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Member Since 10 Nov 2011
Offline Last Active Jun 26 2013 03:08 AM

Topics I've Started

Supply Camp No Cap?

17 May 2013 - 06:54 PM

I was getting my dailies in DB borderland yak slapping when I saw 20+ group kill everything in the camp then move to a nearby hill without capping the camp. What the heck are they doing?

WvW Guild Commendation Implimentation

08 May 2013 - 06:12 PM

World vs World rewards are still tied to only WvW.

What if Guild Commendations could be tied into something like a guild holding a tower or keep (claimed of course) for 24 hours? The guild members that participated in taking and defending could receive a reward at the end of the cycle much like the participants in a successful PvE Guild Mission.

Or do you have other ideas for encouraging participation in WvW and allowing smaller guild access to commendations?

Chest Luv for Wuv?

30 April 2013 - 01:01 PM

With the recent increase in rewards for Dragon/Event chests drawing so many people back to PvE; I was wondering if such an addition to WvW would help participation and possibly change up the tactics a bit?

I would suggest something like a dragon chest for taking SM or one of the BL keeps. Also I would grant the chest reward again if those were defended successfully after the outer wall had been breached by a suitable number of invaders possibly 30+?

This might encourage more participation and increase the reason to defend rather than flipping with a Zerg just before timers. Because really it seems completely rediculous that the most rewarding thing in WvW in EB jp.

Or can you think of other reward structures that might increase the participation and enjoyment of WvW?

True Evolution or Intelligent Design?

25 March 2013 - 10:35 PM

Does GW2 base it's origin of species on true evolution; the changing of a creature into an entirely different one with transition examples?

Or does GW2 base the origin on intelligent design such as the Pale Tree choosing to create Sylvari?

Could this be different for each race?

Past time for Alliances

23 March 2013 - 02:56 PM

With the inclusion of the really cool new content of guild missions to GW2 it is past time for GW2 to catch up to GW1 with alliances.

The small guilds need a real alliance system in order to fully participate in the missions beyond the training. It was very nice of Anet to include the training so small guilds can get to the real missions. But they are still severely hindered in actually being able to run a full mission.

I have heard of some guilds getting together for missions and using some form of voice chat. I think that's great. But that is nowhere close to the teamwork and participation potential that existed in GW1.

This would also be a huge boon in WvW for coordinating in a more meaningful way than just mobbing on the commanders.

If Anet doesn't bring in alliances soon what are recommendations for forming unofficial alliances?