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Noob On Steroid

Member Since 23 Aug 2009
Offline Last Active Jul 04 2014 01:52 PM

Posts I've Made

In Topic: Thoughts on Non-replayability of PS and LS?

03 February 2014 - 10:48 AM

Since the Living Story is such a bad story, I'm actually happy it's not permanent ...

In Topic: ANet can get alot of respect back by doing..

06 December 2013 - 01:47 PM

Why on earth would you even consider HoH/HA the most ideal form of PvP in GW1? It has always been a cesspool of gimmick builds, and died a slow death once everyone lost interest.

GW1 PvP was popular for various reasons. At first you had HoH, because it gave you access to UW/FoW (and thus end-game PvE), with credit for the guild that gave it to the region, as well as cool prizes (HoH chest). Then Anet announced the world championships and pretty much every decent PvP guild started to play GvG. This lasted throughout 2 world championships, various special seasons, and the first set of automated tournaments. All of these offered real world prizes, which is a way better incentive than some in-game rewards.

GW2 PvP has failed to grasp the attention of PvPers, and a game rarely gets second chances on this field. It's foolish to wish GW1 back, because it's not coming back.

In Topic: What food/utility buffs are you usually going with?

10 September 2013 - 08:24 AM

Either Plate of Steak and Asparagus or Blackberry Pie (I go for the cheap food), and Quality Maintenance Oil.

In Topic: Started this topic on the official forums.

28 June 2013 - 11:44 AM

I received a warning for censoring my own post, instead of letting the script censor it for me. Apparently, typing f*ck is "bypassing the swear filter" (well, technically it is, but seriously?)

I stopped posting after that and only visit to read game updates nowadays.

In Topic: Can we try not to die?

24 June 2013 - 07:23 AM

Nothing stops you from recreating this exact experience without any dev involvement. Yes, I know, it's not as "exciting" when death isn't 100% game enforced permanent, but you can gather a party, and say "whoever dies, deletes".

I myself have 0 interest in this. I always try to stay alive no matter what, and rarely "save my own hide" instead of trying to rally a player. I find that exciting in itself (will I succeed, or will we have 2 corpses?), I don't need any hardcore mode.