Why make an MMO out of otherwise awesome game? Man I don't know! Greed perhaps? Be what it may-it does not work! The days when you could make it Rain cats n dogs only with Green $$$ marked bills instead of rain is behind us(or so I feel). That's one of the things that always gets me when I think of Tor(it should've been Kotor 3), Neverwinter(lol wai no NWN 3???), ES:O(if you must dillute TES-rather make sth akin to the battlespire or Redguard, NOT an MMO!), TSW(now that would be one heck of a singleplayer game!)...
Now, all of those games, I feel, had MMO elements forced onto them in order to maximise revenue. If you look at TSW-it's even crafted as a coop game and not like an MMO! And when it was p2p, it was only because Funcom wanted to doubledip(profit from both the Cash shop and the subs) and although I Like TSW-I am SO glad that it blew right into their faces! Because that ought to happen when one becomes to waffling greedy. And now give me one good reason why is it an MMO? I could ask you the same on Neverwinter-NWN 3 pairing(who in their right mind would want the former??? O.0).
And as long as these..."MMOs" keep blowing right into dev faces, it's all good. Because it's sending one message to the devs around the globe, a message that warms my heart: If they keep forcing MMO mechanics on otherwise great games, they'll keep ruining those great games. Therefore, the only sane thing is to produce non-MMOs. Really, if you don't know how to craft an MMO/can't Sustain it-why in the nine blazes would you do it??? Greed, of course.
Now, all this is Void if the game is designed to be an MMO. Think of UO or AC or WoW or EQ or Vanguard. But those five MMORPGs are whole another galaxy(WoW pre WoTLK btw) compared to today's MMOs. The Worlds where you want to group, where classes are truly different from eachother and where you can just craft all day long if you feel like it. In other words: a world in which you can LIVE. I waffling LOVE such games(true MMORPGs), while I loathe modern take on that genre(I call them just "MMOs").
TLDR: Classic MMORPGs were made for you to LIVE in them. Today's MMOs are made for you to PLAY them. Pick your poison

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