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Member Since 19 Aug 2009
Offline Last Active Jan 20 2014 10:39 PM

#2266610 How do human players feel about their cultural armor...

Posted El Duderino on 02 December 2013 - 04:04 PM

View PostAzure Skye, on 27 November 2013 - 09:35 PM, said:

To put in a qoute form from lordkrall post.


Although the Flamekissed Armor uses the same mesh as the Tier 3 Human Cultural Armor, it was not our intention to create an armor skin that so closely matched the existing Tier 3 Human Cultural armor set. The intention was to use the mesh as a basis for creating an armor set that stands apart and is distinct in appearance. However, after reading your feedback, we agree that the Flamekissed armor is not visually distinct enough from Human Cultural Tier 3 armor.
We will do a few things to address this issue.

I actually laughed out loud when I read this and then thought of all the people that think this is an acceptable answer. I mean, really, how did anyone at ANet look at that and say "This doesn't look anything like Human Cultural T3 Armor!"

I'm sorry, but what they should have said is, "Yup, you caught us. We were really lazy and thought you guys were all too dumb to realize we added flames to an existing set of armor and want you to pay $20 for it. I guess you all aren't as dumb as we had hoped, so we will now go back and change it, like we should have done originally, because you caught us."

What a sham.

#2262050 Why GW2 needs an Expansion

Posted Illein on 21 November 2013 - 12:05 PM

I honestly lost hope that they'd be able to release anything by now that would genuinely thrill me. Turned out the only thing that did recently (the last 7 months) was that Fractals video, which was really damn well put together, but produced when they released the Fractals to begin with and just held back because it wasn't completed in time back then - I bet the people who did it aren't on board any more, which would explain why pretty much all trailers up to that one were utter garbage.

Would be excusable of course if the content made up for it, but alas it doesn't. But it never ceases to amaze me how complacant some people are with what they get. I mean the fact that someone would say that Nightmare Tower is an utterly 'new concept' is just confirmation that they really can't do wrong for some people no matter what.

The main reason why I'd want an expansion is because it would force them to put some budget behind it, produce something worthy of anyone's 50 bucks and release it in a timely manner.

They'd have to deliver at least a mix of new dungeons, new maps, new armor styles, new enemy models and backstories, new challenges, new weapons and items as a whole, new jumping puzzles, new explorer's goodies, a new race - it'd simply put the expecations of everyone up on one eye-level again. They won't have people stand up for them, excusing complete garbage content with 'But it's free!' - they won't get away with putting the only desirables into the cash shop at the release of an expansion - it'd simply be a chance for players to see if ANet still got it and for their designers, programmers, producers and whathaveyou to show people they can deliver.

Because as it is, content has been steadily declining in quality with a few slivers of hope in between. The fractals update wasn't exactly awesome but you know what - compared to everything Scarlet was involved in, it was borderline genius.

It seems the most obvious thing in the world to put boxed Expansions out as a B2P game - but with the Cash Shop, that just shifted as people still invest their money into things regardless of how much they like the content. Hell, I've done it myself, but all the better that that's over. New Armor in the shop - I actually really like it - won't buy it simply because it encourages them to continue releasing new armor strictly through the cash shop as they did for 1 1/2 years now.

#2265506 Account-Wide World Vs World Ranks

Posted Khrushchev on 28 November 2013 - 10:09 AM

View PostLordkrall, on 28 November 2013 - 09:18 AM, said:

Well it is after all fully possible that they weren't ABLE to have account-bound ranks but character-bound points until now. Which would have made it quite logical to say: "No this will not happen", but since they are a software company they do constantly try to evolve and develop new stuff, so suddenly being able to do something like that is not really that impossible.

Things change. Would you rather they refused to go back on anything they said if it turns out that going back on it would be better for the game as a whole?
Well I've explained it twice in this thread already, I suppose third time's a charm.
Nobody here is arguing that good changes are not good. We enjoy good changes. Changes that are good, are good changes that we think are good.

We dislike it when lines are drawn in the sand, and then a week, a month, however long later, they decide, "Oh, this isn't where we meant for that line to be, we'll just move it and make a new line."

To make my point, I am going to make a completely unreasonable and over the top example. I am the president, CEO, CFO, and lead designer for Sunning and Tanning Ad Nauseam,  SATANTM if you will. SATANTM  is a company that sends commercial flights to Mars for the finest uninterrupted sunning and tanning this side of the solar system. Now, my company has not yet discovered a way to safely send people to Mercury (which is closer to the sun). Clearly being closer to the sun would provide for a more vibrant tan, and it is further away from Earth, as to provide less distractions.
As a businessman (remember, I am the president, CEO, CFO, and lead designer) should I say that:
1) We are never going to expand our sunning and tanning empire to Mercury.
2) We are looking into expanding our sunning and tanning empire to Mercury, but do not currently have the technology to do so.

Now in either case, I do end up expanding my empire to include Mercury, but one of them leaves the opportunity to make innovations without going back on my word, causing me to lose credibility. I'll let you figure out which one that is.

Edit: I hate when I use a lettered list and a B followed by a ) becomes B).

#2265434 Account-Wide World Vs World Ranks

Posted Khrushchev on 28 November 2013 - 05:32 AM

I'm both happy that they're changing it and disappointed they can go back on their word so blatantly.
"We will not be changing WvW ranks or WxP to be account bound." -Devon Carver

#2225707 Axe Ranger is THE new Meta !

Posted GuanglaiKangyi on 11 August 2013 - 08:23 PM

I can't tell if this is a serious post or not.

#2227822 Update Notes for August 20th

Posted Perm Shadow Form on 20 August 2013 - 08:05 PM

Might be the worst LS update yet, my opinion.
Logged in for about 1.5 hours, did some massive zerging and completed around 7 achievements already.

#2227804 Update Notes for August 20th

Posted Illein on 20 August 2013 - 06:59 PM

View Postdavadude, on 20 August 2013 - 05:12 PM, said:

This is a surprisingly cool update.  I don't want to spoil anything, but I was not expecting this much content and improvement from one update!  

And to top it all of, the game FEELS alive, I can actually see a large activity increase in all zones.

An elegantly wielded blade of sarcasm, Sir.

Either that or we're just playing two COMPLETELY different parts of the Living Story - because running around in a circle killing Champions has to be the shittiest design of the Living Story I have yet to witness.

I hope the Funhouse will be overwhelmingly good, because right now - I am just too pissed for words.

#2226731 [x-post] The Death of Alts

Posted Darkobra on 15 August 2013 - 04:30 PM

View PostCalypso589, on 15 August 2013 - 02:43 PM, said:

Time should not be a factor.

I completely agree. It shouldn't be. But it is. Laurels, charged quartz, diminishing returns on tokens, all to keep us playing longer.

You know what keeps me playing longer? A well-designed game that I actually enjoy. So why are bad mechanics bottlenecking people into one niche to keep competitive?

We all know you're fine with it. You repeat it in every post you make. Yet I've yet ONCE to see you say WHY you're fine with it. There's no substance to anything you've posted other than "That's the way the game is so deal with it lawl."

#2226231 [x-post] The Death of Alts

Posted Darkobra on 13 August 2013 - 11:21 PM

View PostBartenderMan, on 13 August 2013 - 11:16 PM, said:

1. Fractals being character bound makes sense. You don't want somebody who got to lvl 48 on his guard to decide to play their condition necro at lvl 48 and receive the same rewards as the rest of the group (he's essentially holding them back so he should receive the rewards of his level to deter him).

How? My guardian, who has never set foot in Fractals, has 30 AR. Ascended gear isn't hard to get with pristine relics, laurels and guild commendations.

I still have the same experience with the class as I do my elementalist and I know exactly how to play every single fractal with both classes.

So how does it make sense and how are they being held back?

#2226202 [x-post] The Death of Alts

Posted Captain Bulldozer on 13 August 2013 - 10:41 PM

That thinking is consistent with more traditional MMOs, where players need to have a "main" because of the large amounts of grind required to do things like reach max level and obtain max gear.  To people who never played through GW1, this would likely be perfectly acceptable, since almost all MMOs have the same (flawed in my opinion) design.  What Anet showed us in GW1, however, was that that kind of thinking could be left at the door (anet went back and forth on this to be fair, but in the end pursued largely alt-friendly design).

So, I disagree that it has to be that way Calypso.  I disagree that it's more fun to play one prof more than any other.  Really, (unsurprisingly to me) I disagreed with just about everything you said ;)  No hard feelings I hope!

#2226200 [x-post] The Death of Alts

Posted MazingerZ on 13 August 2013 - 10:36 PM

View PostCalypso589, on 13 August 2013 - 10:29 PM, said:

It's true though that people who complain about GW2 being unfriendly to alts are whining because they have to work twice as hard for their rewards.

If you ask me, one should expect that.

Stopped reading right here because you don't understand.

People are willing to work twice as hard.

They're willing to work harder.

But they're throttled by DR and daily rewards that are account bound.

Read the thread before offering your wooden nickels.

The rest of your tripe is telling people how they should play the game.

#2226148 The Queen's Speech

Posted Graka on 13 August 2013 - 06:53 PM

*reads the update* Sweet, free stuff and a possibly interesting story.

*Reads the comments*  So... some people not so happy about the update that they are going to quit..... again apparently cause they said this same thing the last time an update post came out. Man, makes me want to go back to WoW, where on the game birthday I got an achivement point telling me it was the games birthday, and how awesome it was for the game to be a year older, and I paid those people..... yah.... I think some logic is missing here.

#2226083 The Queen's Speech

Posted christiansoldier on 13 August 2013 - 03:23 PM

View Postdss_live, on 13 August 2013 - 02:43 PM, said:

They could ahve just as well given nothing, it's alrdy more than what you got for your characters birthday in gw1.

No they can't.  They owe us free stuff.  We have played this game for 1000s of hours and deserve it. It is just like real life.  Friends and family have to give me birthday presents, and if the presents are crappy I will go online and complain about them.

#2225109 Current event;s purple sword

Posted Silverbleed on 08 August 2013 - 04:23 PM

Actually they are available in game already. I've seen it for sale in the TP. It's the Lord Taeres’s Shadow. They're champion loot.

#2224442 Announcing the Winner of the Captain’s Council Election

Posted Elder III on 05 August 2013 - 09:00 PM

Since there are probably more people in the game that never buy any BL keys than there are that even occasionally purchase them, I'm not surprised.  However, I am disappointed.  WP costs are so negligible if you actually "play" the game and do things other than bounce around from boss fight to boss fight.  Money is very easy to get in this game, but most people would rather sit in LA all day and complain about being broke rather than going out and earning some money by playing the game.  That's why Gnashblade lost I believe.