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Shayne Hawke

Member Since 19 Aug 2009
Offline Last Active Nov 16 2015 06:28 AM

Posts I've Made

In Topic: The Shadow of the Mad King

15 October 2015 - 06:58 PM

[quote name='davadude' timestamp='1444915331' post='2360423']
It's been confirmed that's the only thing not coming back.  :(

Where?  By whom?

Go figure though.  It's beyond me why they decided to can it, especially in favor of buggy and imbalanced garbage like Lunatic Inquisition.

In Topic: The Shadow of the Mad King

15 October 2015 - 11:29 AM

[quote name='davadude' timestamp='1444754131' post='2360315']The event will be a re-do of the 2012 even, which has not been run since then, as the previous two Halloween events had a different theme.  Highlights include the return of the dungeon fight against Mad King Thorn.[/quote]

This had better mean the return of Reaper's Rumble.  That would be the real highlight.

In Topic: Welcome Play-for-Free players!

18 September 2015 - 12:22 AM

[quote name='Kattar' timestamp='1442419330' post='2359340']
First line bro.

What else did you even think my question was referring to in the first place??

In Topic: Welcome Play-for-Free players!

16 September 2015 - 05:09 AM


Better this than reddit though, I guess.

In Topic: F2P

10 September 2015 - 02:13 AM

View Postdavadude, on 03 September 2015 - 07:23 PM, said:

Hate to break your bubble, but GW2's is still NC's second-to-most profitable game (or rather, was, as NCSoft is no longer the publisher).  Before HoT pre-sales begun the game was pulling in identical profits as it had been doing for a long time.

You think those profits are coming largely from box sales?

View PostKrazzar, on 04 September 2015 - 03:06 PM, said:

It's similar to the gem marketing strategy they've used since GW1, that some won't pay anything, some will pay a lot, but most will pay something as they get more and more invested in the game.

Remove the box sale barrier to entry to get more people playing and hooked into the game -> generate more profits through microtransactions sales.  No part of that process is a mark of success for a B2P title.

It's not really even a move that is going to make GW2 or HoT a better or worse game.  It just makes it easier for ANet to make money off more people that would rather pay for doodads and trinkets than gameplay.