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Member Since 20 Oct 2011
Offline Last Active Jun 04 2013 04:42 PM

Topics I've Started

PvP Score Gain Rates

18 August 2012 - 04:28 AM

Hi guys!

I'm fairly nooby on this topic but just from watching some Structured PvP videos i find that the rate at which your score rises in relation to how many points you have may be to high, does anyone else think the same?

It seems that basically any team not totally on the ball with point captures quickly falls behind and the only way to recover is trough owning all 3 points or owning two and constantly contesting the last one.

Now i won't say they should only make it that the team with the more points gets score added but i simply think they should slow down the rate a bit as if it requires people to be so much on point it sort of makes secondary objectives very risky as if you don't get that objective you are now basically behind by a lot of points or at the very least have just lost a point or two and therefore will soon lose your point lead.

Now such a risk can be eased by having a more defensive team and committing only 1 or 2 players to the secondary objectives (depending on how the game is going and on what map you are on) but that may bring up a norm of having mostly defensive teams in 5v5 matches and i think being more lenient on the more creative, aggressive teams or balanced teams would be better for fair play.

Now note i'm not saying this is definitely the truth as all those videos i have watched are not really what could be considered high level, even among the more talented teams but that gain rate does seem a bit harsh.

Anyway what do you guys think?