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Member Since 01 Nov 2011
Offline Last Active May 22 2013 02:18 AM

Topics I've Started

Story related sets

02 March 2013 - 03:46 AM

I've seen some sets of armor that semm to be only acquired trough Story missions in PvE, the one that comes to mind for me is the "Commando" medium set.

I'd like to know, what are the equivalent sets of armor that can also only be gotten trough PvE story for heavy and light, like the commando gear. So i can know what to save when doing story on another toons.

What's the best DPS build for warriors planing on runing CoF 1?

02 March 2013 - 01:37 AM

i'm leveling a warrior to do CoF 1 speedruns, but i want to know what's the best build for that, i know greatsword is a must have or maybe axes, but what about skills and trait lines?

The shotting gallery and bar brawl

22 February 2013 - 06:15 AM

I remenber there being talk at the start of the game about a shotting gallery in the human city, there's even a PoI of it, but, aprrently it was never finished.

Same for bar brawl aprrently there was supposed to be a bar in wich you'd fight NPCs or other players, picking up chairs and such and using it as weapons in a sort of a bar fight.

As there been any news regarding these mini games? Or if they'll ever bring then to light?

Changing text color? How do they do it?

22 February 2013 - 01:39 AM

I've noticed some people being able to change the normal text color of the game, for example instead of a soft red on they go for deep red, and on /say chat i saw one guy talk with green text.

Is there a command for that?

What's with all the pickyness of classes?

07 February 2013 - 04:29 PM

Back before i stoped playing the game that didn't semm to be much of a problem, hardly saw groups asking for a specific combination of classes, now that i came back most of the time is see people asking mostly for a party consisting of a mesmer, warriors and guardians only...

What's with that? Is the DPS from other classes really that MUCH inferior to say a warrior and guardian and usefulness of a mesmer? All of then are indeed useful (a little too much IMO, first skill a warrior gets basically gives him a eternal + 3 might stack), but is that really enough to downplay other classes and make then less required for dungeon runs?