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carralpha

Member Since 04 Feb 2012
Offline Last Active Oct 03 2012 04:27 PM

Topics I've Started

I've worked out the total PvE area to be just under 100 square km

28 June 2012 - 07:28 PM

I know the release date is what’s on everyone’s minds right now, but I just thought I’d post something I worked out during the stress test: that according to my (very error-prone) methods, the playable surface PvE area in Guild Wars 2 is about 94 square kilometres.

I worked this out using the Jump Shot skill, which leaps the player exactly 17.78 metres at max range. We are told by Anet that one unit of range is equal to 1 inch, so since Jump Shot has a range of 700 units you would travel 1778 centimetres.

What I did was go to the Mustering Ground Waypoint in the Black Citadel and make 15 Jump Shots east, before taking a screenshot of the map and measuring how big that distance (266.7 metres in-game) was on my screen: it ended up being 5.82 cm according to PowerPoint. After that, it was just a case of drawing a lot of lines and measuring out each zone.

Here are the areas of each of the 26 PvE zones according to my calculation:
Spoiler

Regrettably I didn’t have enough time to get any accurate measurements for WvW, but I did do a very rough estimate which suggested that WvW’s total area is about 28 km2.

Now I'm pretty sure later on someone will measure things more accurately, but I hope this is interesting enough for now. :D

Edit: I'd also estimate the total planetary surface area (from the big globe map) to be 3998 square km, since the circumference appears to be 103 km at the equator.