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Own Age Myname

Member Since 19 Aug 2009
Offline Last Active Jun 11 2013 09:44 PM

Posts I've Made

In Topic: Dare to Criticize Guild Wars 2

03 June 2013 - 11:03 PM

View PostLordkrall, on 03 June 2013 - 07:02 AM, said:

Oh you mean the whole: "We are never going F2P!!!" and then a few months later: "Oh and guys, we are going F2P in a month btw!"

I have nothing against Trion or Rift, but people do seem to give them way to much credit, when they clearly didn't really succeed in keeping the game interesting enough to survive without changing the business model (even though they stated repeatedly that they would not change it).

Rift going F2P is just a shift in the market: P2P is dead. The fact that Rift was the only MMO to really survive a launch, I'd say Trion is rather successful. I view them much like young ANet.

In Topic: Eight years later...

02 June 2013 - 11:24 PM

Guild Wars 1 was an amazing game, I think I have 2.5k hours or something..no other game can even touch those numbers for me (well League of Legends is catching up fast, whatever 1000 games worth of hours is). It kills me that I log into GW1 and everything is deserted, Temple of Ages had no one there. I thought I was in an International District! There's still a shit ton of stuff I haven't even completed but I don't think I can go back when the achievement is basically moot to me as I get my real enjoyment out of PvP, which GW1 easily had the best of any MMO I can think of.


Then come GW2, a game completely different then it's successor, from it's cash shop to it's lack luster character design. "Take everything you loved about GW1" my ass. I knew the balance atleast was screwed when Izzy was going to be in charge of it again. The same guy that has made GW1 fall into the state that releasing another campaign would of broke the game beyond repair. So they make a new game that isn't even remotely close to the same game; milk people like me off the brand name and then cator to the RNG crowd that has nothing to do with their core gameplay they were talking about during the early stages of developement. That's messed up business and something I can't support no matter how hard I want to like GW2/ANet again.

Enjoy falling back into obscurity by leaving behind the fanbase that created you.

In Topic: Dare to Criticize Guild Wars 2

02 June 2013 - 10:15 PM

View PostLordkrall, on 02 June 2013 - 09:50 PM, said:

And how would they have created even GW1 without NCSoft?
They were fully owned by NCSoft years before even Prophecies was released, so NCSoft have really funded every single Guild Wars game, and also own the rights to the Guild Wars Franchise.

Indeed, but funnily enough that foundation probably came from NCSoft as well.

Again, I'm not a business major, I have no idea if it's even possible. That's why I'm sitting on a computer at home not some CEO of a major company. All I'm saying is NCSoft has, in my opinion, set back GW2 from reaching what it should. And if possible, should of left them years ago.

Comprehend?

In Topic: Dare to Criticize Guild Wars 2

02 June 2013 - 09:44 PM

View PostLordkrall, on 02 June 2013 - 09:37 PM, said:

And how much game do you think we would have without NCSoft?
Say what you will about NCSoft, but without them there would be no GW-games at all.

Obviously, it's an necessary evil. That's why it should of been done years ago when the GW IP was ripe. Companies like Trion seem to do just fine by themselves, I'm sure with necessary business action something could of been done..but I'm not business major so my knowledge is a lot more limited then that of others.

Either way..as a fan it sucks to see a game I truly want to love squander all it's potential because of a stupid designs by the higher ups who have no sense of what a community wants. I mean that's what the foundation of GW2 was right? Making a game for the players.

In Topic: Dare to Criticize Guild Wars 2

02 June 2013 - 09:18 PM

Guild Wars 2's westeran philosophies died the day Jeff Strain left the team. I think we can all put out a good guess as to why. Please go read his design manifesto on how to make an MMO and see how much GW2 contradicts a lot of what he says. What the OP video says is absolutely correct: NCSoft is in charge of things here not ANet. If it was the true ANet in charge none of this gambling bullshit would even sniff this game, instead NCSoft is sticking to what it knows best; it's Korean crapfest games based on chance and casual gameplay.

It's sad that a game with this much potential will never change. I come back and look at news hoping for something to be done for the good of the game, but it never will. People holding out hope should just give up, because as long as NCSoft is in charge nothing will change. I wanted ANet to leave them years ago, in GW1, because they are just a toxic company.