But he is 100% correct...the whole point of the new system is options, if you make it so you get better rewards for doing them all then you remove the option of which you wish to do
[quote name='Fernling306' timestamp='1360807629' post='2163759']
Confirmed that it does, along with mist form and every other ele spell.
Overall, this is not close to interesting enough to get me to play SPvP again. Maps with CTF and no conquest, deathmatch and etc is what will get me back into SPvP.
[/quote] Confirmed how? where is your source? Are we to just take your word? do you work for Anet? And even if these do work whos to say that if you "Ride the lightning" you dont drop the orb same as if you Teleport?
Not "we", just "you".
I'm not dealing with this idea of specific places for dailies. I have been completing them anywhere I happened to be playing in at the time.
I have yet to need to spend more than an hour on completion, on any map.
But you seem preoccupied with the necessity to find the "best" places. That's a limitation you placed on yourself.
PUGs have never been intended for this content, or we'd have a "proper" dungeon finder, which you'll note GW2 is heavily resisting even considering. GW2 dungeons are team content, not simply group content. Teams know and are personally invested in each other before the dungeon. Because of this, teams like each other. Teams are committed to "learn and burn" over time, time and again, laugh off wipes, and are willing to come back tomorrow, or next week.
I don't have a team (well... not one that cares about dungeons), therefore this isn't my content and I'm fine with that, because I "get it," and have since before launch.
Perhaps some of you need to say something like this in the mirror, and re-allocate your content preferences, because there's tons to do in GW2.
Quoted for truth
Also this is only Phase 1
Phase 2 will have them readjusting and retuning the boss encounters, this is all info easily found right here on Guru.