It also looks like 90% of what was hoped for prior to the announcement was actually confirmed. The only real thing that wasn't was specifically spears being introduced, but they are introducing new weapon options, so not bad.
The only person here that doesn't appear to be satisfied is Captain Rose-Tint, and nothing short of converting the game into GW1 will accomplish that.
For example: new profession: Revenant. Of course people are asking for a new class since they are tired of DPS spam regardless of which class they pick (they may think different but incredibly low skill cap and trite gameplay at high efficiency is the real reason). Problem is that the new class will also be DPS spam. This will be enjoyable for a brief time since it's new, but novelty fades quickly.
Necromancers with greatswords is also something that people talked about. Yes it's fun if characters (maybe not just necromancers) can use more weapons. But unless these weapon possibilities bring some actual change to the table, they too will just be fun for novelty.
I am happy that they will add GvG but because of the way that the mathematics of how GW2 work and the skills that are found in the game, I don't think that it will be particularly engaging. I might be wrong.