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Member Since 21 Aug 2009
Offline Last Active Yesterday, 11:17 PM

Posts I've Made

In Topic: Mix & Matching Armour

Yesterday, 11:20 PM

View Postimpractical_sins, on 22 July 2013 - 04:12 PM, said:

Posted ImageUploaded with ImageShack.com

What combination and dyes did you use? This one is amazing for male heavy armor combos!

In Topic: Introducing the Megaserver System

03 April 2014 - 07:04 AM

[quote name='konsta_hoptrop' timestamp='1396457070' post='2313388']
I admit that you are right sir. All things from that patch are nice and useful but they are just reworked GW1 mechanics and there is nothing new in that patch at all . Still nice reworks and i am happy that they listen to their community for some things.
But i am kinda sad that there are no new zones, new armor sets, new skills ... and the patch is overhyped like everything else about gw2.

Again, this is a FEATURE PATCH, not a content patch.

In Topic: What GW2 does right

31 March 2014 - 10:08 PM

I LOVE the wallet. Ditto.

The combat system; being able to move around & cast is very visceral and fluid.
I enjoy the mobility one can have with the use of skills & dodging.

I like the dungeon reward token system. I remember in GW1 where you had to farm a dungeon 50 times and still not get the exact armor/weapon item you wanted. I like in GW2 how you get tokens amongst other end-rewards & you get to pick what you want from vendors.

I also love the dye system. I'm really looking forward to this wardrobe system. I think this will be a soon-to-be-added item on the list for me.

The more alt-friendly features, the better for me. In GW1 I always was an alto-holic with 10 max lvl characters. When things can be shared/accessible across your account, (like the wallet), I'm all for it!

In Topic: Ingots, other general recipes?

26 February 2014 - 06:41 AM

nevermind lol

In Topic: Do you still play GW2, and why?

20 January 2014 - 11:33 PM

View PostMisty Six, on 20 January 2014 - 08:49 AM, said:

Exactly, I can't reiterate this enough, why THE ♥♥♥♥ didn't they build the game around this, FROM THE BEGINNING GODAMNIT?


How vocal does one need to be about this, lol.

When we started up Guild Wars, the game was IMMEDIATELY about guild wars, halls... we had capes, and stuff, WTF .. there's nothing here. We don't even have capes, WHAT THE ♥♥♥♥.

Imagine capes in this game man that would be so awesome. They didn't include capes prolly because they would've had lots of difficulties with the char thing lol... And it would've been too "time consuming" for them.

Just, ..disappoint. Yet another disappointment in the general direction of Guild Wars 2.

Best post ever lol.

The truth is there "is" no game progression in this game, we're only deluding ourselves into playing it, or with reasons to play it.

Well.. and the truth is that GW2 won't ever be the game that we hoped it to be.

While some of your points are valid, the "Guild" in Guild Wars is not referring to the use of guilds, gvg, etc.
The name comes from the Lore of the first game:

The Guild Wars are the three wars among different guilds in the three human kingdoms of Ascalon, Kryta, and Orr. The third war ended only because the charr invasion from the north meant an even bigger threat to the three kingdoms.

... just sayin. I wouldn't base the argument strongly on something that should be read up on first

More info The Guild Wars: http://wiki.guildwar.../The_Guild_Wars