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Member Since 21 Feb 2012
Offline Last Active Aug 14 2013 11:42 PM

#2184970 Best wishes to you PRX. /salute

Posted Kam8T88 on 28 March 2013 - 01:57 AM

View PostLaylyn, on 23 March 2013 - 04:27 PM, said:

Our current record is 72 wins, 55 tier 1 wins, never a third place finish and only 4 losses (1 to JQ, 1 to SoS, 2 to VS).

Well yeah when the server looks to be losing they just transfer. Of course they have an amazing record. I guess the loss to BG was too much and they quit the game this time, instead of simply transferring. Gratz to PRX, masters of the bandwagon. May whatever game you move to also have free transfers also so you can join winning servers and claim to be champions.

#2140688 Snowflake: Just got resolution for my banned account...

Posted Perm Shadow Form on 12 January 2013 - 12:38 AM

Arena Net wants everyone to be piss poor in their game so they can sell more gems, simple logic.

#2136386 So it seems a lot of naughty boys and girls got one last gift from Santa this...

Posted Nikephoros on 06 January 2013 - 11:46 AM

I like that the most pro-ban people are also the same ignorant people who...

1.  Don't even understand the mechanics of the so-called "exploit.  For example, there was no duping of ecto.  Currently we have a system that allows for the trading of t5 mats to ecto at a particular rate by crafting and salvaging rares.  This snowflake recipe allowed for a slightly more favorable exchange rate temporarily until the market realized that snowflakes were more valuable than priced.  Once mithril ore, and snowflakes, went up in price there was no profit to be made and thus nothing that could be construed as an "exploit."  But this is far beyond the comprehension of the average casual player.  The average casual players reads Ms. Grey's intentionally misleading statement and thinks "duping ecto" and to them that becomes gospel.

2.  Don't understand basic economics.  As I said above, this craft/salvage chain was only profitable so long as the market undervalued snowflakes and mithril.  Once normal market forces push up the prices of mithril and snowflakes and dropped ecto a bit no one was making a profit by salvaging this recipe any longer.  Is that the definition of "damaging the economy"?  To me, that sounds like the economy "working as it should."  A real damage to the economy would have been a real duping situation where something was made from nothing, and the price of ecto collapses to the vendor buy price.  Ofcourse, nothing like that came close to happening, or would have happened even if the flawed recipe had remained in the game and was never patched.  

I don't see how anyone, apprised of these facts, can support account termination for the salvagers.  Since the fact based position does not support the ban, I feel no need to treat the ignorant opinion of anyone who denies the facts with anything resembling respect.

#2135016 So it seems a lot of naughty boys and girls got one last gift from Santa this...

Posted farkov47 on 04 January 2013 - 09:46 AM

Seems like whiteknights haven't changed.
Four days of no dev response when being alerted by their own players on their official forums even.
And you defenders of a.net still think the banned accounts were justified?

Too rich.

You gave away your rights too easily.

#2134141 So it seems a lot of naughty boys and girls got one last gift from Santa this...

Posted RaoulDukeHST on 03 January 2013 - 10:33 AM

they should focus on the trading post exploiters,who make thousands of gold just because they have thousands of gold.A person can buy 100 $ worth of gold from gold farmers and double that money in an hour,arenanet doesn't do anything about these people who are creating artificial prices,they ban some poor sucker who tried to get 50 ectos to craft some backpiece.

#2120926 Dungeons are breaking again.

Posted Waar Kijk Je Naar on 17 December 2012 - 03:39 PM

View PostGreen, on 17 December 2012 - 03:33 PM, said:

Does it erk me, sure, but its a new game.
That argument was valid 2 weeks after release. We're almost 4 months in now, the game is no longer new.

#2113294 Where has everyone gone?

Posted DuskWolf on 10 December 2012 - 02:07 AM

View PostRickter, on 10 December 2012 - 01:52 AM, said:

and thats all there is to it.
Except it isn't. You just want a walled garden where everyone is wearing rose-tinted glasses and no one ever has to worry about cognitive dissonance over their purchases. I was as passionate as anyone about the ideals. I am completely let down on the execution. GW2 is a WoW also-ran with some minor cosmetic differences. It's all smoke and mirrors, magic tricks, and flim-flammery. The dodge-roll even is a joke, since it doesn't help at all. Spatial awareness matters a hell of a lot more in CO even than GW2. It's just yet another WoW clone.

And whether you think it's poisonous or not doesn't matter. Somewhere, we should be allowed to say that we feel betrayed because we were promised something that wasn't a WoW clone. We should be allowed to say that we want MMOs to really evolve and leave the WoW model behind. We should be allowed to say that we feel that GW2 is stuck in the old ways. We should be allowed to point at GW2, just like we do at WoW, and say to others no, that, don't do that, never that.

#2112462 Which MMO will you all be going to now?

Posted Shizu on 09 December 2012 - 01:36 AM

I think I'm done with mmorpgs.
My last major titles have been Aion, SWTOR and GW2. Needles to say, I'm pretty disgusted by the genre.
I also think it's safe to say we aren't getting a game like DAoC anytime soon.

So I'll switch between:
- my bigass backlog of games on steam
- planetside 2 as soon as I get my new connection
- maybe a few months on Eve, but I don't think I can put the effort needed to play it 'seriously'

MMorpgs? I'm tired of waiting for the next big thing, only to realize it's pure garbage one month after release.

#2112502 Where has everyone gone?

Posted Targren on 09 December 2012 - 03:15 AM

View PostSephirox507, on 25 November 2012 - 03:57 PM, said:

I think people quitting after three months instead of staying and giving feedback that can actually help GW2 devs is the problem with MMO Community this days.

What's the point? No matter what feedback you give, there are always, always, always going to be the cheerleading squad who responds to that sort of feedback with namecalling, insults, and assurances that you're wrong and everything is fine. And looking at the official forums where such feedback would make sense, it's clear to see how the moderation staff lean. Feedback threads are merged, destroying any sense of context, and  bans and suspensions are handed out a little too freely while criticism posts are deleted as "not contributing to threads" while supportive "me toos" are ignored.

Community interaction is one of the many places ANet is dropping the ball.

#2106295 Where has everyone gone?

Posted Nox_Aeterna on 03 December 2012 - 10:07 PM

View PostRickter, on 01 December 2012 - 06:37 PM, said:

ive raided in WoW (had full item level 264 gear BEFORE the actual lich king wing in ICC was released)

and i completed all hardmode flashpoints as a MT and had full champion gear BEFORE 1.1 launched in SWTOR - yeah back when it was hard as hell because you could go through 25 champ bags without any gear.

so im a PVE AND PVP elite.  and this isnt even counting all the other mmos ive played.

but i aggressively defend GW2.

why?  because ive seen the extremes of both sides of the spectrum.  and i see that GW2 does what it does, the best. i dont think this game is perfect - hell ive crashed so many times its not really funny - hell, i got a 72 hour ban within 24 hours of buying the game two months after launch, over soemthing stupid.

but ive accepted this game for what it is.

and thats the main issue with folks like Duskwolf and threads like these.  you guys are so caught up with how this game is nothing like GW1, and how this is too much like WoW, and how this and that and the third, when all the information was there.  ANet made several official statements regarding what GW2 was going to be like and what to expect from this game.

this is an acceptance issue.  something that many of you cant seem to do.

i played BWE2 - hated GW2 because i thought i had it in my head what this game was SUPPOSED to be, i went to Gamestop and CANCELED my Collector's Edition pre order.  played the secret world and Rift.  decided, GW2 is what my wife and i needed with our work schedules and what we wanted out of content and community, so after ENORMOUS amounts of research and watching gameplay vids and reviews, i purchased the game a full 2 months after launch.

and i couldnt be more happy.  because i did my research, i knew what to expect and im not putting unrealistic expectations on this game or its developers.

And that one part there , the part where you say how they said how this would be.

That is the point for me.

It should be a game where there is horizontal progression , where there is NEVER need to grind for max stats gear and so many other things.

Do you remember those promises? Cause they were all said by the devs.

But hey , money moves mountains and now the game is becoming like this.

So like i said on many other posts. The fact is , Anet already changed this game from what they said it would be.

#2101544 Why is it so hard to get money in this game?

Posted DuskWolf on 29 November 2012 - 08:00 PM

View PostGreen, on 29 November 2012 - 11:28 AM, said:

Its well known on these forums that you hate the game and in fact don't play anymore. So why are you still here?
Ah yes! The statement that's so original it has to be marched out in every thread I talk in. And then, hey, when I answer... they flee in fear because I'm offering a reasonable, valid answer! Oh no, logic! Logic is like the kryptonite of faithfuls like yourself. So, hey, I'll answer you again. No skin off my nose.

In fact, I'm going to copy this to an .rtf file so that I can spam it whenever it's necessary. So, let's get to the meat of the matter, shall we? The response you seem to dread.

I stick around for two reasons.

The debate will be illuminating for future developers.

It's a discussion of horizontal versus vertical progression, and the evils of things like taxes, and what constitutes good or bad game design. I've had a lot of input on this and I've suggested many ways in which ArenaNet can fix their game, or ways in which future developers can avoid replicating the entertaining failure that is GW2.

The fact of the matter is is that horizontal progression fans on the forums seem to outnumber faithfuls 5 to 1, and that number seems to be growing more and more all the time (I'll come back to this below). Also, the arguments for horizontal progression are more sensible and reasonable than those for vertical. Ultimately, it goes something like this:

"I like horizontal progression. I don't want stats to play the game for me, furthermore, I'm not a fan of the moving goalposts and item grinds that accompany such poor design decisions."

"I like vertical progression. And you're a poopoo head who should get out of my forum and give me a walled garden community!"

So, yeah. This is going to be an interesting resource for future developers. And don't think that they won't come across discussions like these. Either via searches or knowing where they are and following them. I'll state it again: My observations show that horizontal progression fans outnumber vertical progression fans, and have more reasonable, sensible arguments.

Thiiiis brings me to point two!

It's a train wreck, isn't it?

See, I'm watching the hope of the ArenaNet hopefuls deteriorate every day. Bit. By bit. By bit. And the comment I get flung my way for my efforts now is, indeed, that I am a poopoo head and that I should get out of the forums so that faithfuls can have their walled garden. But why do they want a walled garden? That's the question! That is the question, isn't it?

It's because when one of my camp argues with an ArenaNet hopeful, we tend to put forth very sensible ideas (like why taxes are bad and exploitative, or why vertical progression takes away from displays of player skill only to offer a placebo effect in its place that convinces bad players that they're good). What we get is, to say it again, insults, fallacies, character assassination, and an increasingly desperate attempt to just get rid of us.

You're that desperate right now that if you had a 'kill all haters' button, you'd probably press it. And that's terrifying to me, that you're that far gone. But with each valid post you read, we're bringing you back to reality. And reality is a good place to be, rather than the elysian fields of delusion. Because that's merely an illusion, and the illusion has to be shattered eventually. And for the sake of your mental well being, it's better shattered sooner than later.

so, hey, I guess you can consider me a good samaritan in a way. Since I can see that you're trying so hard to delude yourself. And that's what these screams for a walled garden are about. If you were really confident in your game, you'd be playing it and citing valid, logical reasons as to why it's a good game. Instead, you're hanging around the forum all day at the expense of everything else, and making desperate attacks in the hopes that us naysayers will all just ... dissappear.

I doubt you'll counter this. I don't think you have it in you. You're asking for a walled garden community, so of course you don't. In fact, half of the reason you're hanging onto your delusion is clearly because you don't want to admit that you were wrong. Because that makes you look stupid. I've already passed that point, myself. I had the balls to man up and do it. I admitted that I was being something of a retard by believing in ArenaNet, and that I should have seen the signs.

I caught onto this in the beta weekends, when I started talking to my friends about the negative changes they were making. And when the game launched, we quickly became tired of the taxes and the grind. Not only that, but other poor design choices, like combat which is as agonisingly slow as treacle, which is distinctly unfun. Combat which only reaffirms the placebo affects of stats deciding one's awesomeness.

So I came here to see what other people thought.

I'm surprised that so many people are hanging onto the illusion that this is a good game. It isn't. So it's morbid curiosity at this point. The question remains: "How many times do ArenaNet have to stab you in the back before you realise what's going on?" And that's why the faithfuls are becoming silent, or joining my camp. Because each new backstab, like Ascended armour, is making people realise that GW2 is a distinctly unfun game. And an exploitative one at that.

You can't deny that the gambling aspects of the mystic forge are exploitative, you can't deny that keeping the amount of money in players hands and then putting artificially high prices on things in order for them to buy gems from the cash shop to convert to gold is exploitative, you can't deny that the taxes themselves are exploitative. Guild Wars 2 is a cynical example of exploitation, and how some people just like to bend over and take it up the butt.

So I'm morbidly curious. Where is your shame? Where is your self-respect? Why do you do this to yourself? There are developers out there who'll treat you better, like people and not walking wallets, less cynically. Mostly single-player devs and indies, yes. But hell, there are even some online multi-player games (like Mass Effect 3's multi-player) and some MMOs (like Dungeons & Dragons: Online) which will treat you more like a person.

It's just... I can't stop watching. When will you come to your senses?

Anyway, this has been copied to a file. Going to just paste it when necessary. This statement you've made is that unoriginal that I'm having to come up with a PR-like canned response to it! Doesn't that tell you something?

#2100802 Why is it so hard to get money in this game?

Posted DuskWolf on 29 November 2012 - 08:46 AM

Because the way ArenaNet handles money in this game is broken. They're stingy and only allow the tiniest trickle of money into the game, and they tax what little mone you get. The game has been forced into a deflationary spiral, devaluing everything except prices which ArenaNet controls. This is to drive people to the gem store to buy gems to convert to gold.

A surprising (even to me) number of my friends have moved on from GW2, even one really hardcore friend from tumblr whom I was sure would be with it for years. And aside from the vertical progression bait & switch, the reason I hear the most is that they're sick and tired of being broke and they strongly dislike the cynical feeling of the game - where it almost feels necessary sometimes to buy gems if you just want to bounce around everywhere with the waypoints.

I've been playing a lot of other games lately, and they've all shown how unfun GW2 is in its current state. Mass Effect 3, Champions Online, and even Free Realms have a far less cynical approach to online gaming. GW2 is a casino dressed up as a game, the people who play it are gambling addicts.

GW2 is just not a fun game. More and more people are realising it. Sounds like it's begun to sink in for you, too. OP. Move on, don't draw it out.

#2097241 Where has everyone gone?

Posted Biz on 26 November 2012 - 09:01 PM

Has none of you played GW1? or red Anything about the 4* gw1 games Anet made? In all GW games you get to max level very quickly, often in less then 1level per hour, max or nearly max gear is practically thrown at you as soon as you hit max level. None of the content is held ransom behind months of subscription fees, you gear is generally not rendered obsolete with new content etc... so none of the "traditional" reasons for keeping playing apply here.

IF you care absolutely nothing for how your gear looks or don't enjoy exploring the world, or against repeating content with others... you just stop playing the game to come back when something changes, new content is added or not at all. That is Not a failure of the game or its developers...

#2096406 Where has everyone gone?

Posted Perm Shadow Form on 26 November 2012 - 09:04 AM

Paying 60 for 2 month gameplay is decent, paying for MMO which lasts for 2 months is horrible.

Arena Net is no longer the company I used to love.

#2095228 Where has everyone gone?

Posted DuskWolf on 25 November 2012 - 06:11 AM

View PostXodiak, on 25 November 2012 - 12:45 AM, said:

It sure is amusing to see how many people "quit" a game that has no monthly fee *boggle*, only to spend their time complaining on an unofficial forum about a game they claim they no longer care to play.
If we're no longer giving our money to ArenaNet, that is technically quitting. Between Champions Online and Mass Effect 3, I spent almost $80 last month. That could have been money put on Guild Wars 2.

And we're here because we're too morbidly fascinated by the cognitive dissonance and the accompanying intellectual dishonesty to leave. It's kind of like a 'talent' show, you know? Like X-Factor or whatever your equivalent is. You can't help but wonder how these people have no self-respect or shame, you're embarrassed for them, but you just can't stop watching. You're compelled by morbid curiosity.

And on some level you hope that they'll gain enough self-respect eventually to wise up. Call it a mission of mercy that we give enough of a damn to try and shake you out of your state of delusionary cognitive dissonance.