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Member Since 21 Aug 2009
Offline Last Active Feb 06 2015 09:45 PM

Posts I've Made

In Topic: What will need to be announced on Saturday...

27 January 2015 - 10:50 PM

View Postraspberry jam, on 23 January 2015 - 09:04 AM, said:

  • Level cap reduced
  • Monk (primary healer) class introduced
  • World is now fully instanced except cities/villages
  • Crafting skills replaced with crafter NPCs
  • Freely selectable skills for weapon instead of a locked bar
  • End of LS: we'll stop removing content from the game
Any of these might make me want to take a serious look at GW2 again. In general though I agree with above that regardless of what they announce it probably won't be as good as it sounds once they release it, if they even release it in the form that they talk about.

I'm sorry, but these requests are absurd and far-fetched. Almost everything listed here would change the core mechanics, foundation, and systems everything is built on in Gw2. Anet would have to re-vamp everything; gear, maps, leveling, stats, professions, etc.

You might as well play Gw1 because this is almost identical to it.

Is this serious or am I just oblivious to a troll post?

ok back on topic...

What I'd like for the future (now that HOT major features are released from Anet) :
-DirectX12 and graphic optimizations
-I would love to see more of a player home in our home instance, decor, trophies, furniture
-A new race would be pretty cool
-please make it so eles and engi's can weapon swap as long as they are outside of combat. I hate having to open inventory every time to switch weapons outside of combat.
-New hardcore dungeons (ex. from GW1: FoW/UW/DoA) or larger raids (ex. from GW1: Urgoz/TheDeep)
-Something like Alliances! I would personally like to have them remove the multiple guild membership/represent feature and just allow each player to join one guild only

In Topic: Mix & Matching Armour

23 April 2014 - 01:53 AM

View PostArava, on 20 April 2014 - 05:52 AM, said:

I posted this in the necro thread too, but here she goes again:
Posted Image

What staff and armor top is that? That is an amazing color combo too!

In Topic: Feature Patch Update Notes

18 April 2014 - 02:34 AM

How are you absolutely sure which zone they have rolled it out to? How are you able to tell?

Are they announcing them officially every zone they end up rolling out?

In Topic: Feature Patch Update Notes

17 April 2014 - 10:40 PM

You guys are all talking as if the Mega Server System is rolled out for all zones, the shatterer, etc... I thought it was only going to be rolled out for the 1-15 lvl areas and the major cities..

Then I see in the actual patch notes that the Mega Server system is only being rolled out to PVP lobby, no where else:
  • This new system will first be enabled in the Heart of the Mists and then progressively rolled out to the rest of the open world, starting with the less populated areas.
    • The order as well as the speed of the rollout may differ from what was previously announced in the original blog post, as we are adjusting our plans after further testing. It might continue to evolve during the process as we collect data and adjust accordingly.
Correct me if I'm wrong?

I think you all are in the same Home World system and nothing has changed.

In Topic: Mix & Matching Armour

15 April 2014 - 11:20 PM

View Postimpractical_sins, on 22 July 2013 - 04:12 PM, said:

Posted ImageUploaded with ImageShack.com

What combination and dyes did you use? This one is amazing for male heavy armor combos!