doesn't really seem to hold too much water, does it?  If it's been developed, and made it live, just keep it in the game in some fashion, one shot content is stupid and is often times nothing but a resource sink.  I'd buy a boxed expansion getting living story patches for free, if I actually got to play all of the expansion content when I want to.

In Topic: Watch out for Scarlet on August 20th!

14 August 2013 - 05:36 PM

"Tick tock goes the clock
and all the years, they fly
tick tock goes the clock
your love will surely die."

In Topic: Cutthroat Politics Coming July 23, 2013

16 July 2013 - 10:07 PM

View PostGraka, on 16 July 2013 - 09:26 PM, said:

Damnit, I want to vote for Kiel, but I really want to see Abaddon!

Exactly this.  I want to vote for Kiel, and the Thermanova Reactor blowing up really doesn't interest me, even as an Asura, who loves everything Asura.

In Topic: what if... dungeons trash mobs were not skippable?

19 June 2013 - 06:03 PM

View PostKnuckle Joe, on 18 June 2013 - 06:38 AM, said:

Nobody thought that at the beginning of the game, it was something new and the experience of learning the attacks, dodging at the right time and using the best tactics possible to find a way to kill the champions was a major part of making a dungeon fun.

The problem is routine. When you do the same thing over and over again, you memorize the game and things start getting boring.

The solution (in my opinion):
Redo the attack patterns/mechanics, etc. of dungeon bosses every once in a while... every 2-3 month patches perhaps? I'd say that would keep dungeons interesting. Dunno if that would be lots of work for the devs or if it would unleash wave after wave of bugged content but meh.

Don't "redo them"  just redo the AI so they actually vary a bit.  Everything in the game would benefit a lot from better AI in the game, rather than the current priority list with cooldowns that bosses and mobs currently use.

In Topic: Team Healing - A Compilation

05 June 2013 - 08:26 PM

View PostProfGast, on 05 June 2013 - 05:19 PM, said:

Again for the record, I have listed regeneration healing separately (it's up near the top, 333hp/s) since all classes essentially have access to it in one way or another.  I have not (and likely will not) list WAYS to grant regeneration because for some classes that becomes an enormous undertaking.
I can understand that, but only a few professions can actually grant regeneration on a party stacked to a duration period of minutes.  I think that in and of itself should warrant being flagged for certain professions.  Necros are one of the few professions that can do that.  It's not burst healing, but it adds up really quickly.