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#1944315 Why change dungeon farming?

Posted Zhahz on 18 September 2012 - 04:07 PM

Running dungeons repeatedly as a way to get gold seems like a really lame way to play a game.  Surely that isn't "fun" ?  Surely that isn't the intent of the dungeons either.

You don't have to buy gold from the cash shop.  You don't need piles of gold NOW.  You don't have to play the game like it's a job - you could've done that in WoW or other formula MMORPGs.

Why do you need so much gold now?  So you can gear up to the point of not needing to play anymore, so you can push optional legenaries faster, or what?

Basically rapid acquisition of gold is for shortcutting the game, so it's not much of a surprise that ANet wants to do something about it.

If the game has just become a formula to you where you repeat the same boring script or if you don't actually like the game outside of that...as someone else said, why are you playing?