Ah GW2. I loved GW1 it was just a game where skills mattered. I haven't played GW2 in awhile, lost interest because of real life and it just wasn't a game you could dig at it was more cookie cutter like the rest.
Like take for instance underworld in GW1. There was so many ways you could run around down there even solo, but wrong move meant you had to pay to go back down. I guess something like that is too much for the casual player to handle.
You could figure out sneaky ways to solo just about anything in gw1 because the way the system was setup- you could roll your own set of skills. I loved it for that reason. You could do things that weren't on the radar.
When got in gw2 the first thing turned me off big time was magic find gear. So you give a guy with no skill a higher chance to get rares? I like stats and being able to control those stats for optimum numbers for whatever I'm doing. The random nature of magic find turned the whole system into a joke imo. You had to wear it putting people into more cookie cutter builds.
I think as we get older, we just don't have time to form relationships online anymore too.. Which means clans are not really viable. You want to jump on figure something out and jump out, which is anti-chester too. I really had high hopes going in but all the casual pandering really turned me off- I know they've fixed a lot of this but there's so many chesters with deep pockets and unlimited time, I don't blame them for going after that.
beat it in easy mode but after seeing ibaris screen I'm[i] [/i]too busy.. its just like the old school games in the 80's =] brings back memories.. you get the cheesy end game screen but you felt satisfied.. they should have made it more like a short forgotten worlds.. would be fun to play a shooter
cool they made this considering a lot of the gw2 playerbase is people that want thier face pressed up on a iphone with a hole in the glass and a banana stuft in the hole.. or 2
anyone who's actually played gw1 beyond faceplanting all over knows gw2 is a flea on it's balls =]
the amount of things you could discover as a solo on the pve end alone was what made the game so addicting for me.. you had a lot of synergies and gear played a part in quite a number of builds.. I can't believe people even argue about it.. from a player whos quit gw2
I quit gw1 plenty of time but it was because I felt I'd maxed out.. gw2 I quit because everyone else did.. and I don't even miss it like gw1
was weird about the hobbit.. it was like they took a game and made it into a movie at parts.. the wizard weilding the sword mowing down trolls like a warrior put a bad taste in my mouth.. the dwarfs came off as a bunch of hole dwelling butt bangers and I really needed to see the drake- but of course they left it as teaser material for the next film..
the other movies were excellent.. this one panders to harry potter fans!