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wetwillyhip

Member Since 21 Aug 2009
Offline Last Active Yesterday, 01:49 AM

#2164664 Lunch with Colin Johanson - Give Us Your Questions!

Posted Doctor Overlord on 15 February 2013 - 10:25 PM

Q1:  Back in development, there was mention about an "Extended Experience" functionality which included things like a mobile app.   Has this been put on the backburner or is there a chance we'll see anything this year on it?

Q2:  What brand of toothpaste do you use to attain that blinding smile?


#1639154 Video: The Pillars of Guild Wars 2 Gameplay

Posted NuclearDonut on 26 July 2012 - 06:09 PM

If I ever see Ree Soesbee in real life I'm going to instantly profess my undying love for her, even if she is a lot older than me. On topic, these videos are a great idea, ANet is so good at making hype/marketing videos. REE I LOVE YOU!


#1400568 Why does the Elementalist not have a second weapon slot?

Posted saelfaer on 02 May 2012 - 03:25 PM

Ok, instead of all talking against each other, a short sumary of what is requested here :
  • make weaponswitching available for the elementalist and engeneer like the other classes BUT, out of combat only
  • out of combat switching does not give the elem / engi any extra power it is only intended to take away the cumbersome manual action in the inventory panel
  • while not giving a bonus over the other classes, it evens the bonuses out, now every class would have 2 weap slots, and an equal amount of inventory spaces to store items in.
i'm all up for throwing this idea in Arenanet's direction!


#1401069 Why does the Elementalist not have a second weapon slot?

Posted Nirc on 02 May 2012 - 05:34 PM

View Postsaelfaer, on 02 May 2012 - 03:25 PM, said:

Ok, instead of all talking against each other, a short sumary of what is requested here :
  • make weaponswitching available for the elementalist and engeneer like the other classes BUT, out of combat only
  • out of combat switching does not give the elem / engi any extra power it is only intended to take away the cumbersome manual action in the inventory panel
  • while not giving a bonus over the other classes, it evens the bonuses out, now every class would have 2 weap slots, and an equal amount of inventory spaces to store items in.
i'm all up for throwing this idea in Arenanet's direction!
I would agree with this implementation.