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Member Since 08 Oct 2011
Offline Last Active Nov 24 2012 09:08 PM

Posts I've Made

In Topic: Thief nerfs, predict them.

10 November 2012 - 04:42 PM

I seriously hope they also make S/D much more attractive again.

In Topic: Crafting Soulbound Items

29 July 2012 - 04:57 PM

About the whole soulbound thing:
Does anyone of you know if ingredients you buy from the karma vendor (with karma) are soulbound?

Thats a pretty big thing considered, that your guild mates might want to help you get a few ingredients from vendors.

In Topic: How much damage does steal do?

29 July 2012 - 10:52 AM

Thx very much!

I swear i could not find this post using the search - i am sry

In Topic: Mastering in Crafting

23 July 2012 - 02:17 PM

Yes, you can master ALL crafting types but are only able to have 2 professions active at the same time. However you can change your crafting professions anytime for a small fee: 10copper per lvl of the profession you want to switch to.
When you change to other crafting professions your current your lvl is saved, means you can start where you stopped when you switch back to that profession.

In Topic: Thiefcraft: What's yours? Build Discussion)

25 June 2012 - 02:06 PM

View PostScarlet_Blossom, on 25 June 2012 - 11:55 AM, said:

Signet of Malice and Hastened Replenishment together don't go well. On the one hand the passive of the Signet is what you want to aim for as your main heal, on the other hand you want to use it to regain initiative. Doesn't really make sense.
This may be true, but it has the lowest Cooldown, so it makes more sense to me.
On the other hand I literally can vamp myself up on the enemy as long as I have initiative, when the initiative is gone is spam first attack and push heal to get initative back, atleast that is what I intended to do - hope this makes sense..

Edit: Withdraw only has 15 sec cd. So you are right. Doens't change what I intended to do, but to change the trait or the heal would definitely be a good idea.