Jump to content

  • Curse Sites
Help

typographie

Member Since 26 Feb 2012
Offline Last Active Jul 20 2016 07:07 PM

Posts I've Made

In Topic: nvidia g-card crashing

12 July 2016 - 02:06 PM

View PostAviator The hunter, on 08 July 2016 - 10:18 PM, said:

Alright thank you,

Yes it's still under warranty, I'll contact the supplier tomorrow. Should I not try to format and re-install everything with windows 10? Or is it a clear sign that the GPU is dying? I only have this rig for less than 6 months is it possible that it is dying? Also I only overclocked 4 or 5 times and for less than 30 mins each time. I never messed with the electrical system too.

If you feel like trying a reformat, I think that's a great idea. If you do so and the issue persists with freshly-installed drivers and games, you'll have basically ruled out software as a cause.

It's unfortunate to have these issues with a new system, but it's not impossible. Sometimes products are defective, or mistakes are made in production. Maybe it was hurt in shipping, or zapped by static electricity or something.

View PostAviator The hunter, on 08 July 2016 - 10:18 PM, said:

Updated:
Also, if it's dying, why it does affect games that have REMARKABLY less graphic needs and requirements than Guild Wars 2? I NEVER crashed on guild wars 2 due to graphic card. Archeage crashed numerous times, even though it has less graphic needs and my settings are on low (which are bad btw).

Dying cards can be very, very unpredictable in how they behave. It's not as simple as a correlation between crashes and framerates or perceived intensity of the game's workload. Games put differing amounts of stress on each system component, and even each video card component. I don't know why Archeage encounters this issue and Guild Wars 2 specifically does not, but it's not necessarily unusual.

If the issues you're seeing were only happening in Archeage, my first thought would be that there might be problems with some of the game files and that you should either use Steam's "Verify Integrity of Game Cache" feature, or just reinstall. But it sounds like the card is crashing in a lot more situations than just that.

--

Edit:
I should also mention, a faulty or very insufficient power supply can sometimes cause this sort of behavior. A mid-range or high-end video card is usually the most power-hungry thing in the system by far, so it usually shows symptoms first when the PSU isn't providing steady, clean power to the system.
That said, I think that's unlikely here because the GT 630 is such a low-power card (probably lower than your CPU, actually). I think you'd be having whole system crashes/bluescreens in that case.

In Topic: nvidia g-card crashing

08 July 2016 - 02:59 PM

The large colorful shapes you're seeing are video artifacts. They are erroneously rendered polygons and it's a textbook sign of GPU instability. The cause of that instability can be a couple of things such excessive heat, an overclock that wasn't properly validated, or issues with your video driver installation, but failing all else it's usually a sign that the card is dead or dying.

You should find out if the card is still under warranty. E-mail the manufacturer's* support service, explain the issue and show them the pictures you've shown here. If you can tell them the card's idle and load temperatures, so much the better. I can't promise results of course, but this is exactly the kind of problem that the warranty/RMA system is meant for.

*That is, whoever built the card: Asus, MSI, EVGA, etc. Usually not Nvidia themselves unless it's a Nvidia-branded reference card.

It's not terribly surprising to see issues with desktop/web browser use in a card that's gotten to this point. Chrome today includes some GPU acceleration features to render certain page elements so it's using your GPU a little unless you've gone out of your way to disable that feature. And then there's the Windows 7 Aero appearance that's always using a minimal amount of the GPU's attention as well. I've definitely seen dying cards glitch out and crash on a freshly-booted Windows desktop before, it doesn't always take a game.

In Topic: Reviving Allies & Using Orbs to be revived

19 May 2016 - 07:12 PM

View PostAnonymousViking, on 17 May 2016 - 06:52 PM, said:

Yes I know it's only about 10 to 15 seconds but it still too slow again in my opinion.

I'm honestly confused by the complaint. Speeding up the time it takes to revive a defeated player in combat would lessen or remove one of the few incentives this game has for good play.

Reviving from death while still in combat is not supposed to be easy or quick, in fact the game actively discourages it. That's why the downed state exists, that's why rallying exists, that's why enemies telegraph their biggest attacks. If you're defeated (as in "fully dead"), the game is forcing your allies to make an interesting on-the-fly decision between stopping their DPS and sitting stationary for 10–15 seconds to bring you back, or to focus their efforts on finishing the encounter.

In Topic: How is Guild Wars 2?

11 May 2016 - 01:46 PM

View PostOleron, on 18 April 2016 - 02:03 AM, said:

Also do I need to buy the expansion to obtain the full experience?

A free account limits you to the base game content. There is content exclusive to the expansion, and therefore I suppose a free account is not the full experience if I take the question literally. You can play everything that existed in the base game for free.

The biggest issue I can see for someone who wants to PvP is that many of the current popular PvP builds for many classes use the elite specializations, which are part of Heart of Thorns. I honestly don't PvP enough to be able to tell you if that will be a serious disadvantage or not. I think it's still worth a shot, given that it's free.

In Topic: Need Help with build X99 Plataform

05 April 2016 - 02:40 PM

View PostQuaker, on 04 April 2016 - 02:00 PM, said:

But, other than that, everything looks fine. I'm not sure (at this time) how the PCIe SSD affects the PCIe lanes in the x99 platform. The Z170 platform has enough PCIe lanes in the chipset to handle the SSD without affecting the lanes from the CPU.

The Haswell-E CPUs provide a ton of PCIe 3.0 lanes themselves (in the case of the i7-5820K, 28 lanes), but the X99 chipset provides the same PCIe connectivity as Z97 and earlier: still only eight PCIe 2.0 lanes.

On a Z170 system, you've got only 16 PCIe 3.0 lanes coming from the CPU but 20(!) PCIe 3.0 lanes coming from the chipset. The latter are limited to the speed of the DMI 3.0 link, though, which I think means they are functionally limited to 4 lanes per device.

An i7-6700K is another good choice, but I think an i7-5820K is worth the marginal extra for this sort of workload. The CPU's 28 PCIe 3.0 lanes are enough for a single video card in 16x (or two in 8x/8x) and still leaves 12 lanes for up to three more PCIe devices in 4x mode without relying on the chipset. Hell, you could put in a third GTX 980 Ti and still have the 4 lanes needed for the SSD.

Edit: Rumors abound that we may see Broadwell-E, a new generation of high-end Intel CPUs, launch sometime this year. No official word, but it's something to be aware of.