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Member Since 12 Dec 2011
Offline Last Active Feb 28 2013 03:16 PM

Posts I've Made

In Topic: PSA: I appreciate the help but......

06 February 2013 - 05:08 AM

There is a no hassle way to get daily dodges, Make a thief jump in the water and use a spear. Chain use shadow assault and boom, in under 2 minutes you have all your dodges in.  You don't have to try to time anything here because that skill just does it for you.

In Topic: Daily achievements change

30 January 2013 - 01:23 PM

I usually do the dodge one last because it's easier with certain NPCs like drakes that announce their attack for a couple seconds.  The only one that really sucked was the combo killer as my lifetime achievement on that is really low. I hope they don't bring that one back even if they decide to 'fix' it.

In Topic: Server Resets

28 January 2013 - 09:29 PM

View PostGODh, on 28 January 2013 - 07:55 AM, said:

Huh? How are you able to get 2 jugs a day on one account? :huh:

Technically it's not really two a day. Basically if you miss a day, but you're on the next day, your dailies hit twice on that day. So, say I missed doing them on Tuesday, then I logged on Wednesday at six in the morning and did my dailies,  by evening time, they would trigger again.  I'm not sure if that's working as advertised. But I like that it gives you the option to make up for the day you lost.

In Topic: Price jump

27 January 2013 - 08:02 PM

View Postfrags, on 26 January 2013 - 02:42 PM, said:

Concerning the recent hike in ectos, I thought it may be partially attributed to speculation concerning what it will take to upgrade an ascended amulet.

Speculation? Sounds like when the oil companies raise the price of gas for the exact same reason. When I first began using ectos to make exotics, they were about 20 silver each, now they are 38 -- go figure.

In Topic: Forcing players to PvP for World Completion

20 December 2012 - 05:11 AM

What would be the solution to this though? I would love a coupon WvW day, where players who don't get off on killing other players can just finish their map completion. It could be considered a 24 hour cease fire or something? Well anyways, I have been 93% world completion for months because of this issue as well.

The one time I did venture in to get some capping done, I was heading to a point of interest and was immediately jumped upon by a thief and a warrior and although I tried to run away and got pretty far, they kept chasing me until they killed me. I was completely perturbed that I instantly logged out of the game and went to do something else.  I just wanted one character complete, it's not like I wanted to make the weapons or anything, but I may end up staying right where I am.