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Shayne Hawke

Member Since 19 Aug 2009
Offline Last Active May 22 2013 01:47 AM

Topics I've Started

Inconsistency in chest reset?

01 April 2013 - 12:16 AM

Today, I looted the chest at the end of Weyandt's Revenge with nine of my characters.  I did this all at least two hours prior to today's reset of dailies.  Now, when I log onto each of my nine characters, I find that only one of these characters had the chance to loot the chest again.  The chest is already open for the rest of these characters.

I was under the impression that all chests had been moved to reset at a specific time of day each day for all characters, but it seems that this either is untrue or working inconsistently.

Is anyone else experiencing this sort of trouble with the chests?

Wintersday Tonic skill sets?

18 December 2012 - 07:18 AM

Would someone please inform me of the skill sets associated with each of the everlasting tonics released for this Wintersday?  I know they've not all been made available yet, but maybe by the end of the week, we can have a complete record of what all of the skills are of each form.

This organ thing is pretty neat.

15 December 2012 - 05:16 AM

Hey, let's have a thread about this new music machine in GW2.

Has anyone scored a perfect game yet?

Have you learned how to play any other music on the organ?  I've managed to put together the first few measures of "Bowser in the Sky".

Linsey Murdock Unveils New High End Ascended Gear

13 November 2012 - 04:26 AM

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A new blog post from Linsey Murdock describes some of the new "Ascended" gear coming to Guild Wars 2 in the upcoming November update and why it's being introduced. This has become an incredibly hot topic the moment it came out of the oven. Players have stated concerns about future gear progression as well as the role the new infusion slots will have in the game.

You can read this blog post on the Guild Wars 2 official website here, but here's a quick summary for those looking for some answers.
  • There will be a new monster condition called "Agony", which is where the new infusion slots come into play.
  • Players must "infuse" to protect against this deadly new ailment.
  • Infusion slots come in Offensive, Defensive, and Omni protective varieties.
  • In terms of rarity, Ascended items fall between Exotic and Legendary.
  • Currently, Ascended items only come in the form of rings and back slots, but there's room to expand in the future.

Quote

As we watch Guild Wars 2 mature in its Live environment, we have found that our most dedicated players were achieving their set of Exotic gear and hitting “the Legendary wall.” We designed the process of getting Legendary gear to be a long term goal, but players were ready to start on that path much sooner than we expected and were becoming frustrated with a lack of personal progression. Our desire is to create a game that is more inclusive for hardcore and casual players alike, but we don’t want to overlook the basic need for players to feel like they are progressing and growing even after hitting max level. Adding item progression is a delicate process normally undertaken in an expansion, but we feel it’s important to strive to satisfy the basic needs of our players sooner rather than later.

How do you feel about the introduction of a new tier of gear to the game?  What about the new Fractal dungeons or Agony?  Tell us what you think below!

Monthly Achievements reset early?

24 September 2012 - 03:14 AM

Today, I discovered that my monthly achievements for September had been reset.  I had completed August's monthly and was one of those who had not gotten their monthlies reset when September began.  After ANet's manual reset of everyone who was at 100%, I finished my September monthlies earlier this month.  I'm confused now why they have been reset again.

Did anyone else have their monthly achievements for September reset today, or at least very recently?