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Member Since 21 Jan 2012
Offline Last Active Dec 12 2012 03:14 AM

Posts I've Made

In Topic: The "Endgame" is a myth

07 December 2012 - 06:31 PM


In Topic: Hey Ascended Haters, What's Your First Ascended Item?

27 November 2012 - 03:33 AM

View PostTyrant Crimson, on 26 November 2012 - 02:16 AM, said:

LoL's store and TF2's Mann-Co Store are microtransactions as well.

I apologize, I misread your comment. :)

The point I was trying to make was that the micro-transaction offered could be cosmetic or boosts, without introducing unpopular mechanics. I would agree that micro-transactions are needed in a game that doesn't have subscriptions.

In Topic: The Engineer in the lvl10+ Fractal World

26 November 2012 - 02:02 AM

I've been using this:


Do not run elixir-infused bombs, it's not worth the 30-point investment.

In Topic: Hey Ascended Haters, What's Your First Ascended Item?

26 November 2012 - 01:43 AM

View PostTyrant Crimson, on 26 November 2012 - 01:02 AM, said:

This is whacking a huge ugly rock with a twig but riddle me this: How Arenanet could be able to keep GW2, a game without sub fees alive without microtransactions?

Oh and let's add that GW1 shop had insta-unlocks for PvP/Heroes (all skills,mods and pets) and no-one was whining about them.

The same way games like LoL and TF2 are kept afloat; by adding cosmetic items to their online store or by adding items that brings new players to the same level as players that have been playing the game for a while.

WoW is successful not because it is innovative, but because it maintains a gear treadmill in which new players have to spent a lot of time reaching the high-end parts of the game (thus generating revenue by a subscription system).

In Topic: Thinking of starting a engineer...

20 November 2012 - 05:15 PM

I would not say the flamethrower outshines grenades in terms of Raw DPS or condition damage. Grenades deal much higher DPS than the flamethrower, and do much better condition damage at a longer range (FT can’t even maintain burning). ATM grenades are probably the best pve spec as far as raw damage output (comparable to HB or fire eles). However, with FT it is much easier to deal damage because your autoattacks are lock on a target (grenades use ground-targeting).

I think the issue with lower levels for grenades and FT is that you don’t have access to their grandmaster traits, which both greatly increase the damage of the kits.

If you want to spec crit and crit damage, using the rifle with the toolbelt skill from toolkit for single-target damage or grenades for AoE are your best options.

I use this build as a supporting build. Engineers can do a decent bit of AoE healing with Healing turret, super elixirs, and AoE water combos, though eles can still out-heal us.