Beyond Freedom, on 13 February 2014 - 03:51 PM, said:
This is a bit like saying that you can't invent the automobile because the roads are already used by horses and carts. If you change a major mechanic then you also need to change the content to rebalance it for the mechanic, that's a given. This also applies to skills and traits that would just blow you up.
I'm sorry but that isn't anything like what I said, but whatever that's not the point. So to add FF you suggest that the game be redesigned? It just doesn't make sense, why do you think this is such a great innovative idea? Why are you willing to argue with pretty much every one for 3 pages? Why? I just don't understand. It's just not a good idea. If it were a 1st person game like the elder scrolls, then I could understand the whole FF thing, but that's not what we're playing.
You're more than welcome to think that this would work well, but it wouldn't, not with this game anyways.
Firstly, I wanted MORE destruction. Somethings really unrecognizable, not just a couple of towers laying down and a few bridges burnt. Also the captains airship with all the crafting and retraining is some serious bullshit. If they didn't want everything in one place they should have made it that way from the start, not dividing things up later to increase gem sales.
I normally don't bitch and moan about "gem store ploys" but this unlimited airpass thing really pisses me off. To hell with the vigil keep, shit hole.